Player Matchup

Set
Set
Daril114
Set
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 190L
1,501 Elo+
Solo
Nike
Nike
Dobbz67
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,197 Elo+
Party 1
Nu Wa
Nu Wa
Kidcapital5413
Nu Wa
Level 88
God Stats
5W - 2L
1,813 SR
Queue Stats
183W - 220L
1,318 Elo+
Solo
Chang'e
Chang'e
Zxk02
Chang'e
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,292 Elo+
Party 1
Jormungandr
Jormungandr
shimaia_sc
Jormungandr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,465 Elo+
Solo
Team Averages
Level 102
1,563 SR
1,354 Elo+

VS

Team Averages
Level 74
1,449 SR
1,397 Elo+
Ra
Ra
AlphaPenguin13
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,416 Elo+
Solo
Tyr
Tyr
Bobby69989
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,409 Elo+
Solo
Artio
Artio
JOSHIE BEATDOWN
Artio
Level 116
God Stats
1W - 2L
1,247 SR
Queue Stats
64W - 63L
1,320 Elo+
Solo
Nox
Nox
NinjaBamfz
Nox
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 259L
1,500 Elo+
Solo
Jormungandr
Jormungandr
attomicpuppy
Jormungandr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 97L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 15
10,296
735
10,859
15,013
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Dobbz67
Nike
17
6 / 6 / 11
10,760
769
17,072
19,645
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 4 / 14
11,816
844
22,476
10,996
4,829
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Zxk02
Chang'e
20
6 / 2 / 15
11,676
834
16,534
17,542
6,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
shimaia_sc
Jormungandr
17
4 / 4 / 17
11,440
817
12,300
18,800
24,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 11
10,007
715
19,405
17,744
9,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 6 / 11
9,213
658
6,053
14,668
15,834
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 4 / 17
9,588
685
6,721
21,017
20,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 4 / 12
10,888
778
13,876
13,802
6,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
attomicpuppy
Jormungandr
19
6 / 5 / 11
11,828
845
19,726
20,422
17,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
85
26
Kills
23
23
Deaths
26
72
Assists
62
Player
Kills
Deaths
Assists
KDA
L
5
7
11
1.5
L
3
6
11
1.42
W
3
7
15
1.5
W
Nike
Dobbz67
Nike
6
6
11
1.92
L
2
4
17
2.63
W
7
4
14
3.5
L
7
4
12
3.25
W
Chang'e
Zxk02
Chang'e
6
2
15
6.75
L
Jormungandr
attomicpuppy
Jormungandr
6
5
11
2.3
W
Jormungandr
shimaia_sc
Jormungandr
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,241
Damage
65,781
81,996
Taken
87,653
55,905
Mitigated
69,388
29,796
Healing
39,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,405
3,146
9,562
6,623
17,744
9,634
684
9,316
8,127
42,773
0
L
6,053
3,145
1,345
1,683
14,668
15,834
261
8,539
6,053
0
9,815
W
10,859
5,237
1,452
1,955
15,013
6,306
1,748
9,409
5,296
0
16,557
W
Nike
Dobbz67
Nike
17,072
1,189
1,179
2,634
19,645
13,824
1,147
14,992
4,482
0
22,783
L
6,721
274
2,698
6,176
21,017
20,090
232
11,543
9,133
17,749
0
W
22,476
8,340
1,736
823
10,996
4,829
976
8,407
2,589
49,603
0
L
13,876
2,318
2,486
3,510
13,802
6,043
0
7,714
5,882
38,572
0
W
Chang'e
Zxk02
Chang'e
16,534
2,389
6,747
7,852
17,542
6,432
978
14,766
2,542
30,757
0
L
Jormungandr
attomicpuppy
Jormungandr
19,726
3,309
1,919
3,540
20,422
17,787
187
14,198
6,167
53,164
0
W
Jormungandr
shimaia_sc
Jormungandr
12,300
1,333
937
4,481
18,800
24,514
543
11,041
7,359
27,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,988
Gold Earned
51,524
134
Minions Killed
191
0
Camps Cleared
0
1,236,442
Distance Traveled
1,213,012
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,007
715
59
4
0
216,319
0
L
Tyr
9,213
658
8
1
0
237,770
0
W
Set
10,296
735
17
1
0
236,934
0
W
Nike
10,760
769
8
1
0
265,697
1
L
Artio
9,588
685
18
1
0
289,007
0
W
Nu Wa
11,816
844
60
4
0
208,154
2
L
Nox
10,888
778
63
5
0
231,077
0
W
Chang'e
11,676
834
28
2
0
266,492
0
L
Jormungandr
11,828
845
43
3
0
238,839
0
W
Jormungandr
11,440
817
21
2
0
259,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role