Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AcedKakashi
Cerberus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 42L
1,790 Elo+
Party 2
Ares
Ares
Manufan03
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Soulless_Sounds
Erlang Shen
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 254L
1,536 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,565 Elo+

VS

Team Averages
Level 128
1,500 SR
1,325 Elo+
Ganesha
Ganesha
DaBicNoodle
Ganesha
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 132L
1,178 Elo+
Party 1
Artemis
Artemis
KAMSM
Artemis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 135L
1,465 Elo+
Solo
Merlin
Merlin
RiskyCassC
Merlin
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,177 Elo+
Party 1
Kali
Kali
TheScottyDoo
Kali
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 147L
1,534 Elo+
Solo
Jormungandr
Jormungandr
zabiel58
Jormungandr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 3 / 11
9,798
980
15,342
8,156
3,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyr
 
Tyr
13
4 / 4 / 11
8,875
888
8,122
8,645
5,628
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
AcedKakashi
Cerberus
15
4 / 3 / 9
8,420
842
7,406
11,314
12,188
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
15
4 / 3 / 16
8,589
859
5,819
10,635
12,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Soulless_Sounds
Erlang Shen
13
3 / 5 / 10
8,116
812
8,130
12,192
13,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DaBicNoodle
Ganesha
14
0 / 3 / 14
8,609
861
5,156
13,634
13,698
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
KAMSM
Artemis
14
2 / 4 / 11
8,324
832
10,742
8,413
3,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RiskyCassC
Merlin
16
11 / 5 / 2
9,531
953
13,382
10,265
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 10
7,767
777
6,489
10,380
4,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
zabiel58
Jormungandr
14
2 / 3 / 11
8,392
839
8,198
10,837
10,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
65
21
Kills
17
18
Deaths
21
57
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
3
11
3.83
W
Tyr
 
Tyr
4
4
11
2.38
W
Cerberus
AcedKakashi
Cerberus
4
3
9
2.83
L
Ganesha
DaBicNoodle
Ganesha
0
3
14
2.33
L
Artemis
KAMSM
Artemis
2
4
11
1.88
W
Ares
4
3
16
4
L
Merlin
RiskyCassC
Merlin
11
5
2
2.4
W
Erlang Shen
Soulless_Sounds
Erlang Shen
3
5
10
1.6
L
2
6
10
1.17
L
Jormungandr
zabiel58
Jormungandr
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
43,967
50,942
Taken
53,529
47,327
Mitigated
36,907
12,781
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,342
1,356
86
1,054
8,156
3,537
59
3,607
4,549
31,730
0
W
Tyr
 
Tyr
8,122
1,410
176
2,163
8,645
5,628
373
5,543
3,102
0
13,468
W
Cerberus
AcedKakashi
Cerberus
7,406
850
976
2,444
11,314
12,188
651
5,504
5,810
15,280
0
L
Ganesha
DaBicNoodle
Ganesha
5,156
820
270
3,040
13,634
13,698
0
5,990
7,426
10,688
0
L
Artemis
KAMSM
Artemis
10,742
4,402
1,353
1,289
8,413
3,664
1,160
5,617
2,702
0
18,437
W
Ares
5,819
827
919
550
10,635
12,762
519
6,220
4,415
7,825
0
L
Merlin
RiskyCassC
Merlin
13,382
858
411
815
10,265
4,451
224
5,305
4,844
24,134
0
W
Erlang Shen
Soulless_Sounds
Erlang Shen
8,130
4,264
1,510
2,903
12,192
13,212
1,812
5,862
6,330
0
15,908
L
6,489
2,076
1,027
2,021
10,380
4,216
284
4,290
5,998
0
10,434
L
Jormungandr
zabiel58
Jormungandr
8,198
2,337
874
918
10,837
10,878
75
6,675
3,992
19,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
42,623
95
Minions Killed
88
0
Camps Cleared
0
906,051
Distance Traveled
819,552
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,798
980
53
5
0
169,372
0
W
Tyr
8,875
888
9
1
0
201,129
0
W
Cerberus
8,420
842
17
2
0
190,268
0
L
Ganesha
8,609
861
9
1
0
176,029
4
L
Artemis
8,324
832
25
3
0
137,406
3
W
Ares
8,589
859
6
1
0
176,740
2
L
Merlin
9,531
953
32
3
0
165,741
0
W
Erlang Shen
8,116
812
10
1
0
168,542
0
L
Kali
7,767
777
6
1
0
166,226
0
L
Jormungandr
8,392
839
16
2
0
174,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role