Player Matchup

Xing Tian
Xing Tian
DraganTorbica03
Xing Tian
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 102L
1,709 Elo+
Party 1
Poseidon
Poseidon
ToxicJacks
Poseidon
Level 6
God Stats
17W - 7L
1,768 SR
Queue Stats
27W - 9L
1,782 Elo+
Party 1
Chiron
Chiron
saxophonelord
Chiron
Level 119
God Stats
5W - 3L
1,692 SR
Queue Stats
269W - 217L
1,600 Elo+
Party 1
Team Averages
Level 93
1,653 SR
1,697 Elo+

VS

Team Averages
Level 83
1,525 SR
1,531 Elo+
Izanami
Izanami
Fireskull0110
Izanami
Level 21
God Stats
1W - 1L
1,494 SR
Queue Stats
10W - 12L
1,529 Elo+
Party 2
Persephone
Persephone
HelpOniSanImStuc
Persephone
Level 142
God Stats
17W - 12L
1,569 SR
Queue Stats
37W - 38L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
TomatoPlant
Erlang Shen
Level 86
God Stats
0W - 3L
1,513 SR
Queue Stats
19W - 16L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DraganTorbica03
Xing Tian
17
2 / 1 / 13
11,607
725
10,908
21,073
24,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poseidon
ToxicJacks
Poseidon
16
3 / 2 / 6
11,232
702
8,448
9,287
3,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 1 / 5
12,705
794
19,404
12,386
4,972
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 3 / 1
9,547
597
5,655
10,492
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
HelpOniSanImStuc
Persephone
14
1 / 7 / 3
10,837
677
18,705
14,292
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
TomatoPlant
Erlang Shen
15
2 / 6 / 1
9,504
594
7,860
19,981
15,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
4
4
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DraganTorbica03
Xing Tian
2
1
13
8.5
L
Izanami
1
3
1
0.5
L
Persephone
HelpOniSanImStuc
Persephone
1
7
3
0.36
L
Erlang Shen
TomatoPlant
Erlang Shen
2
6
1
0.42
W
Poseidon
ToxicJacks
Poseidon
3
2
6
3
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
32,220
42,746
Taken
44,765
32,932
Mitigated
22,503
11,019
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DraganTorbica03
Xing Tian
10,908
667
430
1,450
21,073
24,730
14
7,318
12,741
29,607
0
L
Izanami
5,655
2,937
0
986
10,492
3,312
117
4,382
6,006
0
26,794
L
Persephone
HelpOniSanImStuc
Persephone
18,705
129
0
1,445
14,292
3,335
0
5,469
8,794
52,635
0
L
Erlang Shen
TomatoPlant
Erlang Shen
7,860
2,664
347
2,643
19,981
15,856
0
9,439
10,356
4,182
21,704
W
Poseidon
ToxicJacks
Poseidon
8,448
1,156
0
1,514
9,287
3,230
634
4,425
4,726
45,594
0
W
19,404
8,278
1,908
5,717
12,386
4,972
1,706
8,043
4,079
0
66,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
29,888
219
Minions Killed
185
10
Camps Cleared
6
909,736
Distance Traveled
850,108
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,607
725
15
1
2
334,592
4
L
Izanami
9,547
597
77
5
5
270,057
0
L
Persephone
10,837
677
81
5
0
280,873
1
L
Erlang Shen
9,504
594
27
2
1
299,178
2
W
Poseidon
11,232
702
99
6
4
284,447
5
W
Chiron
12,705
794
105
7
4
290,697
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role