Player Matchup

Kukulkan
Kukulkan
Andmodeus
Kukulkan
Level 86
God Stats
0W - 1L
1,201 SR
Queue Stats
6W - 7L
1,449 Elo+
Party 1
Chernobog
Chernobog
Erkablander
Chernobog
Level 56
God Stats
0W - 2L
1,282 SR
Queue Stats
3W - 3L
1,574 Elo+
Party 1
Medusa
Medusa
Fihiv123
Medusa
Level 74
God Stats
3W - 6L
1,402 SR
Queue Stats
6W - 8L
1,425 Elo+
Party 1
Susano
Susano
Kite14
Susano
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 242L
1,557 Elo+
Solo
Ganesha
Ganesha
MoorBeton
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 1
Team Averages
Level 58
1,377 SR
1,440 Elo+

VS

Team Averages
Level 64
1,592 SR
1,547 Elo+
Eset
Eset
Biliboba8899
Eset
Level 46
God Stats
64W - 50L
1,638 SR
Queue Stats
71W - 56L
1,559 Elo+
Party 2
Bellona
Bellona
ByOdinsMercy
Bellona
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Atlas
Atlas
IronOrry
Atlas
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
318W - 266L
1,560 Elo+
Party 3
Raijin
Raijin
KingArno
Raijin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 57L
1,459 Elo+
Party 3
Chiron
Chiron
Temm1
Chiron
Level 64
God Stats
54W - 30L
1,823 SR
Queue Stats
76W - 54L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andmodeus
Kukulkan
12
3 / 3 / 3
7,541
503
6,337
5,642
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Erkablander
Chernobog
14
6 / 4 / 3
8,590
573
6,810
8,571
2,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Fihiv123
Medusa
8
0 / 4 / 0
5,203
347
1,955
7,033
1,635
Susano
Kite14
Susano
12
3 / 4 / 0
7,271
485
5,497
11,577
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
MoorBeton
Ganesha
11
0 / 5 / 5
6,663
444
4,115
11,937
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,327
555
8,485
10,038
3,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ByOdinsMercy
Bellona
13
2 / 3 / 6
7,882
525
7,191
9,702
6,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
IronOrry
Atlas
15
5 / 0 / 1
9,081
605
5,055
4,202
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
KingArno
Raijin
13
4 / 5 / 1
8,283
552
4,920
7,971
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Temm1
Chiron
12
7 / 3 / 2
7,756
517
8,587
10,292
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
12
Kills
20
20
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Andmodeus
Kukulkan
3
3
3
1.5
W
2
1
10
7
W
Bellona
ByOdinsMercy
Bellona
2
3
6
1.67
L
Chernobog
Erkablander
Chernobog
6
4
3
1.88
L
Medusa
Fihiv123
Medusa
0
4
0
0
W
Atlas
IronOrry
Atlas
5
0
1
5.5
W
Raijin
KingArno
Raijin
4
5
1
0.9
L
Susano
Kite14
Susano
3
4
0
0.75
L
Ganesha
MoorBeton
Ganesha
0
5
5
0.5
W
Chiron
Temm1
Chiron
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
34,238
44,760
Taken
42,205
19,783
Mitigated
20,129
8,692
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Andmodeus
Kukulkan
6,337
135
0
380
5,642
1,881
0
3,448
1,918
36,571
0
W
8,485
1,708
590
3,265
10,038
3,340
690
2,235
7,803
43,898
0
W
Bellona
ByOdinsMercy
Bellona
7,191
3,303
0
2,517
9,702
6,072
0
1,990
7,712
0
49,391
L
Chernobog
Erkablander
Chernobog
6,810
3,774
0
1,680
8,571
2,836
0
4,199
4,284
0
45,391
L
Medusa
Fihiv123
Medusa
1,955
992
0
1,980
7,033
1,635
0
2,485
4,506
0
24,799
W
Atlas
IronOrry
Atlas
5,055
1,474
0
2,149
4,202
4,860
402
472
3,730
50,745
0
W
Raijin
KingArno
Raijin
4,920
272
0
410
7,971
2,703
572
2,598
5,373
40,314
0
L
Susano
Kite14
Susano
5,497
863
0
3,645
11,577
3,705
0
3,219
8,268
0
40,834
L
Ganesha
MoorBeton
Ganesha
4,115
136
0
1,007
11,937
9,726
0
4,585
7,324
16,765
0
W
Chiron
Temm1
Chiron
8,587
3,791
393
3,433
10,292
3,154
0
3,156
7,135
0
41,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,268
Gold Earned
41,329
322
Minions Killed
419
0
Camps Cleared
0
1,336,284
Distance Traveled
1,398,251
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,541
503
82
5
0
285,830
4
W
Eset
8,327
555
74
5
0
299,005
4
W
Bellona
7,882
525
83
6
0
298,193
7
L
Chernobog
8,590
573
97
6
0
269,443
3
L
Medusa
5,203
347
57
4
0
237,235
2
W
Atlas
9,081
605
113
8
0
274,021
2
W
Raijin
8,283
552
90
6
0
250,962
3
L
Susano
7,271
485
79
5
0
259,927
1
L
Ganesha
6,663
444
7
0
0
283,849
3
W
Chiron
7,756
517
59
4
0
276,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role