Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
BrianTheGoldKing
Baba Yaga
Level 129
God Stats
4W - 0L
2,020 SR
Queue Stats
132W - 108L
1,511 Elo+
Party 2
Atlas
Atlas
SaucyRAWRXD
Atlas
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 24L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
youngandprideful
Cernunnos
Level 149
God Stats
3W - 2L
1,461 SR
Queue Stats
101W - 79L
1,745 Elo+
Party 2
Team Averages
Level 95
1,596 SR
1,578 Elo+

VS

Team Averages
Level 92
1,629 SR
1,547 Elo+
Achilles
Achilles
Chrisjohaa
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
XCanelo
Charybdis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
austin_parker219
Gilgamesh
Level 48
God Stats
10W - 10L
1,822 SR
Queue Stats
66W - 74L
1,472 Elo+
Solo
Janus
Janus
drewbles04
Janus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,515 Elo+
Party 1
Atlas
Atlas
ichoked
Atlas
Level 143
God Stats
5W - 2L
1,822 SR
Queue Stats
20W - 23L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
10 / 1 / 2
7,139
714
7,459
5,485
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
9
0 / 0 / 5
5,419
542
2,733
5,666
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
10
3 / 0 / 7
6,018
602
5,928
4,595
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 9
6,272
627
3,928
8,330
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
12
6 / 0 / 1
6,855
686
6,105
4,166
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chrisjohaa
Achilles
5
0 / 8 / 1
4,227
423
455
7,585
1,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
XCanelo
Charybdis
8
0 / 3 / 1
4,632
463
2,001
5,787
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
9
0 / 3 / 0
4,963
496
3,062
7,312
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
8
1 / 5 / 1
4,950
495
3,157
6,361
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
ichoked
Atlas
7
1 / 3 / 0
4,853
485
1,789
8,176
2,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
2
2
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
1
2
11
W
Athena
 
Athena
0
0
5
2.5
W
Baba Yaga
3
0
7
6.5
L
Achilles
Chrisjohaa
Achilles
0
8
1
0.06
W
2
1
9
6.5
L
Charybdis
XCanelo
Charybdis
0
3
1
0.17
L
Gilgamesh
0
3
0
0
L
Janus
1
5
1
0.3
L
Atlas
ichoked
Atlas
1
3
0
0.33
W
Cernunnos
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
10,464
28,242
Taken
35,221
17,377
Mitigated
10,079
6,935
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,459
1,772
0
237
5,485
2,321
0
833
4,442
0
45,246
W
Athena
 
Athena
2,733
803
0
910
5,666
5,100
385
464
5,202
17,001
2,803
W
Baba Yaga
5,928
253
0
1,072
4,595
2,001
644
1,051
3,544
29,325
0
L
Achilles
Chrisjohaa
Achilles
455
156
0
446
7,585
1,730
0
1,573
5,978
0
11,420
W
3,928
1,184
0
1,886
8,330
6,790
204
1,970
6,360
12,599
0
L
Charybdis
XCanelo
Charybdis
2,001
1,374
0
1,355
5,787
1,020
0
1,604
4,143
0
19,093
L
Gilgamesh
3,062
757
0
1,784
7,312
3,272
744
3,358
3,912
0
24,290
L
Janus
3,157
609
0
525
6,361
1,517
0
3,835
2,300
24,892
0
L
Atlas
ichoked
Atlas
1,789
583
853
534
8,176
2,540
0
1,615
6,547
10,286
0
W
Cernunnos
6,105
2,696
0
2,830
4,166
1,165
500
628
3,538
0
47,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
23,625
288
Minions Killed
172
0
Camps Cleared
0
1,045,727
Distance Traveled
895,826
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,139
714
85
9
0
231,210
0
W
Athena
5,419
542
44
4
0
220,063
1
W
Baba Yaga
6,018
602
55
6
0
202,910
2
L
Achilles
4,227
423
28
3
0
189,070
0
W
Atlas
6,272
627
19
2
0
190,765
1
L
Charybdis
4,632
463
42
4
0
172,636
3
L
Gilgamesh
4,963
496
46
5
0
180,785
1
L
Janus
4,950
495
37
4
0
186,423
3
L
Atlas
4,853
485
19
2
0
166,912
3
W
Cernunnos
6,855
686
85
9
0
200,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role