Player Matchup

Fenrir
Fenrir
SweepyDur
Fenrir
Level 17
God Stats
3W - 0L
1,675 SR
Queue Stats
5W - 6L
1,361 Elo+
Party 2
Chang'e
Chang'e
aViic Boi
Chang'e
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 66L
1,498 Elo+
Party 2
Zeus
Zeus
vastro lordes 1
Zeus
Level 62
God Stats
82W - 65L
1,490 SR
Queue Stats
135W - 127L
1,460 Elo+
Party 2
Team Averages
Level 49
1,555 SR
1,440 Elo+

VS

Team Averages
Level 87
1,426 SR
1,477 Elo+
Ymir
Ymir
HxCm4tts0
Ymir
Level 29
God Stats
0W - 1L
1,502 SR
Queue Stats
7W - 12L
1,409 Elo+
Party 1
Nox
Nox
TheDarkest2000
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
perciouz
Tsukuyomi
Level 126
God Stats
0W - 1L
1,276 SR
Queue Stats
146W - 179L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SweepyDur
Fenrir
10
1 / 0 / 9
6,635
664
4,640
7,609
2,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
aViic Boi
Chang'e
14
8 / 0 / 3
8,351
835
6,730
5,799
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 9
7,211
721
9,031
2,891
824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 0
5,770
577
2,405
9,650
9,068
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 4 / 0
6,020
602
3,366
6,420
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
perciouz
Tsukuyomi
10
0 / 4 / 0
5,929
593
5,791
7,294
2,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Fenrir
SweepyDur
Fenrir
1
0
9
5.5
L
0
4
0
0
W
Chang'e
aViic Boi
Chang'e
8
0
3
9.5
L
Tsukuyomi
perciouz
Tsukuyomi
0
4
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,401
Damage
11,562
16,299
Taken
23,364
5,294
Mitigated
14,144
6,045
Healing
1,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,405
164
0
0
9,650
9,068
0
4,814
4,694
5,111
0
W
Fenrir
SweepyDur
Fenrir
4,640
828
0
1,900
7,609
2,544
34
4,077
3,532
0
8,572
L
3,366
193
69
1,475
6,420
2,324
0
5,096
1,114
19,738
0
W
Chang'e
aViic Boi
Chang'e
6,730
321
1,491
2,474
5,799
1,926
471
1,451
4,348
30,990
0
L
Tsukuyomi
perciouz
Tsukuyomi
5,791
890
0
165
7,294
2,752
0
5,524
1,639
0
22,935
W
9,031
433
0
180
2,891
824
191
782
2,109
29,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,197
Gold Earned
17,719
114
Minions Killed
95
8
Camps Cleared
2
550,489
Distance Traveled
515,598
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,770
577
20
2
0
162,820
0
W
Fenrir
6,635
664
9
1
0
174,173
0
L
Nox
6,020
602
43
4
2
161,188
2
W
Chang'e
8,351
835
59
6
4
195,767
4
L
Tsukuyomi
5,929
593
32
3
0
191,590
2
W
Zeus
7,211
721
46
5
4
180,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role