Player Matchup

Fenrir
Fenrir
Bronze III
Fnatoc
Fenrir
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,353 MMR
Party 1
Ares
Ares
Bronze III
Hjalmus
Ares
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,353 MMR
Party 1
Scylla
Scylla
Bronze III
jojower
Scylla
Bronze III
Level 92
God Stats
3W - 0L
1,761 SR
Queue Stats
3W - 0L
1,537 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,587 SR
1,415 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,545 SR
1,395 MMR
Odin
Odin
Bronze III
Mentalnezz
Odin
Bronze III
Level 70
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 6L
1,387 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
maderjuan
Hou Yi
Silver IV
Level 65
God Stats
2W - 6L
1,562 SR
Queue Stats
65W - 87L
1,412 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
teabax
Morgan Le Fay
Bronze III
Level 91
God Stats
0W - 3L
1,322 SR
Queue Stats
1W - 6L
1,387 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fnatoc
Fenrir
15
10 / 4 / 9
11,891
849
13,916
16,070
10,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
Hjalmus
Ares
15
3 / 3 / 15
11,193
800
9,711
20,510
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
jojower
Scylla
16
9 / 3 / 8
11,400
814
14,341
8,927
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesGilgameshBastetThothGeb

VS

Bans
Ah Muzen CabTerraSobekAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
10,279
734
6,965
16,582
12,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
maderjuan
Hou Yi
13
5 / 9 / 2
10,074
720
11,000
15,561
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
teabax
Morgan Le Fay
13
1 / 8 / 5
9,001
643
13,282
11,675
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
10
10
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fnatoc
Fenrir
10
4
9
3.63
W
Ares
Hjalmus
Ares
3
3
15
3.5
L
4
5
4
1.2
W
Scylla
jojower
Scylla
9
3
8
4.33
L
Hou Yi
maderjuan
Hou Yi
5
9
2
0.67
L
Morgan Le Fay
teabax
Morgan Le Fay
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
31,247
45,507
Taken
43,818
39,868
Mitigated
20,167
10,540
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fnatoc
Fenrir
13,916
2,185
0
4,343
16,070
10,554
429
4,513
10,615
1,099
30,199
W
Ares
Hjalmus
Ares
9,711
853
664
3,999
20,510
25,606
621
5,762
14,282
18,884
0
L
6,965
2,572
0
2,417
16,582
12,336
0
9,716
6,611
0
14,463
W
Scylla
jojower
Scylla
14,341
1,452
0
1,534
8,927
3,708
1,676
3,466
5,387
55,446
0
L
Hou Yi
maderjuan
Hou Yi
11,000
5,223
0
1,039
15,561
4,518
132
7,927
7,420
0
31,674
L
Morgan Le Fay
teabax
Morgan Le Fay
13,282
2,029
0
782
11,675
3,313
13
6,685
4,934
36,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
29,354
135
Minions Killed
111
5
Camps Cleared
6
775,079
Distance Traveled
671,394
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,891
849
28
2
2
263,400
3
W
Ares
11,193
800
9
1
0
268,304
2
L
Odin
10,279
734
20
1
3
250,217
2
W
Scylla
11,400
814
98
7
3
243,375
2
L
Hou Yi
10,074
720
41
3
2
201,021
4
L
Morgan Le Fay
9,001
643
50
4
1
220,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role