Player Matchup

Loki
Loki
DBeerGutted1
Loki
Level 128
God Stats
8W - 7L
1,623 SR
Queue Stats
139W - 162L
1,430 Elo+
Solo
Geb
Geb
Dreem Bibo
Geb
Level 116
God Stats
0W - 1L
1,755 SR
Queue Stats
64W - 56L
1,559 Elo+
Party 1
Nemesis
Nemesis
Dreem Karma
Nemesis
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
57W - 39L
1,563 Elo+
Party 1
Rama
Rama
Itzam99-
Rama
Level 144
God Stats
19W - 12L
1,934 SR
Queue Stats
256W - 270L
1,617 Elo+
Solo
Nu Wa
Nu Wa
ckcpm
Nu Wa
Level 134
God Stats
46W - 33L
1,290 SR
Queue Stats
125W - 140L
1,457 Elo+
Solo
Team Averages
Level 116
1,621 SR
1,525 Elo+

VS

Team Averages
Level 113
1,391 SR
1,489 Elo+
Sol
Sol
Jokers Mythos
Sol
Level 149
God Stats
2W - 5L
1,365 SR
Queue Stats
189W - 188L
1,569 Elo+
Solo
Charybdis
Charybdis
Kidparadòx
Charybdis
Level 80
God Stats
3W - 2L
1,742 SR
Queue Stats
353W - 332L
1,558 Elo+
Solo
Horus
Horus
MoistEncounters
Horus
Level 105
God Stats
14W - 12L
1,269 SR
Queue Stats
510W - 588L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
TheJmelt
Ao Kuang
Level 101
God Stats
27W - 21L
1,351 SR
Queue Stats
386W - 409L
1,425 Elo+
Solo
Atlas
Atlas
ThePeaceMaker316
Atlas
Level 129
God Stats
1W - 6L
1,226 SR
Queue Stats
29W - 30L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 8
14,401
465
18,278
23,370
9,699
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 7 / 8
13,415
433
15,913
31,338
33,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
Dreem Karma
Nemesis
20
8 / 8 / 3
14,883
480
13,473
25,685
10,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
20
3 / 5 / 3
15,324
494
13,429
23,669
8,528
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
ckcpm
Nu Wa
20
4 / 7 / 5
14,625
472
40,070
19,916
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 13
16,117
520
13,470
22,710
9,205
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
Kidparadòx
Charybdis
20
8 / 6 / 14
18,035
582
21,865
29,242
11,389
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 14
17,807
574
16,683
31,626
25,598
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
TheJmelt
Ao Kuang
20
12 / 4 / 11
17,940
579
19,087
30,910
11,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 5 / 17
15,454
499
19,446
28,255
19,167
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
20
Kills
35
35
Deaths
20
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
3
7
8
1
L
Nemesis
Dreem Karma
Nemesis
8
8
3
1.19
L
Rama
3
5
3
0.9
W
3
3
13
3.17
W
Charybdis
Kidparadòx
Charybdis
8
6
14
2.5
W
7
2
14
7
W
Ao Kuang
TheJmelt
Ao Kuang
12
4
11
4.38
W
5
5
17
2.7
L
Nu Wa
ckcpm
Nu Wa
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,163
Damage
90,551
123,978
Taken
142,743
68,718
Mitigated
76,439
25,388
Healing
59,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,278
1,440
0
734
23,370
9,699
917
9,311
13,742
0
112,484
L
15,913
1,881
578
4,484
31,338
33,031
0
13,941
16,804
50,164
0
L
Nemesis
Dreem Karma
Nemesis
13,473
5,549
0
3,202
25,685
10,490
0
9,926
15,644
0
121,266
L
Rama
13,429
9,901
0
11,922
23,669
8,528
2,760
8,875
14,250
0
133,279
W
13,470
5,831
0
12,390
22,710
9,205
3,113
8,809
13,901
114,136
15,254
W
Charybdis
Kidparadòx
Charybdis
21,865
10,161
0
10,771
29,242
11,389
2,510
10,653
18,589
0
166,086
W
16,683
5,871
4,041
9,753
31,626
25,598
2,902
14,815
15,284
1,864
129,692
W
Ao Kuang
TheJmelt
Ao Kuang
19,087
5,007
351
13,207
30,910
11,080
4,183
10,752
19,621
128,201
0
W
19,446
5,302
0
8,748
28,255
19,167
0
11,771
15,922
77,023
2,797
L
Nu Wa
ckcpm
Nu Wa
40,070
9,764
0
4,468
19,916
6,970
1,646
8,306
11,084
126,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,648
Gold Earned
85,353
760
Minions Killed
815
0
Camps Cleared
0
2,796,136
Distance Traveled
2,816,020
13
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
14,401
465
174
6
0
596,110
0
L
Geb
13,415
433
41
1
0
583,135
7
L
Nemesis
14,883
480
153
5
0
590,643
3
L
Rama
15,324
494
225
7
0
539,722
1
W
Sol
16,117
520
190
6
0
556,265
5
W
Charybdis
18,035
582
206
7
0
521,743
4
W
Horus
17,807
574
197
6
0
637,808
4
W
Ao Kuang
17,940
579
134
4
0
599,015
7
W
Atlas
15,454
499
88
3
0
501,189
14
L
Nu Wa
14,625
472
167
5
0
486,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role