Player Matchup

Merlin
Merlin
Gold IV
Darkblade Mach5
Merlin
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 102L
1,707 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
ElMotoroloR6
Ao Kuang
Gold II
Level 149
God Stats
38W - 36L
1,903 SR
Queue Stats
339W - 331L
1,718 MMR
Solo
Bacchus
Bacchus
Gold V
MeminThrows
Bacchus
Gold V
Level 127
God Stats
2W - 3L
1,600 SR
Queue Stats
107W - 92L
1,678 MMR
Solo
Ullr
Ullr
Gold IV
Thanatosx1l
Ullr
Gold IV
Level 132
God Stats
7W - 2L
1,999 SR
Queue Stats
14W - 10L
1,798 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
diegoclasic328
Sun Wukong
Platinum V
Level 129
God Stats
6W - 6L
1,717 SR
Queue Stats
40W - 29L
1,801 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,744 SR
1,740 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,717 SR
1,764 MMR
Cliodhna
Cliodhna
Platinum II
AMRlIT
Cliodhna
Platinum II
Level 121
God Stats
7W - 4L
1,500 SR
Queue Stats
423W - 398L
1,656 MMR
Solo
Thoth
Thoth
Gold I
Empiffrer
Thoth
Gold I
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,844 MMR
Party 1
Chiron
Chiron
Gold IV
I D347H SH07 I
Chiron
Gold IV
Level 138
God Stats
2W - 0L
1,697 SR
Queue Stats
81W - 62L
1,676 MMR
Solo
Sylvanus
Sylvanus
Gold III
Kingcharro6139
Sylvanus
Gold III
Level 155
God Stats
7W - 6L
1,815 SR
Queue Stats
57W - 58L
1,667 MMR
Solo
Achilles
Achilles
Platinum V
Melioooo
Achilles
Platinum V
Level 54
God Stats
15W - 1L
2,074 SR
Queue Stats
134W - 59L
1,978 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
8,432
422
4,343
10,340
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
ElMotoroloR6
Ao Kuang
14
3 / 6 / 1
8,968
448
8,097
18,663
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
MeminThrows
Bacchus
12
0 / 5 / 0
7,944
397
5,425
16,331
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 5 / 1
9,391
470
4,592
12,086
2,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
diegoclasic328
Sun Wukong
17
2 / 3 / 0
10,877
544
6,834
16,186
13,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
HeraLokiGebAthena

VS

Bans
AtlasBastetOdinArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AMRlIT
Cliodhna
18
3 / 1 / 9
12,294
615
10,599
16,746
13,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Empiffrer
Thoth
19
5 / 2 / 10
12,983
649
13,979
9,786
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 1 / 3
11,715
586
10,255
11,433
4,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
1 / 1 / 6
10,584
529
4,979
15,268
16,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
Melioooo
Achilles
20
12 / 1 / 3
14,915
746
16,486
15,990
7,089
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
25
25
Deaths
6
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AMRlIT
Cliodhna
3
1
9
7.5
L
1
6
0
0.17
L
Ao Kuang
ElMotoroloR6
Ao Kuang
3
6
1
0.58
W
Thoth
Empiffrer
Thoth
5
2
10
5
W
4
1
3
5.5
W
Sylvanus
1
1
6
4
W
Achilles
Melioooo
Achilles
12
1
3
13.5
L
Bacchus
MeminThrows
Bacchus
0
5
0
0
L
0
5
1
0.1
L
Sun Wukong
diegoclasic328
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
56,298
73,606
Taken
69,223
35,623
Mitigated
44,826
15,152
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AMRlIT
Cliodhna
10,599
1,124
0
7,464
16,746
13,829
733
4,066
12,560
0
75,342
L
4,343
84
0
837
10,340
2,273
0
3,144
7,008
48,347
0
L
Ao Kuang
ElMotoroloR6
Ao Kuang
8,097
1,822
0
5,209
18,663
4,492
0
5,100
13,375
53,154
0
W
Thoth
Empiffrer
Thoth
13,979
641
0
1,974
9,786
3,548
2,255
2,837
6,669
88,580
0
W
10,255
4,589
1,096
5,118
11,433
4,245
6,028
3,613
7,752
0
82,825
W
Sylvanus
4,979
1,743
3,183
5,595
15,268
16,115
1,346
4,799
10,233
30,630
9,752
W
Achilles
Melioooo
Achilles
16,486
8,809
0
3,657
15,990
7,089
4,593
4,924
10,903
0
146,031
L
Bacchus
MeminThrows
Bacchus
5,425
738
0
1,392
16,331
13,300
0
3,687
12,496
31,918
0
L
4,592
1,115
0
1,747
12,086
2,473
492
1,405
10,681
0
70,178
L
Sun Wukong
diegoclasic328
Sun Wukong
6,834
1,061
0
5,967
16,186
13,085
0
4,294
11,738
0
80,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,612
Gold Earned
62,491
560
Minions Killed
662
0
Camps Cleared
0
1,890,580
Distance Traveled
2,107,928
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,294
615
142
7
0
425,211
3
L
Merlin
8,432
422
99
5
0
355,534
6
L
Ao Kuang
8,968
448
86
4
0
394,651
3
W
Thoth
12,983
649
150
8
0
427,051
4
W
Chiron
11,715
586
129
6
0
402,389
5
W
Sylvanus
10,584
529
49
2
0
379,542
9
W
Achilles
14,915
746
192
10
0
473,735
2
L
Bacchus
7,944
397
66
3
0
372,350
3
L
Ullr
9,391
470
141
7
0
374,921
0
L
Sun Wukong
10,877
544
168
8
0
393,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role