Player Matchup

Thoth
Thoth
Jeewl
Thoth
Level 122
God Stats
3W - 2L
1,847 SR
Queue Stats
355W - 313L
1,721 Elo+
Party 2
Chaac
Chaac
NineteenWhales
Chaac
Level 47
God Stats
17W - 14L
1,799 SR
Queue Stats
435W - 425L
1,615 Elo+
Solo
Cliodhna
Cliodhna
PoppaPorpise
Cliodhna
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 8L
1,633 Elo+
Party 2
Ares
Ares
StrongBurg
Ares
Level 82
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 6L
1,363 Elo+
Party 2
Charybdis
Charybdis
dYbIRitz
Charybdis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 127L
1,519 Elo+
Party 2
Team Averages
Level 65
1,673 SR
1,570 Elo+

VS

Team Averages
Level 53
1,436 SR
1,514 Elo+
Neith
Neith
BaudejasLT
Neith
Level 42
God Stats
20W - 27L
1,292 SR
Queue Stats
83W - 108L
1,393 Elo+
Solo
Bacchus
Bacchus
Bootswithdafurr
Bacchus
Level 27
God Stats
2W - 3L
1,388 SR
Queue Stats
32W - 40L
1,508 Elo+
Party 1
Anubis
Anubis
FRANKITO2190
Anubis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
Landene
Gilgamesh
Level 45
God Stats
5W - 8L
1,498 SR
Queue Stats
62W - 59L
1,489 Elo+
Solo
Osiris
Osiris
LeBawsDuQc
Osiris
Level 108
God Stats
10W - 8L
1,500 SR
Queue Stats
65W - 58L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jeewl
Thoth
9
1 / 2 / 3
8,056
384
3,163
3,739
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 8 / 4
9,561
455
12,230
23,827
19,560
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
PoppaPorpise
Cliodhna
20
5 / 4 / 5
12,224
582
13,826
19,656
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 6 / 4
9,369
446
7,221
20,596
19,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
dYbIRitz
Charybdis
20
8 / 2 / 2
13,179
628
17,126
17,504
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 4 / 5
11,748
559
12,360
14,074
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 10
9,821
468
11,015
18,104
23,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
19
6 / 4 / 7
12,202
581
13,369
11,403
4,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Landene
Gilgamesh
19
3 / 4 / 9
11,643
554
13,084
16,934
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
LeBawsDuQc
Osiris
16
6 / 2 / 4
10,510
500
11,566
15,809
14,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
18
Kills
22
22
Deaths
18
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
4
4
5
1.63
W
3
4
10
2
W
Anubis
6
4
7
2.38
L
Thoth
Jeewl
Thoth
1
2
3
1.25
W
Gilgamesh
Landene
Gilgamesh
3
4
9
1.88
W
Osiris
LeBawsDuQc
Osiris
6
2
4
4
L
0
8
4
0.25
L
Cliodhna
PoppaPorpise
Cliodhna
5
4
5
1.88
L
4
6
4
1
L
Charybdis
dYbIRitz
Charybdis
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,566
Damage
61,394
85,322
Taken
76,324
54,730
Mitigated
52,091
27,366
Healing
22,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,360
5,496
0
5,355
14,074
3,612
1,507
2,203
11,871
0
78,490
W
11,015
1,577
765
1,964
18,104
23,287
127
2,986
15,118
23,684
0
W
Anubis
13,369
435
0
5,852
11,403
4,183
644
2,893
8,510
86,904
0
L
Thoth
Jeewl
Thoth
3,163
72
0
939
3,739
1,034
0
1,156
2,583
26,777
0
W
Gilgamesh
Landene
Gilgamesh
13,084
3,636
0
5,719
16,934
6,980
0
1,608
15,326
0
87,177
W
Osiris
LeBawsDuQc
Osiris
11,566
5,398
303
2,122
15,809
14,029
999
694
15,115
0
58,474
L
12,230
1,976
197
4,656
23,827
19,560
0
7,042
16,785
0
57,813
L
Cliodhna
PoppaPorpise
Cliodhna
13,826
1,784
0
7,784
19,656
8,232
0
5,256
14,400
0
98,474
L
7,221
614
510
2,498
20,596
19,289
465
8,609
11,987
21,099
0
L
Charybdis
dYbIRitz
Charybdis
17,126
10,097
0
10,782
17,504
6,615
2,712
2,321
15,183
0
126,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
55,924
534
Minions Killed
528
0
Camps Cleared
0
1,711,525
Distance Traveled
1,954,150
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,748
559
108
5
0
361,324
1
W
Bacchus
9,821
468
28
1
0
400,218
6
W
Anubis
12,202
581
158
8
0
377,800
0
L
Thoth
8,056
384
34
2
0
168,273
2
W
Gilgamesh
11,643
554
141
7
0
425,294
1
W
Osiris
10,510
500
93
4
0
389,514
2
L
Chaac
9,561
455
96
5
0
354,589
0
L
Cliodhna
12,224
582
164
8
0
436,510
1
L
Ares
9,369
446
34
2
0
391,675
2
L
Charybdis
13,179
628
206
10
0
360,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role