Player Matchup

Bakasura
Bakasura
GrayBushOneNut
Bakasura
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
503W - 503L
1,465 Elo+
Solo
Neith
Neith
MorningWooderson
Neith
Level 49
God Stats
16W - 19L
1,636 SR
Queue Stats
269W - 310L
1,499 Elo+
Solo
Thoth
Thoth
RukdugOG
Thoth
Level 62
God Stats
3W - 5L
1,762 SR
Queue Stats
141W - 145L
1,408 Elo+
Solo
Chaac
Chaac
SealedMythology
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,704 Elo+
Solo
Baron Samedi
Baron Samedi
Stankus14
Baron Samedi
Level 123
God Stats
7W - 0L
1,500 SR
Queue Stats
127W - 110L
1,530 Elo+
Solo
Team Averages
Level 98
1,580 SR
1,521 Elo+

VS

Team Averages
Level 100
1,421 SR
1,324 Elo+
Hercules
Hercules
BlitzingFire
Hercules
Level 104
God Stats
1W - 1L
1,305 SR
Queue Stats
11W - 7L
1,568 Elo+
Party 2
Nu Wa
Nu Wa
DanielStorm
Nu Wa
Level 75
God Stats
1W - 4L
1,325 SR
Queue Stats
1W - 4L
1,259 Elo+
Solo
Janus
Janus
Fakker12
Janus
Level 67
God Stats
4W - 8L
1,498 SR
Queue Stats
92W - 80L
1,088 Elo+
Party 1
Rama
Rama
Pea8281
Rama
Level 129
God Stats
4W - 3L
1,475 SR
Queue Stats
14W - 10L
1,499 Elo+
Party 2
King Arthur
King Arthur
ZeroSeven
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
8 / 2 / 3
8,508
851
9,202
8,930
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 0 / 9
8,307
831
7,764
8,185
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
RukdugOG
Thoth
14
3 / 0 / 5
7,945
795
5,538
4,216
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 0 / 9
8,565
857
9,155
9,993
6,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Stankus14
Baron Samedi
15
6 / 1 / 12
8,765
877
12,100
5,247
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlitzingFire
Hercules
11
0 / 5 / 1
6,500
650
5,593
12,533
8,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
0 / 7 / 3
6,514
651
7,510
8,807
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Fakker12
Janus
13
2 / 4 / 0
7,278
728
6,040
7,436
2,166
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Pea8281
Rama
12
1 / 6 / 1
6,768
677
3,788
8,474
2,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ZeroSeven
King Arthur
12
0 / 4 / 2
6,421
642
3,505
11,135
7,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
26
Kills
3
3
Deaths
26
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
BlitzingFire
Hercules
0
5
1
0.1
L
0
7
3
0.21
L
Janus
Fakker12
Janus
2
4
0
0.5
W
Bakasura
8
2
3
4.75
W
4
0
9
8.5
L
Rama
Pea8281
Rama
1
6
1
0.25
W
Thoth
RukdugOG
Thoth
3
0
5
5.5
W
5
0
9
9.5
W
Baron Samedi
Stankus14
Baron Samedi
6
1
12
12
L
King Arthur
ZeroSeven
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,759
Damage
26,436
36,571
Taken
48,385
17,759
Mitigated
22,386
15,631
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BlitzingFire
Hercules
5,593
1,083
0
2,233
12,533
8,098
0
3,721
8,641
0
7,612
L
7,510
942
0
409
8,807
2,531
0
2,482
6,108
19,584
0
L
Janus
Fakker12
Janus
6,040
426
0
393
7,436
2,166
93
4,172
2,914
18,866
0
W
Bakasura
9,202
6,265
0
2,782
8,930
4,213
811
3,158
5,772
0
22,619
W
7,764
2,363
0
3,760
8,185
3,049
1,111
2,524
5,661
0
29,217
L
Rama
Pea8281
Rama
3,788
2,829
0
1,034
8,474
2,408
0
3,524
4,590
0
17,862
W
Thoth
RukdugOG
Thoth
5,538
125
0
865
4,216
1,243
870
1,981
2,235
33,083
0
W
9,155
2,404
0
5,792
9,993
6,708
811
4,114
5,879
299
27,866
W
Baron Samedi
Stankus14
Baron Samedi
12,100
709
689
1,743
5,247
2,546
37
1,773
3,474
22,696
0
L
King Arthur
ZeroSeven
King Arthur
3,505
468
157
2,550
11,135
7,183
0
3,888
7,040
0
11,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
33,481
214
Minions Killed
111
0
Camps Cleared
0
1,070,424
Distance Traveled
904,644
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,500
650
6
1
0
198,568
0
L
Nu Wa
6,514
651
22
2
0
181,198
3
L
Janus
7,278
728
37
4
0
189,632
0
W
Bakasura
8,508
851
39
4
0
230,236
3
W
Neith
8,307
831
40
4
0
201,384
1
L
Rama
6,768
677
30
3
0
140,043
0
W
Thoth
7,945
795
58
6
0
221,039
1
W
Chaac
8,565
857
46
5
0
211,706
1
W
Baron Samedi
8,765
877
31
3
0
206,059
0
L
King Arthur
6,421
642
16
2
0
195,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role