Player Matchup

Hachiman
Hachiman
CTALb
Hachiman
Level 79
God Stats
0W - 2L
1,242 SR
Queue Stats
297W - 286L
1,544 Elo+
Solo
Anhur
Anhur
DangerZoneee
Anhur
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 132L
1,589 Elo+
Solo
Hera
Hera
GigantHorizont
Hera
Level 160
God Stats
8W - 5L
1,739 SR
Queue Stats
620W - 625L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Hunto_Line
Zhong Kui
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
65W - 59L
1,556 Elo+
Solo
Eset
Eset
Puesvayasitotal
Eset
Level 144
God Stats
8W - 9L
1,715 SR
Queue Stats
595W - 626L
1,485 Elo+
Solo
Team Averages
Level 123
1,539 SR
1,539 Elo+

VS

Team Averages
Level 108
1,616 SR
1,553 Elo+
Skadi
Skadi
DeineFreundin
Skadi
Level 96
God Stats
19W - 8L
1,284 SR
Queue Stats
449W - 431L
1,545 Elo+
Party 1
Tyr
Tyr
Kifwêt
Tyr
Level 129
God Stats
1W - 1L
1,867 SR
Queue Stats
41W - 35L
1,569 Elo+
Party 2
Nox
Nox
McClaren215
Nox
Level 101
God Stats
10W - 2L
1,503 SR
Queue Stats
448W - 433L
1,545 Elo+
Party 1
Discordia
Discordia
Metallycat
Discordia
Level 109
God Stats
2W - 0L
1,926 SR
Queue Stats
26W - 20L
1,591 Elo+
Party 2
Scylla
Scylla
MightyBaBaOrHuM
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CTALb
Hachiman
15
4 / 4 / 4
8,077
897
7,668
7,694
2,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 6 / 7
7,582
842
2,015
8,356
2,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 2
2,956
328
0
1,139
224
Zhong Kui
Hunto_Line
Zhong Kui
15
4 / 5 / 4
8,403
934
7,165
13,423
6,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 4 / 3
8,318
924
5,087
6,773
2,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
8,370
930
8,192
7,761
3,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
16
6 / 2 / 14
9,195
1,022
4,141
12,019
9,649
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 2 / 12
9,559
1,062
6,426
6,742
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Metallycat
Discordia
13
2 / 3 / 12
8,014
890
10,213
5,905
2,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 8
7,838
871
5,863
4,812
1,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
13
Kills
21
21
Deaths
13
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CTALb
Hachiman
4
4
4
1.5
L
1
6
7
0.75
W
4
3
10
3
L
0
2
2
0.5
L
Zhong Kui
Hunto_Line
Zhong Kui
4
5
4
1.2
W
Tyr
6
2
14
6.5
W
6
2
12
6
W
Discordia
Metallycat
Discordia
2
3
12
2.67
W
3
3
8
2.33
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,935
Damage
34,835
37,385
Taken
37,239
14,209
Mitigated
19,907
9,605
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CTALb
Hachiman
7,668
1,729
735
816
7,694
2,478
674
4,318
3,240
0
17,805
L
2,015
646
225
813
8,356
2,427
675
5,043
3,179
0
5,954
W
8,192
3,606
1,871
1,362
7,761
3,177
1,559
3,150
4,611
0
24,684
L
0
0
0
0
1,139
224
0
786
353
0
0
L
Zhong Kui
Hunto_Line
Zhong Kui
7,165
387
331
4,371
13,423
6,961
156
7,512
5,723
18,873
0
W
Tyr
4,141
218
1,627
2,395
12,019
9,649
249
2,370
7,543
0
7,921
W
6,426
146
700
418
6,742
3,104
1,603
2,318
4,424
20,157
0
W
Discordia
Metallycat
Discordia
10,213
313
947
454
5,905
2,219
719
2,688
3,217
17,886
0
W
5,863
396
1,039
134
4,812
1,758
1,720
1,726
3,086
12,591
0
L
5,087
0
1,022
1,292
6,773
2,119
414
4,197
2,388
14,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,336
Gold Earned
42,976
75
Minions Killed
104
0
Camps Cleared
0
519,431
Distance Traveled
838,835
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,077
897
13
1
0
136,627
1
L
Anhur
7,582
842
9
1
0
125,917
0
W
Skadi
8,370
930
26
3
0
151,550
2
L
Hera
2,956
328
0
0
0
138
0
L
Zhong Kui
8,403
934
26
3
0
133,435
0
W
Tyr
9,195
1,022
5
1
0
191,743
0
W
Nox
9,559
1,062
41
5
0
177,915
0
W
Discordia
8,014
890
19
2
0
150,296
0
W
Scylla
7,838
871
13
1
0
167,331
0
L
Eset
8,318
924
27
3
0
123,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role