Player Matchup

Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
InsanityATLSS
Gilgamesh
Level 43
God Stats
24W - 22L
1,594 SR
Queue Stats
181W - 271L
1,455 Elo+
Party 1
Chiron
Chiron
Tickl3MeElmoO
Chiron
Level 66
God Stats
38W - 30L
1,531 SR
Queue Stats
427W - 557L
1,467 Elo+
Party 1
Team Averages
Level 84
1,542 SR
1,474 Elo+

VS

Team Averages
Level 106
1,500 SR
1,343 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Aerthas
Odin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 2
Neith
Neith
Ryluk
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
10 / 3 / 6
11,819
788
20,646
8,710
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
InsanityATLSS
Gilgamesh
15
2 / 6 / 10
10,635
709
6,553
13,217
10,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 8
11,802
787
11,837
12,078
4,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 7 / 6
10,128
675
9,485
13,274
2,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Aerthas
Odin
14
4 / 5 / 3
9,968
665
4,624
15,946
16,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Ryluk
Neith
15
3 / 6 / 4
10,182
679
7,472
14,493
2,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
10
10
Deaths
18
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
10
3
6
4.33
L
Zeus
 
Zeus
3
7
6
0.86
L
Odin
Aerthas
Odin
4
5
3
1.1
W
Gilgamesh
InsanityATLSS
Gilgamesh
2
6
10
1.17
L
Neith
Ryluk
Neith
3
6
4
0.83
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,036
Damage
21,581
34,005
Taken
43,713
17,801
Mitigated
21,284
9,520
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,646
692
0
254
8,710
2,919
213
2,371
6,339
50,249
0
L
Zeus
 
Zeus
9,485
731
56
1,898
13,274
2,034
200
9,056
4,218
34,004
0
L
Odin
Aerthas
Odin
4,624
856
0
650
15,946
16,524
0
3,343
12,603
2,942
11,245
W
Gilgamesh
InsanityATLSS
Gilgamesh
6,553
2,519
629
2,017
13,217
10,612
592
4,558
8,659
0
14,979
L
Neith
Ryluk
Neith
7,472
2,104
0
1,652
14,493
2,726
244
8,674
5,819
0
35,086
W
11,837
4,454
1,140
5,480
12,078
4,270
1,884
3,979
8,099
0
72,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
30,278
192
Minions Killed
118
11
Camps Cleared
1
814,943
Distance Traveled
751,845
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,819
788
71
5
4
280,233
3
L
Zeus
10,128
675
54
4
0
227,042
1
L
Odin
9,968
665
14
1
1
288,437
5
W
Gilgamesh
10,635
709
22
1
0
260,807
3
L
Neith
10,182
679
50
3
0
236,366
3
W
Chiron
11,802
787
99
7
7
273,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role