Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lun3888
Jing Wei
Level 22
God Stats
1W - 2L
1,251 SR
Queue Stats
13W - 19L
1,215 Elo+
Solo
Nemesis
Nemesis
Old-Hunter-Nito
Nemesis
Level 46
God Stats
11W - 15L
1,591 SR
Queue Stats
41W - 58L
1,460 Elo+
Party 1
Sol
Sol
Playboi_Shady
Sol
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 269L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
Tribe Kitty5421
Guan Yu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 264L
1,333 Elo+
Solo
Team Averages
Level 50
1,469 SR
1,384 Elo+

VS

Team Averages
Level 33
1,500 SR
1,402 Elo+
Hachiman
Hachiman
Alderbaran
Hachiman
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,621 Elo+
Solo
Bellona
Bellona
AliKarbala
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Solo
Aphrodite
Aphrodite
GogoJosie
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,526 Elo+
Solo
Hercules
Hercules
RasenKiruuSakito
Hercules
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 194L
1,252 Elo+
Solo
Thoth
Thoth
unalterableboat
Thoth
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 0 / 13
7,845
713
6,738
5,556
7,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Lun3888
Jing Wei
14
2 / 1 / 6
7,889
717
5,387
5,738
2,125
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

16
9 / 1 / 2
8,720
793
10,321
5,505
2,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 7
8,465
770
8,155
5,804
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 2
7,721
702
4,006
8,901
7,560
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alderbaran
Hachiman
14
1 / 3 / 0
7,357
669
4,603
6,592
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
AliKarbala
Bellona
12
0 / 2 / 1
7,132
648
197
8,401
5,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
GogoJosie
Aphrodite
13
0 / 2 / 2
7,284
662
5,611
8,190
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
1 / 4 / 2
7,467
679
1,992
11,271
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 2
6,913
628
3,279
7,611
2,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
3
4
Deaths
16
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
13
6.5
L
Hachiman
Alderbaran
Hachiman
1
3
0
0.33
L
Bellona
AliKarbala
Bellona
0
2
1
0.25
L
Aphrodite
GogoJosie
Aphrodite
0
2
2
0.5
W
Jing Wei
Lun3888
Jing Wei
2
1
6
5
W
9
1
2
10
W
4
0
7
7.5
L
1
4
2
0.5
W
1
2
2
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,607
Damage
15,682
31,504
Taken
42,065
21,826
Mitigated
17,270
7,746
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
6,738
483
0
823
5,556
7,174
0
1,548
4,008
34,487
0
L
Hachiman
Alderbaran
Hachiman
4,603
1,732
0
722
6,592
2,316
0
1,734
4,858
0
24,599
L
Bellona
AliKarbala
Bellona
197
197
909
937
8,401
5,172
84
2,971
5,430
0
2,266
L
Aphrodite
GogoJosie
Aphrodite
5,611
939
3,915
4,351
8,190
3,363
100
4,343
3,847
30,686
0
W
Jing Wei
Lun3888
Jing Wei
5,387
3,271
259
401
5,738
2,125
18
2,051
3,687
0
19,514
W
10,321
6,134
95
791
5,505
2,341
1,649
994
4,511
0
17,702
W
8,155
2,307
0
3,023
5,804
2,626
1,009
1,830
3,974
34,955
2,129
L
1,992
500
228
3,157
11,271
4,203
0
2,666
8,605
0
10,762
W
4,006
520
332
2,022
8,901
7,560
0
2,467
6,434
0
23,534
L
3,279
926
0
0
7,611
2,216
0
2,536
5,075
13,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,640
Gold Earned
36,153
207
Minions Killed
161
0
Camps Cleared
0
1,077,138
Distance Traveled
1,000,417
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,845
713
12
1
0
208,739
2
L
Hachiman
7,357
669
42
4
0
174,709
3
L
Bellona
7,132
648
2
0
0
205,777
0
L
Aphrodite
7,284
662
62
6
0
204,527
0
W
Jing Wei
7,889
717
43
4
0
201,587
0
W
Nemesis
8,720
793
35
3
0
247,808
0
W
Sol
8,465
770
63
6
0
190,680
2
L
Hercules
7,467
679
30
3
0
215,851
1
W
Guan Yu
7,721
702
54
5
0
228,324
1
L
Thoth
6,913
628
25
2
0
199,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role