Player Matchup

Neith
Neith
 
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
LustyLuckyLuce
Fafnir
Level 75
God Stats
57W - 57L
1,585 SR
Queue Stats
475W - 564L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
bataniothellsing
Baron Samedi
Level 5
God Stats
0W - 3L
1,201 SR
Queue Stats
18W - 20L
1,273 Elo+
Party 1
Team Averages
Level 40
1,428 SR
1,375 Elo+

VS

Team Averages
Level 90
1,435 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
AresvonGran
Ah Muzen Cab
Level 132
God Stats
4W - 1L
1,485 SR
Queue Stats
32W - 39L
1,474 Elo+
Solo
Bacchus
Bacchus
Danqwerty11
Bacchus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Solo
Agni
Agni
magic3245
Agni
Level 60
God Stats
4W - 5L
1,320 SR
Queue Stats
28W - 34L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 3
6,639
664
4,894
6,552
2,183
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 1
7,087
709
4,744
8,832
7,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
bataniothellsing
Baron Samedi
10
1 / 8 / 2
6,337
634
3,732
10,263
4,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AresvonGran
Ah Muzen Cab
13
5 / 2 / 7
8,196
820
8,796
5,702
2,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Danqwerty11
Bacchus
12
5 / 1 / 6
8,466
847
5,275
11,333
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
11
3 / 2 / 7
7,439
744
8,746
4,810
1,449
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
3
0.63
W
Ah Muzen Cab
AresvonGran
Ah Muzen Cab
5
2
7
4.25
W
Bacchus
Danqwerty11
Bacchus
5
1
6
8
L
3
1
1
3.5
L
Baron Samedi
bataniothellsing
Baron Samedi
1
8
2
0.25
W
Agni
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
22,817
25,647
Taken
21,845
14,285
Mitigated
12,861
4,793
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,894
1,724
0
599
6,552
2,183
0
3,957
2,595
0
13,504
W
Ah Muzen Cab
AresvonGran
Ah Muzen Cab
8,796
4,321
0
2,967
5,702
2,250
396
2,777
2,771
0
25,889
W
Bacchus
Danqwerty11
Bacchus
5,275
1,347
0
3,541
11,333
9,162
132
3,901
7,183
18,053
0
L
4,744
1,012
0
2,079
8,832
7,867
0
4,520
4,312
15,862
0
L
Baron Samedi
bataniothellsing
Baron Samedi
3,732
679
756
1,359
10,263
4,235
0
5,864
4,399
18,030
0
W
Agni
8,746
274
0
0
4,810
1,449
192
1,789
2,931
24,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,063
Gold Earned
24,101
95
Minions Killed
110
2
Camps Cleared
7
503,389
Distance Traveled
548,678
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,639
664
35
4
1
185,191
2
W
Ah Muzen Cab
8,196
820
53
5
2
185,187
0
W
Bacchus
8,466
847
26
3
3
184,359
3
L
Fafnir
7,087
709
28
3
0
173,496
3
L
Baron Samedi
6,337
634
32
3
1
144,702
0
W
Agni
7,439
744
31
3
2
179,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role