Player Matchup

Ra
Ra
BigBuddha4733
Ra
Level 28
God Stats
2W - 3L
1,758 SR
Queue Stats
5W - 21L
1,135 Elo+
Party 1
Chernobog
Chernobog
BigG-009
Chernobog
Level 123
God Stats
5W - 14L
1,500 SR
Queue Stats
53W - 68L
1,192 Elo+
Party 1
Fenrir
Fenrir
Caitlinrose7
Fenrir
Level 108
God Stats
0W - 5L
1,106 SR
Queue Stats
20W - 25L
1,309 Elo+
Solo
Team Averages
Level 86
1,454 SR
1,212 Elo+

VS

Team Averages
Level 89
1,455 SR
1,553 Elo+
Thoth
Thoth
ImaKushKing420
Thoth
Level 129
God Stats
2W - 3L
1,284 SR
Queue Stats
53W - 31L
1,902 Elo+
Party 2
Merlin
Merlin
Moarbid
Merlin
Level 48
God Stats
7W - 4L
1,581 SR
Queue Stats
67W - 79L
1,258 Elo+
Solo
Horus
Horus
ThatLooper05
Horus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 49L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 2
7,748
646
5,010
9,138
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
BigG-009
Chernobog
12
0 / 4 / 3
7,430
619
5,455
10,537
2,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
12
3 / 4 / 1
8,460
705
2,759
10,803
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 4
10,028
836
18,211
6,411
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Moarbid
Merlin
14
4 / 2 / 8
9,315
776
4,168
5,341
3,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 13
9,797
816
5,604
13,917
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Chernobog
BigG-009
Chernobog
0
4
3
0.38
L
Fenrir
3
4
1
0.88
W
11
2
4
6.5
W
Merlin
Moarbid
Merlin
4
2
8
4
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,224
Damage
27,983
30,478
Taken
25,669
5,933
Mitigated
19,330
4,109
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,010
406
210
304
9,138
1,367
0
7,749
1,389
16,662
0
L
Chernobog
BigG-009
Chernobog
5,455
2,857
0
786
10,537
2,216
0
7,672
2,865
0
20,776
L
Fenrir
2,759
489
215
2,594
10,803
2,350
0
7,443
3,360
0
10,022
W
18,211
442
0
250
6,411
2,428
222
899
5,450
45,015
0
W
Merlin
Moarbid
Merlin
4,168
199
0
1,475
5,341
3,108
626
1,828
3,357
27,933
0
W
5,604
2,168
1,369
5,667
13,917
13,794
91
1,972
11,617
0
12,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,638
Gold Earned
29,140
95
Minions Killed
140
4
Camps Cleared
8
540,776
Distance Traveled
660,953
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,748
646
28
2
0
163,588
0
L
Chernobog
7,430
619
48
4
1
162,854
0
L
Fenrir
8,460
705
19
2
3
214,334
2
W
Thoth
10,028
836
59
5
3
215,212
1
W
Merlin
9,315
776
66
6
4
196,266
0
W
Horus
9,797
816
15
1
1
249,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role