Player Matchup

Zeus
Zeus
Moonfangz
Zeus
Level 64
God Stats
5W - 6L
1,695 SR
Queue Stats
364W - 418L
1,433 Elo+
Party 1
Fenrir
Fenrir
SFenrris
Fenrir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Medusa
Medusa
carlossanjose
Medusa
Level 43
God Stats
0W - 2L
1,468 SR
Queue Stats
21W - 28L
1,444 Elo+
Party 4
Hera
Hera
soohye
Hera
Level 25
God Stats
10W - 21L
1,500 SR
Queue Stats
325W - 435L
1,381 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xWhiteFogx
Cu Chulainn
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 51L
1,243 Elo+
Solo
Team Averages
Level 36
1,533 SR
1,400 Elo+

VS

Team Averages
Level 67
1,500 SR
1,440 Elo+
Nu Wa
Nu Wa
Conffusion
Nu Wa
Level 88
God Stats
13W - 13L
1,583 SR
Queue Stats
57W - 65L
1,433 Elo+
Party 3
Izanami
Izanami
Darkiduck
Izanami
Level 85
God Stats
4W - 4L
1,197 SR
Queue Stats
48W - 56L
1,464 Elo+
Party 2
Chiron
Chiron
Gates1312
Chiron
Level 29
God Stats
5W - 5L
1,460 SR
Queue Stats
65W - 84L
1,381 Elo+
Party 3
Guan Yu
Guan Yu
Lightiduc
Guan Yu
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 55L
1,483 Elo+
Party 2
Ymir
Ymir
PolarJay
Ymir
Level 36
God Stats
15W - 6L
1,763 SR
Queue Stats
44W - 57L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
10 / 4 / 5
14,019
876
27,817
13,888
4,774
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SFenrris
Fenrir
16
1 / 10 / 7
10,194
637
4,855
26,962
16,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 9 / 8
11,097
694
18,287
18,613
6,624
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
soohye
Hera
16
0 / 10 / 11
10,090
631
8,463
13,005
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
xWhiteFogx
Cu Chulainn
18
4 / 6 / 13
11,775
736
16,514
19,800
16,465
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
6 / 4 / 24
13,468
842
25,626
11,971
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Darkiduck
Izanami
20
11 / 3 / 9
14,049
878
21,670
16,205
6,984
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Gates1312
Chiron
19
6 / 6 / 8
12,150
759
9,921
16,454
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Lightiduc
Guan Yu
20
11 / 4 / 15
14,096
881
16,545
22,936
19,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
19
5 / 3 / 20
13,112
820
7,743
22,611
30,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
115
20
Kills
39
39
Deaths
20
44
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
4
24
4.5
W
Izanami
Darkiduck
Izanami
11
3
9
5.17
W
Chiron
Gates1312
Chiron
6
6
8
1.67
W
Guan Yu
Lightiduc
Guan Yu
11
4
15
4.63
L
Zeus
10
4
5
3.13
W
Ymir
5
3
20
5
L
Fenrir
SFenrris
Fenrir
1
10
7
0.45
L
5
9
8
1
L
Hera
soohye
Hera
0
10
11
0.55
L
Cu Chulainn
xWhiteFogx
Cu Chulainn
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,936
Damage
81,505
92,268
Taken
90,177
48,632
Mitigated
68,339
5,955
Healing
19,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
25,626
4,992
75
1,668
11,971
4,750
748
4,063
7,908
57,597
0
W
Izanami
Darkiduck
Izanami
21,670
13,279
0
2,869
16,205
6,984
5,845
4,258
11,947
0
89,412
W
Chiron
Gates1312
Chiron
9,921
5,100
438
2,411
16,454
6,596
1,390
6,987
9,467
0
30,977
W
Guan Yu
Lightiduc
Guan Yu
16,545
7,179
3,638
5,479
22,936
19,281
640
8,490
14,446
0
39,663
L
Zeus
27,817
3,603
0
794
13,888
4,774
0
4,414
9,096
80,756
0
W
Ymir
7,743
1,444
0
3,214
22,611
30,728
428
14,277
8,334
17,358
0
L
Fenrir
SFenrris
Fenrir
4,855
1,801
0
3,300
26,962
16,049
0
6,787
19,869
54
19,197
L
18,287
7,465
0
1,513
18,613
6,624
197
7,035
11,260
0
43,852
L
Hera
soohye
Hera
8,463
2,881
0
348
13,005
4,720
31
5,212
7,359
23,344
0
L
Cu Chulainn
xWhiteFogx
Cu Chulainn
16,514
4,028
0
0
19,800
16,465
0
8,261
11,036
4,503
30,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,175
Gold Earned
66,875
270
Minions Killed
281
0
Camps Cleared
0
1,393,225
Distance Traveled
1,606,153
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,468
842
74
5
0
308,061
1
W
Izanami
14,049
878
114
7
0
315,038
0
W
Chiron
12,150
759
39
2
0
315,160
0
W
Guan Yu
14,096
881
42
3
0
357,962
2
L
Zeus
14,019
876
109
7
0
312,367
1
W
Ymir
13,112
820
12
1
0
309,932
0
L
Fenrir
10,194
637
29
2
0
255,674
3
L
Medusa
11,097
694
61
4
0
279,316
1
L
Hera
10,090
631
37
2
0
253,768
0
L
Cu Chulainn
11,775
736
34
2
0
292,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role