Player Matchup

Tyr
Tyr
Gold II
I-Dovahkin
Tyr
Gold II
Level 160
God Stats
3W - 6L
1,906 SR
Queue Stats
229W - 243L
1,592 MMR
Solo
Fenrir
Fenrir
Bronze III
JoJo2001nbt
Fenrir
Bronze III
Level 84
God Stats
4W - 6L
1,651 SR
Queue Stats
21W - 28L
1,592 MMR
Solo
Chang'e
Chang'e
Gold III
SpeedyGonzalezPL
Chang'e
Gold III
Level 147
God Stats
9W - 7L
1,725 SR
Queue Stats
68W - 75L
1,600 MMR
Solo
Bacchus
Bacchus
Gold IV
SuspectDegree
Bacchus
Gold IV
Level 145
God Stats
1W - 1L
1,720 SR
Queue Stats
46W - 44L
1,589 MMR
Solo
Izanami
Izanami
Gold III
nowensio
Izanami
Gold III
Level 102
God Stats
29W - 33L
1,565 SR
Queue Stats
291W - 286L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,713 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,617 SR
1,573 MMR
Khepri
Khepri
Gold II
 
Khepri
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold III
NiMand96
Amaterasu
Gold III
Level 115
God Stats
75W - 53L
1,774 SR
Queue Stats
506W - 498L
1,594 MMR
Solo
Apollo
Apollo
Gold II
Temp2tioN
Apollo
Gold II
Level 122
God Stats
5W - 5L
1,767 SR
Queue Stats
171W - 176L
1,593 MMR
Solo
Charybdis
Charybdis
Silver I
skauq
Charybdis
Silver I
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,592 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
temp-304151
Zhong Kui
Gold II
Level 120
God Stats
2W - 3L
1,543 SR
Queue Stats
306W - 305L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,262
559
5,499
9,443
5,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
10
2 / 4 / 0
6,210
478
5,125
10,756
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 1
7,534
580
6,487
9,290
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
8
0 / 2 / 0
5,586
430
2,000
5,912
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
nowensio
Izanami
13
1 / 3 / 1
7,290
561
2,812
7,662
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
LokiGebKaliAres

VS

Bans
MedusaMulanBastetDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 10
7,533
579
3,824
6,453
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
NiMand96
Amaterasu
12
0 / 2 / 4
7,164
551
4,686
10,341
7,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
Temp2tioN
Apollo
15
10 / 0 / 2
8,639
665
6,669
5,465
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
skauq
Charybdis
13
1 / 2 / 4
7,545
580
5,732
7,216
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
temp-304151
Zhong Kui
13
3 / 1 / 5
8,009
616
5,485
8,459
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
15
15
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
10
6
L
1
2
0
0.5
L
Fenrir
2
4
0
0.5
W
Amaterasu
NiMand96
Amaterasu
0
2
4
1
L
1
4
1
0.38
L
Bacchus
0
2
0
0
W
Apollo
Temp2tioN
Apollo
10
0
2
11
L
Izanami
nowensio
Izanami
1
3
1
0.5
W
Charybdis
skauq
Charybdis
1
2
4
1.5
W
Zhong Kui
temp-304151
Zhong Kui
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
26,396
43,063
Taken
37,934
16,552
Mitigated
21,997
15,750
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,824
170
200
1,956
6,453
4,535
0
937
5,516
26,111
3,481
L
5,499
360
0
4,403
9,443
5,629
0
2,015
7,428
0
44,228
L
Fenrir
5,125
803
134
3,340
10,756
3,190
0
1,300
9,456
0
25,592
W
Amaterasu
NiMand96
Amaterasu
4,686
1,865
0
4,314
10,341
7,341
0
247
10,094
0
38,803
L
6,487
593
251
3,103
9,290
2,514
0
2,422
6,868
51,315
0
L
Bacchus
2,000
358
0
1,402
5,912
3,304
0
1,153
4,759
12,023
0
W
Apollo
Temp2tioN
Apollo
6,669
3,242
0
1,956
5,465
2,406
0
600
4,865
0
61,183
L
Izanami
nowensio
Izanami
2,812
1,750
0
3,117
7,662
1,915
0
1,863
5,799
0
56,339
W
Charybdis
skauq
Charybdis
5,732
2,571
0
2,484
7,216
1,993
0
2,126
5,090
0
45,930
W
Zhong Kui
temp-304151
Zhong Kui
5,485
990
0
3,955
8,459
5,722
0
4,577
3,882
51,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
38,890
413
Minions Killed
433
0
Camps Cleared
0
1,177,425
Distance Traveled
1,314,384
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,533
579
42
3
0
274,604
3
L
Tyr
7,262
559
104
8
0
261,644
4
L
Fenrir
6,210
478
58
4
0
247,253
4
W
Amaterasu
7,164
551
96
7
0
268,321
3
L
Chang'e
7,534
580
104
8
0
252,949
3
L
Bacchus
5,586
430
21
2
0
182,091
6
W
Apollo
8,639
665
94
7
0
279,167
0
L
Izanami
7,290
561
126
10
0
233,488
2
W
Charybdis
7,545
580
96
7
0
238,707
4
W
Zhong Kui
8,009
616
105
8
0
253,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role