Player Matchup

Charybdis
Charybdis
Daiisukee
Charybdis
Level 35
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Riyyou
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
Smashplayer
Horus
Level 39
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 34
1,417 SR
1,500 Elo+

VS

Team Averages
Level 72
1,500 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daiisukee
Charybdis
9
0 / 5 / 2
5,975
598
1,287
9,184
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Riyyou
Scylla
9
0 / 7 / 2
5,938
594
4,177
8,463
1,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 4 / 0
7,357
736
3,956
10,395
4,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
9 / 0 / 7
8,736
874
15,756
4,286
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
12
3 / 2 / 13
8,643
864
5,891
9,377
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ravana
 
Ravana
11
4 / 3 / 7
7,830
783
3,519
5,616
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
16
16
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
7
12.5
W
Bacchus
 
Bacchus
3
2
13
4.75
W
Ravana
 
Ravana
4
3
7
2.5
L
Charybdis
Daiisukee
Charybdis
0
5
2
0.2
L
Scylla
Riyyou
Scylla
0
7
2
0.14
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,420
Damage
25,166
28,042
Taken
19,279
8,358
Mitigated
16,690
4,101
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,756
672
0
1,838
4,286
1,543
560
1,814
2,443
41,078
0
W
Bacchus
 
Bacchus
5,891
486
0
1,275
9,377
12,336
0
1,608
7,694
12,670
0
W
Ravana
 
Ravana
3,519
867
0
277
5,616
2,811
1,358
1,183
4,278
0
14,671
L
Charybdis
Daiisukee
Charybdis
1,287
870
0
584
9,184
2,212
0
7,121
1,615
0
11,517
L
Scylla
Riyyou
Scylla
4,177
440
0
667
8,463
1,918
0
7,256
824
14,212
0
L
3,956
1,801
556
2,294
10,395
4,228
0
6,539
3,345
0
10,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,270
Gold Earned
25,209
60
Minions Killed
106
1
Camps Cleared
7
492,821
Distance Traveled
557,141
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,736
874
64
6
6
193,352
0
W
Bacchus
8,643
864
15
2
0
194,323
1
W
Ravana
7,830
783
27
3
1
169,466
3
L
Charybdis
5,975
598
22
2
1
163,374
0
L
Scylla
5,938
594
27
3
0
158,802
0
L
Horus
7,357
736
11
1
0
170,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role