Player Matchup

Izanami
Izanami
AR3A SinusAlice
Izanami
Level 127
God Stats
19W - 16L
1,559 SR
Queue Stats
217W - 241L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Alternate_jr
Cthulhu
Level 82
God Stats
1W - 3L
1,665 SR
Queue Stats
231W - 242L
1,508 Elo+
Solo
Hou Yi
Hou Yi
Patroclinsanity
Hou Yi
Level 148
God Stats
0W - 1L
1,722 SR
Queue Stats
54W - 46L
1,602 Elo+
Solo
Nu Wa
Nu Wa
maluisa420
Nu Wa
Level 85
God Stats
1W - 3L
1,434 SR
Queue Stats
7W - 11L
1,427 Elo+
Solo
Bastet
Bastet
xLumy
Bastet
Level 111
God Stats
0W - 3L
1,627 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Team Averages
Level 111
1,601 SR
1,479 Elo+

VS

Team Averages
Level 94
1,504 SR
1,428 Elo+
Bastet
Bastet
Geass_LP
Bastet
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,426 Elo+
Solo
Ra
Ra
Murgatronz
Ra
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,526 Elo+
Party 1
Ymir
Ymir
Samuelgun51
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo
King Arthur
King Arthur
TheMacleod
King Arthur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
bestjinder
Danzaburou
Level 95
God Stats
119W - 129L
1,519 SR
Queue Stats
277W - 278L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,803
446
9,161
16,487
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Alternate_jr
Cthulhu
15
3 / 4 / 8
10,562
480
7,567
19,295
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 5
11,380
517
15,547
15,427
5,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
2 / 4 / 4
9,429
429
10,064
10,099
2,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
xLumy
Bastet
16
3 / 2 / 1
9,891
450
5,782
8,192
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Geass_LP
Bastet
19
2 / 4 / 5
11,516
523
9,260
14,656
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
0 / 1 / 7
11,814
537
7,418
11,087
4,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 2 / 4
9,852
448
5,696
15,811
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
TheMacleod
King Arthur
19
9 / 4 / 2
12,882
586
16,219
19,878
14,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
bestjinder
Danzaburou
19
9 / 3 / 1
12,764
580
13,082
14,142
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
14
Kills
21
21
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Cthulhu
Alternate_jr
Cthulhu
3
4
8
1.75
W
Bastet
Geass_LP
Bastet
2
4
5
1.13
W
0
1
7
3.5
L
5
5
5
1.5
W
1
2
4
1.5
W
King Arthur
TheMacleod
King Arthur
9
4
2
2.5
W
Danzaburou
bestjinder
Danzaburou
9
3
1
3.17
L
Nu Wa
2
4
4
1
L
Bastet
xLumy
Bastet
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
51,675
69,500
Taken
75,574
33,294
Mitigated
42,403
19,406
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,161
6,629
219
5,651
16,487
5,337
1,242
3,268
13,133
0
63,354
L
Cthulhu
Alternate_jr
Cthulhu
7,567
457
595
3,946
19,295
17,284
81
3,751
15,406
28,161
0
W
Bastet
Geass_LP
Bastet
9,260
3,271
0
4,877
14,656
6,197
1,834
2,284
12,247
0
92,870
W
7,418
120
830
3,247
11,087
4,235
102
2,869
8,015
103,201
0
L
15,547
6,218
0
3,964
15,427
5,416
371
3,012
12,351
0
92,741
W
5,696
363
0
3,778
15,811
13,398
842
3,731
11,913
27,943
0
W
King Arthur
TheMacleod
King Arthur
16,219
1,844
42
2,624
19,878
14,276
132
5,356
14,352
0
91,847
W
Danzaburou
bestjinder
Danzaburou
13,082
5,130
136
5,027
14,142
4,297
3,511
2,615
11,416
0
85,612
L
Nu Wa
10,064
4,058
89
2,028
10,099
2,886
455
2,246
7,653
46,469
0
L
Bastet
xLumy
Bastet
5,782
1,236
0
2,914
8,192
2,371
239
331
7,843
0
40,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
58,828
493
Minions Killed
687
0
Camps Cleared
0
1,796,401
Distance Traveled
2,123,248
36
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,803
446
130
6
0
358,102
7
L
Cthulhu
10,562
480
36
2
0
401,416
9
W
Bastet
11,516
523
139
6
0
485,116
0
W
Ra
11,814
537
196
9
0
466,812
0
L
Hou Yi
11,380
517
163
7
0
353,989
2
W
Ymir
9,852
448
47
2
0
390,130
1
W
King Arthur
12,882
586
180
8
0
376,811
0
W
Danzaburou
12,764
580
125
6
0
404,379
6
L
Nu Wa
9,429
429
92
4
0
383,341
15
L
Bastet
9,891
450
72
3
0
299,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role