Player Matchup

Kukulkan
Kukulkan
AppleKush
Kukulkan
Level 81
God Stats
65W - 55L
1,538 SR
Queue Stats
116W - 135L
1,417 Elo+
Solo
Heimdallr
Heimdallr
CrusaderRex
Heimdallr
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 50L
1,618 Elo+
Party 1
Fenrir
Fenrir
yorbengandr
Fenrir
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 52L
1,749 Elo+
Party 1
Team Averages
Level 96
1,513 SR
1,595 Elo+

VS

Team Averages
Level 102
1,510 SR
1,393 Elo+
Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Mentalnezz
Erlang Shen
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 35L
1,272 Elo+
Party 2
Baron Samedi
Baron Samedi
teabax
Baron Samedi
Level 91
God Stats
24W - 24L
1,530 SR
Queue Stats
150W - 180L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AppleKush
Kukulkan
17
7 / 4 / 10
11,609
774
17,266
11,901
5,351
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
CrusaderRex
Heimdallr
16
6 / 4 / 8
11,405
760
13,666
15,230
6,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
15
5 / 8 / 11
11,351
757
12,254
22,388
18,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
9 / 3 / 5
12,103
807
18,028
15,883
5,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Mentalnezz
Erlang Shen
13
1 / 9 / 8
9,466
631
9,087
18,908
17,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
teabax
Baron Samedi
14
5 / 6 / 7
10,431
695
13,536
15,817
8,224
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
18
Kills
15
16
Deaths
18
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
9
3
5
3.83
W
Kukulkan
AppleKush
Kukulkan
7
4
10
3
W
Heimdallr
CrusaderRex
Heimdallr
6
4
8
2.5
L
Erlang Shen
Mentalnezz
Erlang Shen
1
9
8
0.56
L
Baron Samedi
teabax
Baron Samedi
5
6
7
1.42
W
Fenrir
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,186
Damage
40,651
49,519
Taken
50,608
30,536
Mitigated
31,128
9,229
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
18,028
8,875
417
4,061
15,883
5,456
920
5,281
10,423
0
52,731
W
Kukulkan
AppleKush
Kukulkan
17,266
1,022
0
2,137
11,901
5,351
385
1,126
10,486
44,467
0
W
Heimdallr
CrusaderRex
Heimdallr
13,666
4,075
0
3,190
15,230
6,663
1,906
6,159
8,914
0
45,762
L
Erlang Shen
Mentalnezz
Erlang Shen
9,087
3,543
609
4,940
18,908
17,448
0
8,317
10,299
0
17,427
L
Baron Samedi
teabax
Baron Samedi
13,536
1,328
1,786
4,327
15,817
8,224
100
5,866
9,746
33,225
0
W
Fenrir
12,254
2,881
390
3,512
22,388
18,522
398
6,556
15,414
5,587
22,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
32,000
172
Minions Killed
136
8
Camps Cleared
4
748,843
Distance Traveled
895,943
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,103
807
86
6
3
255,237
0
W
Kukulkan
11,609
774
68
5
3
265,700
2
W
Heimdallr
11,405
760
65
4
2
246,469
3
L
Erlang Shen
9,466
631
13
1
1
332,346
1
L
Baron Samedi
10,431
695
37
2
0
308,360
3
W
Fenrir
11,351
757
39
3
3
236,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role