Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
beLIEve33252
Cu Chulainn
Bronze III
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
109W - 116L
1,320 MMR
Party 2
Ymir
Ymir
Bronze IV
iFornHub
Ymir
Bronze IV
Level 107
God Stats
3W - 6L
1,266 SR
Queue Stats
52W - 77L
1,266 MMR
Party 2
Merlin
Merlin
Bronze III
xKornhub
Merlin
Bronze III
Level 94
God Stats
7W - 6L
1,500 SR
Queue Stats
47W - 67L
1,328 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,422 SR
1,305 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,640 SR
1,288 MMR
Guan Yu
Guan Yu
Bronze III
TTHA_mana_YT
Guan Yu
Bronze III
Level 105
God Stats
4W - 0L
1,797 SR
Queue Stats
10W - 12L
1,288 MMR
Party 1
Ra
Ra
Bronze III
YJDIEZ
Ra
Bronze III
Level 87
God Stats
3W - 1L
1,797 SR
Queue Stats
3W - 5L
1,288 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
gordipooh2013
Sylvanus
Bronze III
Level 117
God Stats
1W - 0L
1,327 SR
Queue Stats
11W - 13L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
beLIEve33252
Cu Chulainn
19
5 / 10 / 6
13,988
666
21,930
31,219
31,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
16
0 / 11 / 10
12,874
613
11,478
29,856
34,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
xKornhub
Merlin
20
8 / 4 / 4
15,446
736
47,566
16,456
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AtlasPoseidonGilgameshApolloZeus

VS

Bans
ChaacKumbhakarnaMedusaCthulhuChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TTHA_mana_YT
Guan Yu
20
11 / 1 / 13
16,146
769
22,643
38,665
50,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
20
8 / 3 / 14
15,885
756
18,986
25,158
18,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
gordipooh2013
Sylvanus
19
6 / 9 / 13
15,424
734
21,075
35,658
38,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
13
Kills
25
25
Deaths
13
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
TTHA_mana_YT
Guan Yu
11
1
13
17.5
W
Ra
8
3
14
5
L
Cu Chulainn
beLIEve33252
Cu Chulainn
5
10
6
0.8
W
Sylvanus
gordipooh2013
Sylvanus
6
9
13
1.39
L
Ymir
0
11
10
0.45
L
Merlin
xKornhub
Merlin
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,974
Damage
62,704
77,531
Taken
99,481
72,052
Mitigated
106,894
8,660
Healing
58,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
TTHA_mana_YT
Guan Yu
22,643
4,268
9,406
14,800
38,665
50,376
1,572
25,507
12,595
0
50,741
W
Ra
18,986
3,444
7,697
7,950
25,158
18,409
1,011
14,570
10,156
87,521
0
L
Cu Chulainn
beLIEve33252
Cu Chulainn
21,930
4,743
0
2,709
31,219
31,043
0
13,795
16,353
1,343
47,626
W
Sylvanus
gordipooh2013
Sylvanus
21,075
6,401
8,994
10,072
35,658
38,109
697
20,915
14,221
47,019
9,172
L
Ymir
11,478
1,507
0
1,941
29,856
34,882
0
15,171
13,261
31,790
0
L
Merlin
xKornhub
Merlin
47,566
1,975
396
3,614
16,456
6,127
0
7,678
8,276
130,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
47,455
224
Minions Killed
230
6
Camps Cleared
13
960,705
Distance Traveled
1,068,806
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,146
769
41
2
5
414,536
6
W
Ra
15,885
756
127
6
3
361,841
0
L
Cu Chulainn
13,988
666
59
3
4
329,896
4
W
Sylvanus
15,424
734
62
3
5
292,429
9
L
Ymir
12,874
613
48
2
0
296,913
7
L
Merlin
15,446
736
117
6
2
333,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role