Player Matchup

Chaac
Chaac
Berija__Tactics
Chaac
Level 68
God Stats
69W - 75L
1,440 SR
Queue Stats
149W - 180L
1,378 Elo+
Solo
Ymir
Ymir
DaTeCs_OmxGa
Ymir
Level 69
God Stats
21W - 11L
1,500 SR
Queue Stats
320W - 303L
1,503 Elo+
Solo
Bastet
Bastet
Danielbrahhh
Bastet
Level 88
God Stats
4W - 1L
1,606 SR
Queue Stats
18W - 17L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Geass_LP
Morgan Le Fay
Level 52
God Stats
3W - 2L
1,757 SR
Queue Stats
40W - 42L
1,407 Elo+
Solo
Danzaburou
Danzaburou
bestjinder
Danzaburou
Level 95
God Stats
119W - 129L
1,487 SR
Queue Stats
277W - 278L
1,485 Elo+
Solo
Team Averages
Level 74
1,558 SR
1,427 Elo+

VS

Team Averages
Level 56
1,547 SR
1,471 Elo+
Ymir
Ymir
Neotron420
Ymir
Level 63
God Stats
11W - 10L
1,668 SR
Queue Stats
297W - 320L
1,522 Elo+
Solo
Charybdis
Charybdis
kingfockingkongg
Charybdis
Level 65
God Stats
12W - 15L
1,488 SR
Queue Stats
210W - 223L
1,451 Elo+
Solo
The Morrigan
The Morrigan
salsifiiiii
The Morrigan
Level 46
God Stats
7W - 5L
1,666 SR
Queue Stats
18W - 20L
1,559 Elo+
Solo
Vamana
Vamana
sergo_mahina93
Vamana
Level 41
God Stats
28W - 26L
1,413 SR
Queue Stats
203W - 240L
1,350 Elo+
Solo
Loki
Loki
tajnelakos
Loki
Level 64
God Stats
1W - 6L
1,500 SR
Queue Stats
26W - 38L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,346
594
3,938
6,967
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
5 / 0 / 5
6,506
723
3,944
4,382
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
10
1 / 1 / 0
5,457
606
1,630
5,016
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Geass_LP
Morgan Le Fay
10
1 / 0 / 3
5,891
655
2,355
3,297
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
bestjinder
Danzaburou
10
6 / 0 / 3
7,015
779
4,395
3,527
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,809
423
740
4,704
1,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
7
0 / 3 / 0
4,226
470
1,109
6,181
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
salsifiiiii
The Morrigan
8
0 / 5 / 0
4,755
528
2,972
6,110
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 1 / 1
5,170
574
4,157
7,875
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
4,605
512
445
4,984
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
5
0
5
7.5
W
Bastet
1
1
0
1
W
Morgan Le Fay
Geass_LP
Morgan Le Fay
1
0
3
2.5
L
0
3
0
0
W
Danzaburou
bestjinder
Danzaburou
6
0
3
7.5
L
Charybdis
0
3
0
0
L
The Morrigan
salsifiiiii
The Morrigan
0
5
0
0
L
2
1
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,262
Damage
9,423
23,189
Taken
29,854
10,646
Mitigated
9,105
8,621
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,938
1,147
0
2,502
6,967
4,902
482
0
6,967
0
22,302
W
3,944
873
79
1,668
4,382
2,175
0
865
3,376
17,714
0
W
Bastet
1,630
482
0
2,413
5,016
1,516
434
0
5,016
0
22,329
W
Morgan Le Fay
Geass_LP
Morgan Le Fay
2,355
79
0
716
3,297
1,080
765
1,714
1,583
26,517
0
L
740
374
0
847
4,704
1,692
0
1,602
3,102
6,284
0
W
Danzaburou
bestjinder
Danzaburou
4,395
1,872
109
1,134
3,527
973
280
992
2,323
0
37,405
L
Charybdis
1,109
669
0
2,213
6,181
1,028
0
1,172
5,009
0
16,984
L
The Morrigan
salsifiiiii
The Morrigan
2,972
857
0
1,060
6,110
1,436
0
2,152
3,514
27,112
141
L
4,157
2,165
0
2,886
7,875
3,886
0
0
7,460
0
19,439
L
445
68
0
1,922
4,984
1,063
0
893
4,055
0
17,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
22,565
226
Minions Killed
182
0
Camps Cleared
0
967,016
Distance Traveled
776,717
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,346
594
29
3
0
182,345
5
W
Ymir
6,506
723
20
2
0
196,323
3
W
Bastet
5,457
606
55
6
0
204,168
1
W
Morgan Le Fay
5,891
655
54
6
0
196,917
0
L
Ymir
3,809
423
12
1
0
91,379
1
W
Danzaburou
7,015
779
68
8
0
187,263
2
L
Charybdis
4,226
470
39
4
0
171,090
1
L
The Morrigan
4,755
528
48
5
0
164,864
0
L
Vamana
5,170
574
35
4
0
195,520
0
L
Loki
4,605
512
48
5
0
153,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role