Player Matchup

Kukulkan
Kukulkan
LK_Dany
Kukulkan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chiron
Chiron
Ridd13 M3 Thi5
Chiron
Level 105
God Stats
12W - 15L
1,624 SR
Queue Stats
335W - 383L
1,511 Elo+
Party 1
Horus
Horus
f1nalb3ast
Horus
Level 112
God Stats
15W - 14L
1,502 SR
Queue Stats
613W - 677L
1,518 Elo+
Party 1
Team Averages
Level 113
1,542 SR
1,510 Elo+

VS

Team Averages
Level 113
1,126 SR
1,481 Elo+
Zeus
Zeus
Abzzzzy
Zeus
Level 82
God Stats
2W - 5L
1,131 SR
Queue Stats
141W - 162L
1,405 Elo+
Party 2
Bastet
Bastet
d-a-r-i-a-n
Bastet
Level 117
God Stats
45W - 33L
1,170 SR
Queue Stats
778W - 829L
1,521 Elo+
Solo
Cthulhu
Cthulhu
lilKARNIJ
Cthulhu
Level 141
God Stats
4W - 3L
1,077 SR
Queue Stats
84W - 118L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LK_Dany
Kukulkan
14
0 / 8 / 5
10,069
592
10,627
13,931
4,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 1
12,585
740
11,405
13,611
5,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
15
2 / 6 / 5
11,713
689
7,481
19,188
23,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Abzzzzy
Zeus
18
8 / 3 / 6
12,995
764
11,384
9,097
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
17
7 / 3 / 10
12,506
736
16,819
14,103
5,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
lilKARNIJ
Cthulhu
17
4 / 4 / 12
12,142
714
11,570
20,757
23,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
19
19
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
Abzzzzy
Zeus
8
3
6
3.67
L
Kukulkan
LK_Dany
Kukulkan
0
8
5
0.31
L
7
5
1
1.5
W
Bastet
7
3
10
4
L
Horus
2
6
5
0.75
W
Cthulhu
lilKARNIJ
Cthulhu
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,513
Damage
39,773
46,730
Taken
43,957
34,063
Mitigated
33,732
11,314
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Abzzzzy
Zeus
11,384
622
0
147
9,097
4,391
532
3,070
6,027
50,396
0
L
Kukulkan
LK_Dany
Kukulkan
10,627
706
308
1,159
13,931
4,607
0
6,380
7,551
53,261
0
L
11,405
6,275
984
2,753
13,611
5,643
0
6,855
6,756
0
48,245
W
Bastet
16,819
4,084
535
2,272
14,103
5,475
1,815
3,554
10,549
0
39,781
L
Horus
7,481
2,648
1,806
4,304
19,188
23,813
20
9,837
9,351
0
13,699
W
Cthulhu
lilKARNIJ
Cthulhu
11,570
386
1,235
4,695
20,757
23,866
0
4,823
15,934
43,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
37,643
167
Minions Killed
194
2
Camps Cleared
13
855,538
Distance Traveled
903,469
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,995
764
76
4
3
312,115
1
L
Kukulkan
10,069
592
76
4
0
278,857
5
L
Chiron
12,585
740
82
5
2
288,284
3
W
Bastet
12,506
736
52
3
7
289,267
1
L
Horus
11,713
689
9
1
0
288,397
6
W
Cthulhu
12,142
714
66
4
3
302,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role