Player Matchup

Artio
Artio
Blacky_jack_21
Artio
Level 66
God Stats
3W - 2L
1,731 SR
Queue Stats
114W - 110L
1,487 Elo+
Party 1
Sobek
Sobek
BrFc 3xPayner
Sobek
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 93L
1,455 Elo+
Solo
Vulcan
Vulcan
Polozi11
Vulcan
Level 106
God Stats
6W - 4L
1,189 SR
Queue Stats
181W - 199L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
TurntaiI
Gilgamesh
Level 115
God Stats
0W - 1L
1,761 SR
Queue Stats
42W - 47L
1,487 Elo+
Party 1
Cupid
Cupid
olddino
Cupid
Level 68
God Stats
5W - 6L
1,500 SR
Queue Stats
77W - 104L
1,438 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,445 Elo+

VS

Team Averages
Level 82
1,543 SR
1,470 Elo+
Nu Wa
Nu Wa
Badsmit
Nu Wa
Level 67
God Stats
5W - 4L
1,715 SR
Queue Stats
225W - 242L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
Gobby_Puntang
Amaterasu
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 44L
1,482 Elo+
Party 3
Cerberus
Cerberus
GrimGiratina
Cerberus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
evangelion0501
Baron Samedi
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Solo
Chronos
Chronos
itsmebutthurt
Chronos
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 215L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 15
11,019
689
12,571
27,877
30,132
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 7 / 16
10,755
672
10,346
26,053
32,329
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Polozi11
Vulcan
19
8 / 8 / 8
11,431
714
27,571
21,714
7,225
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TurntaiI
Gilgamesh
19
10 / 7 / 11
12,699
794
22,854
22,038
24,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
olddino
Cupid
20
7 / 4 / 15
13,394
837
24,279
15,952
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Badsmit
Nu Wa
19
4 / 8 / 19
11,803
738
26,591
15,351
6,165
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Gobby_Puntang
Amaterasu
20
4 / 5 / 24
12,578
786
16,194
28,263
26,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
GrimGiratina
Cerberus
18
4 / 6 / 18
12,175
761
12,858
36,110
33,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
evangelion0501
Baron Samedi
20
10 / 5 / 16
13,673
855
16,596
15,311
7,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
20
12 / 5 / 13
13,333
833
22,310
18,430
8,472
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
124
29
Kills
34
34
Deaths
29
65
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Badsmit
Nu Wa
4
8
19
1.69
L
2
8
15
1.19
L
2
7
16
1.43
W
Amaterasu
Gobby_Puntang
Amaterasu
4
5
24
3.2
W
Cerberus
GrimGiratina
Cerberus
4
6
18
2.17
L
Vulcan
Polozi11
Vulcan
8
8
8
1.5
L
Gilgamesh
TurntaiI
Gilgamesh
10
7
11
2.21
W
Baron Samedi
evangelion0501
Baron Samedi
10
5
16
3.6
W
Chronos
12
5
13
3.7
L
Cupid
olddino
Cupid
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,621
Damage
94,549
113,634
Taken
113,465
100,386
Mitigated
81,675
40,932
Healing
41,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Badsmit
Nu Wa
26,591
9,033
1,140
754
15,351
6,165
449
5,106
10,159
50,304
0
L
12,571
828
5,079
7,233
27,877
30,132
673
16,700
11,177
28,400
0
L
10,346
714
2,748
7,300
26,053
32,329
351
18,019
8,034
28,807
0
W
Amaterasu
Gobby_Puntang
Amaterasu
16,194
5,807
1,136
8,970
28,263
26,466
457
11,168
16,631
2,227
26,787
W
Cerberus
GrimGiratina
Cerberus
12,858
792
961
15,846
36,110
33,111
389
16,291
19,334
22,690
0
L
Vulcan
Polozi11
Vulcan
27,571
4,899
1,512
4,330
21,714
7,225
553
17,649
4,065
45,583
0
L
Gilgamesh
TurntaiI
Gilgamesh
22,854
4,321
1,963
2,528
22,038
24,281
350
16,304
5,734
479
38,703
W
Baron Samedi
evangelion0501
Baron Samedi
16,596
873
4,950
4,218
15,311
7,461
866
8,691
6,505
39,496
0
W
Chronos
22,310
11,792
1,230
1,922
18,430
8,472
3,133
8,468
9,869
46,336
0
L
Cupid
olddino
Cupid
24,279
13,710
3,979
4,260
15,952
6,419
2,318
10,782
5,170
0
53,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,298
Gold Earned
63,562
180
Minions Killed
206
0
Camps Cleared
0
1,399,435
Distance Traveled
1,390,529
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,803
738
45
3
0
240,517
0
L
Artio
11,019
689
33
2
0
284,483
0
L
Sobek
10,755
672
27
2
0
299,773
1
W
Amaterasu
12,578
786
26
2
0
331,480
0
W
Cerberus
12,175
761
41
3
0
287,482
0
L
Vulcan
11,431
714
37
2
0
269,789
0
L
Gilgamesh
12,699
794
23
1
0
255,132
0
W
Baron Samedi
13,673
855
46
3
0
262,176
0
W
Chronos
13,333
833
48
3
0
268,874
0
L
Cupid
13,394
837
60
4
0
290,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role