Player Matchup

Chaac
Chaac
DontPingMeBruv
Chaac
Level 106
God Stats
5W - 3L
1,340 SR
Queue Stats
229W - 219L
1,491 Elo+
Solo
Bakasura
Bakasura
FiveSh0rt
Bakasura
Level 109
God Stats
10W - 11L
1,486 SR
Queue Stats
132W - 166L
1,451 Elo+
Solo
Agni
Agni
ThatMasonDude
Agni
Level 127
God Stats
2W - 1L
1,287 SR
Queue Stats
147W - 154L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
USAirForceGaming
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,853 SR
Queue Stats
43W - 42L
1,525 Elo+
Solo
Ares
Ares
ºPAWG
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,521 Elo+
Solo
Team Averages
Level 112
1,493 SR
1,508 Elo+

VS

Team Averages
Level 127
1,501 SR
1,494 Elo+
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DarkSouls360
Ra
Level 157
God Stats
0W - 3L
1,305 SR
Queue Stats
309W - 317L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
TonyZanboni
Gilgamesh
Level 136
God Stats
1W - 3L
1,302 SR
Queue Stats
30W - 22L
1,498 Elo+
Party 1
Tyr
Tyr
UGetTheDiddle
Tyr
Level 98
God Stats
3W - 2L
1,715 SR
Queue Stats
44W - 42L
1,565 Elo+
Party 1
Atlas
Atlas
bobego1
Atlas
Level 128
God Stats
15W - 13L
1,680 SR
Queue Stats
474W - 381L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,238
748
3,307
4,512
1,569
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
FiveSh0rt
Bakasura
7
2 / 1 / 3
4,504
643
3,603
4,488
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 1 / 2
4,397
628
1,211
2,328
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
USAirForceGaming
Ah Muzen Cab
7
1 / 0 / 1
3,955
565
1,695
2,002
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
ºPAWG
Ares
7
1 / 1 / 1
4,389
627
1,109
3,786
1,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 1 / 1
3,619
517
656
1,292
230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 1
4,505
644
1,420
2,394
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TonyZanboni
Gilgamesh
6
1 / 4 / 1
4,052
579
3,154
6,011
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,075
582
1,291
3,966
2,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
bobego1
Atlas
5
1 / 2 / 1
3,816
545
2,309
3,663
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
3
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
1
0.5
L
1
0
1
1.5
W
4
0
1
4.5
W
Bakasura
FiveSh0rt
Bakasura
2
1
3
3.5
W
1
1
2
2
L
Gilgamesh
TonyZanboni
Gilgamesh
1
4
1
0.38
L
0
3
0
0
W
Ah Muzen Cab
USAirForceGaming
Ah Muzen Cab
1
0
1
1.5
L
Atlas
bobego1
Atlas
1
2
1
0.75
W
Ares
ºPAWG
Ares
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,925
Damage
8,830
17,116
Taken
17,326
5,919
Mitigated
6,732
6,727
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
656
479
0
336
1,292
230
0
461
831
0
10,213
L
1,420
171
17
1,418
2,394
605
0
732
1,651
20,573
0
W
3,307
809
0
2,414
4,512
1,569
0
45
4,467
0
23,719
W
Bakasura
FiveSh0rt
Bakasura
3,603
2,644
0
1,330
4,488
1,397
0
746
3,742
0
18,565
W
1,211
217
0
500
2,328
578
0
797
1,531
16,765
0
L
Gilgamesh
TonyZanboni
Gilgamesh
3,154
1,019
0
1,150
6,011
1,825
0
415
5,245
0
15,770
L
1,291
346
0
801
3,966
2,415
0
0
3,931
0
17,583
W
Ah Muzen Cab
USAirForceGaming
Ah Muzen Cab
1,695
862
0
1,104
2,002
502
324
796
1,206
0
19,526
L
Atlas
bobego1
Atlas
2,309
777
0
978
3,663
1,657
0
712
2,735
7,860
0
W
Ares
ºPAWG
Ares
1,109
200
0
1,379
3,786
1,873
0
1,345
2,441
12,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,483
Gold Earned
20,067
203
Minions Killed
162
0
Camps Cleared
0
661,458
Distance Traveled
638,555
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,619
517
24
3
0
80,164
1
L
Ra
4,505
644
42
6
0
138,291
0
W
Chaac
5,238
748
59
8
0
144,146
0
W
Bakasura
4,504
643
45
6
0
152,187
3
W
Agni
4,397
628
46
7
0
116,345
2
L
Gilgamesh
4,052
579
34
5
0
134,404
1
L
Tyr
4,075
582
48
7
0
144,847
1
W
Ah Muzen Cab
3,955
565
24
3
0
125,207
0
L
Atlas
3,816
545
14
2
0
140,849
4
W
Ares
4,389
627
29
4
0
123,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role