Player Matchup

Fenrir
Fenrir
GalaxionFire
Fenrir
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
308W - 320L
1,648 Elo+
Solo
Tiamat
Tiamat
MommyMikasa
Tiamat
Level 160
God Stats
0W - 3L
1,263 SR
Queue Stats
250W - 262L
1,588 Elo+
Solo
Sobek
Sobek
Shm0n3
Sobek
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
343W - 320L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
WoefulMetal643
Kumbhakarna
Level 107
God Stats
5W - 6L
1,296 SR
Queue Stats
449W - 455L
1,493 Elo+
Solo
Hera
Hera
Zaqamap
Hera
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 152L
1,665 Elo+
Solo
Team Averages
Level 132
1,412 SR
1,600 Elo+

VS

Team Averages
Level 141
1,500 SR
1,522 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JohnWayneHero
Cerberus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Chernobog
Chernobog
cyphershot11
Chernobog
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 170L
1,602 Elo+
Solo
Amaterasu
Amaterasu
engelx95
Amaterasu
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
315W - 324L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 12 / 3
10,249
788
16,055
18,417
8,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tiamat
18
4 / 4 / 7
9,785
753
16,952
12,330
8,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sobek
Shm0n3
Sobek
16
2 / 5 / 9
9,105
700
10,805
22,270
29,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
WoefulMetal643
Kumbhakarna
16
0 / 5 / 7
9,046
696
5,057
18,627
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hera
Zaqamap
Hera
17
2 / 7 / 4
9,401
723
15,238
13,968
4,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
19
7 / 2 / 17
11,069
851
12,024
15,853
14,162
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
 
Janus
16
6 / 4 / 15
10,181
783
22,972
9,973
3,725
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
JohnWayneHero
Cerberus
18
6 / 4 / 18
11,129
856
14,719
19,901
16,296
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
cyphershot11
Chernobog
19
10 / 5 / 11
11,645
896
11,810
13,839
5,886
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
engelx95
Amaterasu
18
4 / 4 / 22
11,454
881
12,458
18,160
24,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
17
Kills
33
33
Deaths
19
30
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
7
2
17
7.75
W
Janus
 
Janus
6
4
15
3.38
L
Fenrir
9
12
3
0.88
W
Cerberus
JohnWayneHero
Cerberus
6
4
18
3.75
L
Tiamat
4
4
7
1.88
L
Sobek
Shm0n3
Sobek
2
5
9
1.3
L
Kumbhakarna
WoefulMetal643
Kumbhakarna
0
5
7
0.7
L
Hera
Zaqamap
Hera
2
7
4
0.57
W
Chernobog
cyphershot11
Chernobog
10
5
11
3.1
W
Amaterasu
engelx95
Amaterasu
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,107
Damage
73,983
85,612
Taken
77,726
69,160
Mitigated
64,204
17,244
Healing
32,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,024
3,023
2,893
6,031
15,853
14,162
1,050
8,462
7,315
0
26,411
W
Janus
 
Janus
22,972
713
783
2,319
9,973
3,725
386
5,890
4,013
42,712
0
L
Fenrir
16,055
3,488
0
1,258
18,417
8,958
0
5,679
12,738
0
20,551
W
Cerberus
JohnWayneHero
Cerberus
14,719
1,627
1,654
6,201
19,901
16,296
0
12,577
7,168
28,457
0
L
Tiamat
16,952
976
526
2,551
12,330
8,263
61
4,910
7,420
34,919
0
L
Sobek
Shm0n3
Sobek
10,805
1,927
1,442
6,487
22,270
29,284
15
8,305
13,965
20,882
0
L
Kumbhakarna
WoefulMetal643
Kumbhakarna
5,057
639
1,049
2,433
18,627
18,316
0
9,668
8,959
10,540
0
L
Hera
Zaqamap
Hera
15,238
3,865
276
1,222
13,968
4,339
501
9,129
4,839
32,308
0
W
Chernobog
cyphershot11
Chernobog
11,810
6,319
671
3,442
13,839
5,886
1,791
8,681
5,110
0
29,460
W
Amaterasu
engelx95
Amaterasu
12,458
8,844
2,167
6,124
18,160
24,135
643
11,938
6,068
0
18,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,586
Gold Earned
55,478
128
Minions Killed
186
0
Camps Cleared
0
1,071,772
Distance Traveled
1,342,391
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,069
851
34
3
0
292,889
0
W
Janus
10,181
783
46
4
0
230,694
0
L
Fenrir
10,249
788
7
1
0
186,731
0
W
Cerberus
11,129
856
46
4
0
287,840
6
L
Tiamat
9,785
753
43
3
0
223,662
0
L
Sobek
9,105
700
22
2
0
218,952
0
L
Kumbhakarna
9,046
696
9
1
0
212,864
0
L
Hera
9,401
723
47
4
0
229,563
0
W
Chernobog
11,645
896
51
4
0
245,338
4
W
Amaterasu
11,454
881
9
1
0
285,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role