Player Matchup

Xbalanque
Xbalanque
ExtaticLad
Xbalanque
Level 29
God Stats
6W - 3L
1,735 SR
Queue Stats
130W - 140L
1,461 Elo+
Solo
Osiris
Osiris
SuperMagemam
Osiris
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,340 Elo+
Solo
Merlin
Merlin
W1LD32
Merlin
Level 105
God Stats
10W - 7L
1,728 SR
Queue Stats
326W - 334L
1,527 Elo+
Solo
Mulan
Mulan
gero_182618
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,591 Elo+
Solo
Olorun
Olorun
rouney523
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Solo
Team Averages
Level 37
1,593 SR
1,459 Elo+

VS

Team Averages
Level 77
1,629 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
Level 24
God Stats
1W - 0L
1,788 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Loki
Loki
Dani_Varik
Loki
Level 94
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
Mepukas
Discordia
Level 16
God Stats
13W - 12L
1,635 SR
Queue Stats
156W - 152L
1,387 Elo+
Solo
Chiron
Chiron
joppie1234567
Chiron
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 39L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
supernats9
Nu Wa
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ExtaticLad
Xbalanque
18
1 / 8 / 1
11,027
735
8,997
16,733
5,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
16
0 / 6 / 2
9,422
628
2,608
16,535
17,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
W1LD32
Merlin
17
2 / 12 / 1
10,982
732
9,495
18,622
5,604
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
8,580
572
2,525
13,611
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
rouney523
Olorun
15
0 / 11 / 0
9,102
607
1,063
15,483
4,527

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
19
9 / 0 / 14
12,730
849
5,569
13,314
17,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 6
11,824
788
8,825
8,634
3,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Mepukas
Discordia
19
0 / 0 / 9
11,961
797
4,287
4,205
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 1 / 18
13,522
901
25,647
14,783
6,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
20
10 / 2 / 18
13,267
884
26,984
9,099
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
107
3
Kills
42
42
Deaths
3
4
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
9
0
14
16
W
9
0
6
12
L
Xbalanque
ExtaticLad
Xbalanque
1
8
1
0.19
W
Discordia
Mepukas
Discordia
0
0
9
4.5
L
Osiris
0
6
2
0.17
L
Merlin
W1LD32
Merlin
2
12
1
0.21
L
0
5
0
0
W
14
1
18
23
L
Olorun
rouney523
Olorun
0
11
0
0
W
Nu Wa
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
71,312
80,984
Taken
50,035
37,895
Mitigated
32,376
5,198
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
5,569
301
0
3,133
13,314
17,090
944
1,095
12,219
10,313
0
W
8,825
2,055
157
1,620
8,634
3,408
0
1,497
7,137
0
30,311
L
Xbalanque
ExtaticLad
Xbalanque
8,997
2,786
0
2,853
16,733
5,792
0
7,062
9,150
0
52,306
W
Discordia
Mepukas
Discordia
4,287
226
0
1,452
4,205
1,588
2,097
1,218
2,987
56,951
0
L
Osiris
2,608
892
0
649
16,535
17,990
0
4,112
11,873
0
15,989
L
Merlin
W1LD32
Merlin
9,495
827
0
0
18,622
5,604
0
8,549
9,458
50,015
0
L
2,525
428
0
50
13,611
3,982
0
6,266
6,893
0
8,441
W
25,647
11,459
740
4,697
14,783
6,563
5,605
4,260
10,523
0
62,636
L
Olorun
rouney523
Olorun
1,063
491
393
1,253
15,483
4,527
50
8,355
6,630
14,630
0
W
Nu Wa
26,984
4,701
0
865
9,099
3,727
473
2,488
6,611
69,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
63,304
224
Minions Killed
301
0
Camps Cleared
0
1,191,578
Distance Traveled
1,580,464
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,730
849
9
1
0
379,004
0
W
Loki
11,824
788
29
2
0
310,009
3
L
Xbalanque
11,027
735
95
6
0
263,165
8
W
Discordia
11,961
797
99
7
0
300,693
1
L
Osiris
9,422
628
18
1
0
257,795
1
L
Merlin
10,982
732
73
5
0
235,333
1
L
Mulan
8,580
572
10
1
0
214,757
1
W
Chiron
13,522
901
85
6
0
315,887
3
L
Olorun
9,102
607
28
2
0
220,528
0
W
Nu Wa
13,267
884
79
5
0
274,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role