Player Matchup

Sol
Sol
 
Sol
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Puloov
Neith
Level 29
God Stats
2W - 2L
1,688 SR
Queue Stats
23W - 26L
1,590 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sakki0
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
刘可帅47
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,718 Elo+
Solo
Team Averages
Level 35
1,538 SR
1,561 Elo+

VS

Team Averages
Level 65
1,460 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Cr3va1n
Geb
Level 43
God Stats
4W - 4L
1,421 SR
Queue Stats
34W - 21L
1,582 Elo+
Solo
Merlin
Merlin
Driksharr
Merlin
Level 125
God Stats
1W - 1L
1,429 SR
Queue Stats
24W - 22L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Reqistor
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo
Izanami
Izanami
Sevrix
Izanami
Level 120
God Stats
2W - 2L
1,450 SR
Queue Stats
30W - 34L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 5 / 5
9,554
796
7,086
11,178
2,897
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
 
Thanatos
16
3 / 5 / 4
9,169
764
10,206
11,470
3,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Puloov
Neith
14
0 / 6 / 5
8,069
672
6,446
10,353
2,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
sakki0
Morgan Le Fay
16
5 / 8 / 3
9,481
790
8,995
14,200
4,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
刘可帅47
Guan Yu
14
0 / 9 / 7
7,934
661
2,853
14,986
13,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 2 / 5
9,740
812
6,829
9,228
3,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
19
8 / 2 / 18
11,205
934
11,556
9,083
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Driksharr
Merlin
19
6 / 0 / 18
10,813
901
14,274
4,989
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Reqistor
Cthulhu
16
2 / 4 / 12
9,244
770
6,003
12,918
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sevrix
Izanami
18
9 / 2 / 13
10,487
874
15,625
11,291
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
10
Kills
33
33
Deaths
10
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
5
0.9
L
Thanatos
 
Thanatos
3
5
4
1
W
Neith
 
Neith
8
2
5
5.25
W
Geb
8
2
18
8.5
W
Merlin
Driksharr
Merlin
6
0
18
15
L
Neith
Puloov
Neith
0
6
5
0.42
W
Cthulhu
Reqistor
Cthulhu
2
4
12
2
W
Izanami
Sevrix
Izanami
9
2
13
7.75
L
Morgan Le Fay
sakki0
Morgan Le Fay
5
8
3
0.81
L
Guan Yu
刘可帅47
Guan Yu
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
54,287
62,187
Taken
47,509
26,266
Mitigated
25,598
17,270
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,086
1,798
272
3,615
11,178
2,897
272
3,968
7,135
37,966
0
L
Thanatos
 
Thanatos
10,206
1,444
0
8,738
11,470
3,488
0
7,140
4,226
0
26,015
W
Neith
 
Neith
6,829
1,419
381
3,313
9,228
3,574
868
2,872
6,356
0
15,716
W
Geb
11,556
742
0
1,828
9,083
3,878
48
3,453
5,630
45,203
0
W
Merlin
Driksharr
Merlin
14,274
681
0
1,350
4,989
1,790
1,048
1,573
3,416
50,009
0
L
Neith
Puloov
Neith
6,446
2,596
0
334
10,353
2,506
1,119
5,689
4,664
0
19,323
W
Cthulhu
Reqistor
Cthulhu
6,003
833
182
958
12,918
11,946
99
5,383
7,535
20,524
0
W
Izanami
Sevrix
Izanami
15,625
9,814
0
2,952
11,291
4,410
711
2,800
8,491
0
42,712
L
Morgan Le Fay
sakki0
Morgan Le Fay
8,995
2,006
473
1,382
14,200
4,240
90
6,855
7,142
28,891
0
L
Guan Yu
刘可帅47
Guan Yu
2,853
717
976
1,480
14,986
13,135
0
7,505
7,187
0
8,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,207
Gold Earned
51,489
190
Minions Killed
254
0
Camps Cleared
0
1,099,652
Distance Traveled
1,323,725
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,554
796
78
7
0
216,399
0
L
Thanatos
9,169
764
35
3
0
252,640
2
W
Neith
9,740
812
26
2
0
271,945
0
W
Geb
11,205
934
52
4
0
287,207
1
W
Merlin
10,813
901
88
7
0
264,759
3
L
Neith
8,069
672
24
2
0
207,149
3
W
Cthulhu
9,244
770
36
3
0
236,426
1
W
Izanami
10,487
874
52
4
0
263,388
0
L
Morgan Le Fay
9,481
790
38
3
0
196,887
0
L
Guan Yu
7,934
661
15
1
0
226,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role