Player Matchup

Cthulhu
Cthulhu
Aspect Saint
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GigiGalore
Olorun
Level 140
God Stats
26W - 25L
1,447 SR
Queue Stats
163W - 200L
1,360 Elo+
Solo
Chiron
Chiron
SoloKing234
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,545 Elo+
Solo
Nike
Nike
an21
Nike
Level 123
God Stats
15W - 17L
1,405 SR
Queue Stats
158W - 159L
1,437 Elo+
Party 2
Zeus
Zeus
bobof
Zeus
Level 29
God Stats
111W - 121L
1,521 SR
Queue Stats
115W - 126L
1,485 Elo+
Party 2
Team Averages
Level 70
1,474 SR
1,465 Elo+

VS

Team Averages
Level 56
1,548 SR
1,473 Elo+
Ares
Ares
ARK112
Ares
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 3L
1,435 Elo+
Solo
Izanami
Izanami
BDrake22
Izanami
Level 64
God Stats
5W - 5L
1,910 SR
Queue Stats
9W - 12L
1,562 Elo+
Party 1
Raijin
Raijin
LordOsif
Raijin
Level 43
God Stats
13W - 12L
1,613 SR
Queue Stats
112W - 118L
1,557 Elo+
Party 1
Tyr
Tyr
TBail
Tyr
Level 128
God Stats
3W - 3L
1,656 SR
Queue Stats
28W - 24L
1,597 Elo+
Party 1
Janus
Janus
TacoDeSuadero2
Janus
Level 43
God Stats
0W - 2L
1,326 SR
Queue Stats
6W - 14L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aspect Saint
Cthulhu
11
2 / 1 / 1
6,185
773
1,623
3,648
2,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
GigiGalore
Olorun
12
2 / 3 / 2
6,570
821
3,658
5,225
1,866
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
13
3 / 2 / 3
6,776
847
3,705
6,575
2,252
Nike
an21
Nike
12
1 / 0 / 4
6,284
786
4,422
5,683
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
bobof
Zeus
12
0 / 1 / 3
6,016
752
3,600
3,581
1,280
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ARK112
Ares
7
0 / 0 / 0
3,437
430
0
0
0
Izanami
BDrake22
Izanami
13
2 / 2 / 2
6,320
790
5,331
5,497
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
LordOsif
Raijin
12
0 / 3 / 4
5,863
733
3,790
4,251
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
TBail
Tyr
12
3 / 1 / 3
6,406
801
7,104
7,288
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 2
6,285
786
4,865
4,354
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
8
Kills
7
7
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
ARK112
Ares
0
0
0
0
W
Cthulhu
Aspect Saint
Cthulhu
2
1
1
2.5
L
Izanami
BDrake22
Izanami
2
2
2
1.5
W
Olorun
GigiGalore
Olorun
2
3
2
1
L
Raijin
LordOsif
Raijin
0
3
4
0.67
W
Chiron
3
2
3
2.25
L
Tyr
TBail
Tyr
3
1
3
4.5
L
2
2
2
1.5
W
Nike
an21
Nike
1
0
4
3
W
Zeus
bobof
Zeus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
21,090
24,712
Taken
21,390
11,376
Mitigated
8,497
7,647
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ARK112
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Aspect Saint
Cthulhu
1,623
150
0
190
3,648
2,293
0
516
2,880
3,675
0
L
Izanami
BDrake22
Izanami
5,331
2,883
0
1,432
5,497
1,783
0
1,915
3,361
0
20,129
W
Olorun
GigiGalore
Olorun
3,658
1,237
208
1,469
5,225
1,866
887
1,754
3,212
16,688
0
L
Raijin
LordOsif
Raijin
3,790
237
0
587
4,251
1,452
0
2,493
1,680
14,699
0
W
Chiron
3,705
721
135
2,228
6,575
2,252
307
2,458
3,858
0
18,822
L
Tyr
TBail
Tyr
7,104
644
0
3,354
7,288
3,865
0
3,584
3,400
0
16,001
L
4,865
384
0
580
4,354
1,397
0
1,125
3,130
17,614
0
W
Nike
an21
Nike
4,422
242
232
2,357
5,683
3,685
188
1,882
3,393
1,200
14,126
W
Zeus
bobof
Zeus
3,600
413
0
828
3,581
1,280
0
1,033
2,307
19,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
28,311
153
Minions Killed
126
0
Camps Cleared
0
809,181
Distance Traveled
637,442
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,437
430
0
0
0
0
0
W
Cthulhu
6,185
773
13
2
0
154,942
3
L
Izanami
6,320
790
41
5
0
140,564
0
W
Olorun
6,570
821
27
3
0
135,867
1
L
Raijin
5,863
733
36
5
0
156,893
0
W
Chiron
6,776
847
44
6
0
162,635
0
L
Tyr
6,406
801
19
2
0
187,523
2
L
Janus
6,285
786
30
4
0
152,462
2
W
Nike
6,284
786
29
4
0
188,127
4
W
Zeus
6,016
752
40
5
0
167,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role