Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CitymonkeY
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,739 Elo+
Party 2
Da Ji
Da Ji
Letolís
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 19L
1,671 Elo+
Party 2
Anubis
Anubis
NoskillSep
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,715 Elo+
Party 2
Ra
Ra
Picirí
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,689 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,663 Elo+

VS

Team Averages
Level 44
1,500 SR
1,783 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Hell Dragon 24
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,727 Elo+
Solo
Cliodhna
Cliodhna
Vielth
Cliodhna
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
479W - 258L
1,917 Elo+
Party 3
Horus
Horus
VinDiesel2005
Horus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 30L
1,917 Elo+
Party 3
Tiamat
Tiamat
КорольГовноедов
Tiamat
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 42L
1,857 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 2 / 22
10,370
864
12,526
15,593
16,592
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 26
9,690
808
6,136
18,021
18,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Letolís
Da Ji
18
17 / 2 / 13
11,261
938
23,487
14,250
16,723
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
NoskillSep
Anubis
17
6 / 2 / 21
10,384
865
14,867
11,359
7,450
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 1 / 25
9,782
815
12,427
13,187
7,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 9 / 6
8,338
695
8,517
19,682
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 7 / 7
7,652
638
8,649
10,516
4,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Vielth
Cliodhna
14
1 / 7 / 7
8,132
678
15,668
16,076
13,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 4 / 6
8,300
692
4,308
13,765
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
8 / 4 / 3
11,446
954
16,031
21,433
21,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
40
31
Kills
11
11
Deaths
31
107
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
22
7.5
L
Cabrakan
 
Cabrakan
1
9
6
0.44
W
1
4
26
3.5
L
0
7
7
0.5
W
Da Ji
Letolís
Da Ji
17
2
13
11.75
W
Anubis
NoskillSep
Anubis
6
2
21
8.25
W
3
1
25
15.5
L
Cliodhna
Vielth
Cliodhna
1
7
7
0.64
L
1
4
6
1
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,443
Damage
53,173
72,410
Taken
81,472
67,078
Mitigated
82,668
37,036
Healing
25,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,526
963
4,109
3,175
15,593
16,592
597
6,917
8,676
32,248
0
L
Cabrakan
 
Cabrakan
8,517
1,124
52
480
19,682
27,055
0
10,624
9,058
14,784
0
W
6,136
1,025
310
1,131
18,021
18,721
1,058
7,169
10,852
9,394
0
L
8,649
666
182
323
10,516
4,051
0
6,306
4,210
26,398
0
W
Da Ji
Letolís
Da Ji
23,487
8,064
1,214
1,219
14,250
16,723
809
6,427
7,823
0
28,558
W
Anubis
NoskillSep
Anubis
14,867
1,306
642
3,377
11,359
7,450
701
7,227
4,132
26,181
0
W
12,427
1,983
14,664
7,195
13,187
7,592
1,176
6,482
6,705
34,316
0
L
Cliodhna
Vielth
Cliodhna
15,668
1,342
1,083
1,339
16,076
13,251
0
8,502
7,574
2,839
26,752
L
4,308
1,988
7,144
6,164
13,765
17,131
0
8,546
5,219
0
6,112
L
16,031
1,398
1,389
7,796
21,433
21,180
0
11,978
9,455
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,487
Gold Earned
43,868
126
Minions Killed
78
0
Camps Cleared
0
1,147,167
Distance Traveled
1,098,162
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,370
864
40
3
0
251,754
1
L
Cabrakan
8,338
695
8
1
0
198,114
0
W
Ares
9,690
808
10
1
0
230,931
0
L
Thoth
7,652
638
30
3
0
180,544
0
W
Da Ji
11,261
938
17
1
0
210,413
0
W
Anubis
10,384
865
20
2
0
210,600
0
W
Ra
9,782
815
39
3
0
243,469
0
L
Cliodhna
8,132
678
22
2
0
232,346
0
L
Horus
8,300
692
4
0
0
247,734
1
L
Tiamat
11,446
954
14
1
0
239,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role