Player Matchup

Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold V
CøøkieMønster
Amaterasu
Gold V
Level 129
God Stats
3W - 2L
1,690 SR
Queue Stats
239W - 228L
1,268 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
Liseck
Xbalanque
Bronze III
Level 127
God Stats
11W - 13L
1,754 SR
Queue Stats
129W - 121L
1,456 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Theboomgamer
Morgan Le Fay
Gold III
Level 139
God Stats
14W - 9L
1,691 SR
Queue Stats
256W - 252L
1,427 MMR
Solo
He Bo
He Bo
Gold IV
UhBuhBuhBuh
He Bo
Gold IV
Level 64
God Stats
1W - 2L
1,260 SR
Queue Stats
73W - 48L
1,634 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,579 SR
1,457 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,360 SR
1,441 MMR
Poseidon
Poseidon
Silver I
Artemisis
Poseidon
Silver I
Level 145
God Stats
0W - 2L
1,303 SR
Queue Stats
6W - 8L
1,499 MMR
Party 3
Geb
Geb
Bronze III
Chubb3y
Geb
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,412 MMR
Party 3
Achilles
Achilles
Silver II
LegoBro2
Achilles
Silver II
Level 129
God Stats
1W - 3L
1,173 SR
Queue Stats
20W - 22L
1,342 MMR
Party 2
Medusa
Medusa
Silver II
SmiteKing7
Medusa
Silver II
Level 105
God Stats
0W - 1L
1,325 SR
Queue Stats
12W - 13L
1,499 MMR
Party 2
Loki
Loki
Bronze III
bazamaza
Loki
Bronze III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
4 / 1 / 4
8,490
566
3,486
8,209
7,133
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Amaterasu
15
1 / 0 / 4
9,290
619
7,734
14,375
11,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Liseck
Xbalanque
13
2 / 1 / 3
8,492
566
5,363
8,973
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Morgan Le Fay
Theboomgamer
Morgan Le Fay
16
3 / 0 / 2
9,624
642
7,832
5,155
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 6
9,320
621
8,961
8,235
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaBastetAtlas

VS

Bans
ThothCamazotzArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Artemisis
Poseidon
13
0 / 3 / 1
7,374
492
3,405
7,942
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
10
0 / 2 / 2
6,534
436
1,312
7,888
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Achilles
LegoBro2
Achilles
13
0 / 4 / 0
7,637
509
9,227
13,999
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
SmiteKing7
Medusa
14
2 / 2 / 1
7,882
525
6,859
8,236
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
12
2 / 4 / 0
7,227
482
3,161
8,297
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
1
4
6
L
Poseidon
Artemisis
Poseidon
0
3
1
0.17
L
Geb
0
2
2
0.5
W
Amaterasu
1
0
4
3
L
Achilles
LegoBro2
Achilles
0
4
0
0
W
Xbalanque
Liseck
Xbalanque
2
1
3
3.5
L
Medusa
SmiteKing7
Medusa
2
2
1
1.25
W
Morgan Le Fay
Theboomgamer
Morgan Le Fay
3
0
2
4
W
5
2
6
4
L
Loki
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,376
Damage
23,964
44,947
Taken
46,362
25,815
Mitigated
24,964
19,425
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,486
45
1,690
2,035
8,209
7,133
28
1,505
6,666
13,433
2,448
L
Poseidon
Artemisis
Poseidon
3,405
145
0
1,319
7,942
1,862
0
5,512
2,430
58,858
0
L
Geb
1,312
241
96
1,710
7,888
5,451
0
3,455
4,433
10,264
0
W
Amaterasu
7,734
4,517
0
10,132
14,375
11,451
227
167
13,383
0
66,307
L
Achilles
LegoBro2
Achilles
9,227
2,204
0
5,064
13,999
13,267
0
3,390
10,609
0
50,787
W
Xbalanque
Liseck
Xbalanque
5,363
2,500
0
2,946
8,973
2,773
585
859
8,114
0
56,589
L
Medusa
SmiteKing7
Medusa
6,859
2,968
0
2,833
8,236
2,428
0
2,994
5,242
0
61,965
W
Morgan Le Fay
Theboomgamer
Morgan Le Fay
7,832
393
123
1,092
5,155
2,105
0
1,442
3,713
72,706
0
W
8,961
1,062
0
1,407
8,235
2,353
38
744
7,459
70,121
0
L
Loki
3,161
312
0
3,236
8,297
1,956
0
4,196
4,101
0
40,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
36,654
519
Minions Killed
418
0
Camps Cleared
0
1,523,562
Distance Traveled
1,485,328
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,490
566
27
2
0
326,385
6
L
Poseidon
7,374
492
107
7
0
306,725
5
L
Geb
6,534
436
17
1
0
267,629
6
W
Amaterasu
9,290
619
125
8
0
280,988
1
L
Achilles
7,637
509
107
7
0
284,562
5
W
Xbalanque
8,492
566
101
7
0
300,347
3
L
Medusa
7,882
525
114
8
0
314,126
7
W
Morgan Le Fay
9,624
642
151
10
0
323,708
7
W
He Bo
9,320
621
115
8
0
292,134
2
L
Loki
7,227
482
73
5
0
312,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role