Player Matchup

Cthulhu
Cthulhu
DeadJesusCracker
Cthulhu
Level 27
God Stats
1W - 6L
1,046 SR
Queue Stats
6W - 12L
1,305 Elo+
Party 2
Anubis
Anubis
KernalFlanders
Anubis
Level 87
God Stats
8W - 5L
1,698 SR
Queue Stats
236W - 222L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
TonyG92
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,105 Elo+
Solo
Neith
Neith
ceolimits
Neith
Level 23
God Stats
31W - 34L
1,614 SR
Queue Stats
32W - 40L
1,500 Elo+
Party 1
Merlin
Merlin
xINFINITExNINJA
Merlin
Level 27
God Stats
1W - 4L
1,049 SR
Queue Stats
8W - 14L
1,351 Elo+
Party 2
Team Averages
Level 36
1,381 SR
1,368 Elo+

VS

Team Averages
Level 59
1,585 SR
1,499 Elo+
Eset
Eset
 
Eset
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Officer OwO7290
Tsukuyomi
Level 28
God Stats
6W - 3L
2,030 SR
Queue Stats
29W - 30L
1,497 Elo+
Party 3
Hercules
Hercules
RavenShadow
Hercules
Level 144
God Stats
1W - 3L
1,245 SR
Queue Stats
20W - 12L
1,475 Elo+
Party 3
Raijin
Raijin
Trapglizzy7561
Raijin
Level 42
God Stats
40W - 36L
1,651 SR
Queue Stats
51W - 50L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
7,101
444
0
0
0
20
10 / 0 / 3
12,060
754
17,175
9,545
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
TonyG92
Sylvanus
17
0 / 3 / 11
11,114
695
9,209
20,273
21,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Neith
ceolimits
Neith
18
2 / 2 / 9
11,064
692
12,693
15,111
5,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 1 / 4
11,383
711
19,202
8,590
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 7 / 3
10,958
685
12,875
16,136
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
 
Ra
11
0 / 0 / 0
8,601
538
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Officer OwO7290
Tsukuyomi
17
0 / 3 / 5
10,246
640
13,909
16,028
5,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
RavenShadow
Hercules
19
2 / 1 / 3
11,805
738
9,485
23,227
23,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 4
10,416
651
6,425
14,592
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
6
6
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
7
3
0.64
L
Ra
 
Ra
0
0
0
0
W
0
0
0
0
W
10
0
3
11.5
L
Tsukuyomi
Officer OwO7290
Tsukuyomi
0
3
5
0.83
L
Hercules
RavenShadow
Hercules
2
1
3
3.5
W
Sylvanus
TonyG92
Sylvanus
0
3
11
1.83
L
1
4
4
0.75
W
Neith
ceolimits
Neith
2
2
9
3.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,279
Damage
42,694
53,519
Taken
69,983
36,523
Mitigated
39,848
29,164
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,875
668
1,511
2,215
16,136
5,671
0
10,262
5,434
36,771
0
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
W
17,175
261
0
4,294
9,545
5,218
343
2,951
6,386
44,599
0
L
Tsukuyomi
Officer OwO7290
Tsukuyomi
13,909
1,430
166
355
16,028
5,051
191
12,970
2,878
0
44,615
L
Hercules
RavenShadow
Hercules
9,485
1,122
2,705
9,980
23,227
23,809
208
12,837
9,962
0
32,236
W
Sylvanus
TonyG92
Sylvanus
9,209
1,763
8,818
10,732
20,273
21,849
286
8,110
11,260
14,146
0
L
6,425
842
915
1,776
14,592
5,317
410
8,189
6,123
38,041
0
W
Neith
ceolimits
Neith
12,693
5,274
0
4,945
15,111
5,918
1,541
4,573
10,165
0
47,640
W
19,202
417
0
375
8,590
3,538
1,328
2,016
6,408
62,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,722
Gold Earned
52,026
254
Minions Killed
250
0
Camps Cleared
0
1,188,005
Distance Traveled
1,277,180
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,958
685
64
4
0
292,821
0
L
Ra
8,601
538
0
0
0
0
0
W
Cthulhu
7,101
444
0
0
0
0
0
W
Anubis
12,060
754
65
4
0
307,696
1
L
Tsukuyomi
10,246
640
63
4
0
348,482
1
L
Hercules
11,805
738
59
4
0
324,310
4
W
Sylvanus
11,114
695
14
1
0
285,219
2
L
Raijin
10,416
651
64
4
0
311,567
2
W
Neith
11,064
692
76
5
0
304,625
1
W
Merlin
11,383
711
99
6
0
290,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role