Player Matchup

Cthulhu
Cthulhu
LukeKing313
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 1
Neith
Neith
MewMewSylver
Neith
Level 17
God Stats
0W - 4L
1,363 SR
Queue Stats
0W - 4L
1,112 Elo+
Party 1
Freya
Freya
Mrfunkytales
Freya
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,131 Elo+
Party 1
Team Averages
Level 48
1,454 SR
1,205 Elo+

VS

Team Averages
Level 102
1,515 SR
1,482 Elo+
Zeus
Zeus
 
Zeus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NekoUltima
Ares
Level 125
God Stats
10W - 4L
1,735 SR
Queue Stats
55W - 53L
1,481 Elo+
Solo
Anhur
Anhur
difersan98
Anhur
Level 118
God Stats
2W - 3L
1,309 SR
Queue Stats
29W - 37L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LukeKing313
Cthulhu
10
1 / 6 / 1
6,099
678
4,600
13,815
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 7 / 2
5,604
623
3,042
6,239
1,038
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 10 / 1
6,164
685
4,106
10,609
2,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
4 / 1 / 13
7,612
846
3,929
3,833
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 18
7,688
854
4,808
9,554
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
13
18 / 1 / 4
9,547
1,061
16,862
7,341
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
23
23
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
13
10.5
L
Cthulhu
LukeKing313
Cthulhu
1
6
1
0.25
L
0
7
2
0.14
L
1
10
1
0.15
W
1
1
18
10
W
Anhur
18
1
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,748
Damage
25,599
30,663
Taken
20,728
10,453
Mitigated
13,450
1,780
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,929
949
0
522
3,833
1,436
638
2,107
1,609
20,673
0
L
Cthulhu
LukeKing313
Cthulhu
4,600
668
0
287
13,815
7,064
0
3,532
10,283
12,126
0
L
3,042
1,242
0
179
6,239
1,038
0
1,850
4,389
0
9,888
L
4,106
1,610
0
1,314
10,609
2,351
0
3,355
7,254
17,275
0
W
4,808
504
0
3,908
9,554
8,834
452
2,841
6,514
9,643
0
W
Anhur
16,862
8,963
0
1,812
7,341
3,180
1,301
4,131
3,091
0
44,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,867
Gold Earned
24,847
68
Minions Killed
84
2
Camps Cleared
6
376,098
Distance Traveled
436,748
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,612
846
38
4
4
152,401
1
L
Cthulhu
6,099
678
24
3
1
144,804
1
L
Neith
5,604
623
10
1
0
112,965
0
L
Freya
6,164
685
34
4
1
118,329
3
W
Ares
7,688
854
3
0
1
142,491
3
W
Anhur
9,547
1,061
43
5
1
141,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role