Player Matchup

Awilix
Awilix
FaZe Quasi6829
Awilix
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 47L
1,424 Elo+
Solo
Artemis
Artemis
RatedRImpact
Artemis
Level 68
God Stats
14W - 11L
1,898 SR
Queue Stats
49W - 47L
1,458 Elo+
Solo
Nike
Nike
corleone69590
Nike
Level 89
God Stats
22W - 18L
1,655 SR
Queue Stats
397W - 390L
1,453 Elo+
Solo
Olorun
Olorun
lil_diamond4
Olorun
Level 57
God Stats
1W - 1L
1,282 SR
Queue Stats
97W - 73L
1,473 Elo+
Solo
Ymir
Ymir
twitchPiruGamer
Ymir
Level 80
God Stats
112W - 123L
1,403 SR
Queue Stats
638W - 724L
1,405 Elo+
Solo
Team Averages
Level 73
1,548 SR
1,443 Elo+

VS

Team Averages
Level 56
1,446 SR
1,353 Elo+
Fenrir
Fenrir
Makar-R161ND
Fenrir
Level 68
God Stats
17W - 23L
1,363 SR
Queue Stats
433W - 464L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Radchet07
Kukulkan
Level 24
God Stats
1W - 5L
1,222 SR
Queue Stats
10W - 16L
1,205 Elo+
Party 1
Izanami
Izanami
Roz_poirot
Izanami
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,183 Elo+
Party 1
Bellona
Bellona
ShaqsterDaLegend
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Osiris
Osiris
Z3RO_elefantino
Osiris
Level 63
God Stats
2W - 2L
1,643 SR
Queue Stats
84W - 101L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,583
583
4,301
9,378
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
RatedRImpact
Artemis
11
2 / 2 / 3
6,610
508
6,103
7,095
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 1
7,035
541
1,247
6,677
5,385
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
12
1 / 0 / 4
7,627
587
1,554
3,685
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 1
6,772
521
1,547
6,523
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 2 / 0
6,668
513
4,093
7,723
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Radchet07
Kukulkan
11
0 / 1 / 0
5,774
444
2,350
3,694
1,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Roz_poirot
Izanami
9
0 / 1 / 2
5,481
422
3,490
5,974
1,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
3,876
298
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 0
5,420
417
3,479
7,546
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
3
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Fenrir
1
2
0
0.5
L
Kukulkan
Radchet07
Kukulkan
0
1
0
0
W
Artemis
RatedRImpact
Artemis
2
2
3
1.75
L
Izanami
Roz_poirot
Izanami
0
1
2
1
L
0
0
0
0
L
2
3
0
0.67
W
0
0
1
0.5
W
Olorun
1
0
4
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,752
Damage
13,412
33,358
Taken
24,937
15,512
Mitigated
9,376
13,179
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,301
928
193
3,666
9,378
2,872
70
1,111
8,243
0
46,049
L
Fenrir
4,093
1,022
0
2,671
7,723
2,695
0
132
7,591
0
35,104
L
Kukulkan
Radchet07
Kukulkan
2,350
90
0
659
3,694
1,146
0
756
2,938
31,541
0
W
Artemis
RatedRImpact
Artemis
6,103
2,638
171
2,631
7,095
2,144
630
376
6,599
0
40,005
L
Izanami
Roz_poirot
Izanami
3,490
2,195
0
3,134
5,974
1,303
0
997
4,977
0
30,140
L
0
0
0
0
0
0
0
0
0
0
0
L
3,479
1,017
112
769
7,546
4,232
0
1,216
6,330
0
16,313
W
1,247
358
189
1,867
6,677
5,385
379
0
6,646
0
35,805
W
Olorun
1,554
122
654
1,759
3,685
1,419
582
813
2,872
39,319
0
W
1,547
89
21
2,028
6,523
3,692
141
50
6,249
19,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
27,219
367
Minions Killed
224
0
Camps Cleared
0
1,237,134
Distance Traveled
965,174
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,583
583
87
7
0
310,360
1
L
Fenrir
6,668
513
78
6
0
269,922
0
L
Kukulkan
5,774
444
62
5
0
251,636
3
W
Artemis
6,610
508
68
5
0
237,403
0
L
Izanami
5,481
422
53
4
0
231,791
4
L
Bellona
3,876
298
0
0
0
13,849
0
L
Osiris
5,420
417
31
2
0
197,976
0
W
Nike
7,035
541
88
7
0
200,101
1
W
Olorun
7,627
587
76
6
0
229,175
0
W
Ymir
6,772
521
48
4
0
260,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role