Player Matchup

Set
Set
AaronCK02
Set
Level 26
God Stats
0W - 2L
1,261 SR
Queue Stats
43W - 42L
1,631 Elo+
Party 2
Sol
Sol
C4V4NM4NSNTNL
Sol
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 253L
1,587 Elo+
Party 2
He Bo
He Bo
JamesG546
He Bo
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
117W - 110L
1,538 Elo+
Party 2
King Arthur
King Arthur
KevinHarten
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
popivitch01
Hercules
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 205L
1,430 Elo+
Solo
Team Averages
Level 50
1,497 SR
1,537 Elo+

VS

Team Averages
Level 84
1,607 SR
1,484 Elo+
Horus
Horus
El-Looping
Horus
Level 120
God Stats
9W - 9L
1,540 SR
Queue Stats
196W - 201L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
S7wip4S
Kukulkan
Level 30
God Stats
14W - 13L
1,622 SR
Queue Stats
96W - 105L
1,469 Elo+
Party 1
Neith
Neith
Xx_KaRoL1nE_xX
Neith
Level 107
God Stats
57W - 57L
1,530 SR
Queue Stats
95W - 117L
1,452 Elo+
Party 1
King Arthur
King Arthur
bumscratcher3516
King Arthur
Level 123
God Stats
17W - 19L
1,649 SR
Queue Stats
77W - 97L
1,493 Elo+
Party 3
Fenrir
Fenrir
scrummy_sephton
Fenrir
Level 40
God Stats
3W - 2L
1,692 SR
Queue Stats
65W - 78L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
10,033
502
6,205
17,292
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 4 / 4
11,821
591
21,684
21,252
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
JamesG546
He Bo
16
8 / 5 / 1
10,942
547
12,181
9,973
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
KevinHarten
King Arthur
15
0 / 9 / 0
8,901
445
1,230
12,826
9,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
popivitch01
Hercules
13
1 / 5 / 10
9,216
461
6,461
21,653
25,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 4 / 9
8,799
440
7,026
17,236
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
S7wip4S
Kukulkan
15
3 / 6 / 8
9,973
499
7,405
12,966
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 3 / 5
9,215
461
8,467
11,598
3,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
bumscratcher3516
King Arthur
20
20 / 1 / 4
14,566
728
24,384
13,707
12,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 9
10,173
509
8,631
13,401
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
18
Kills
29
30
Deaths
18
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
8
4
4
2.5
W
Horus
1
4
9
1.38
L
He Bo
JamesG546
He Bo
8
5
1
1.7
L
King Arthur
KevinHarten
King Arthur
0
9
0
0
W
Kukulkan
S7wip4S
Kukulkan
3
6
8
1.17
W
0
3
5
0.83
W
King Arthur
bumscratcher3516
King Arthur
20
1
4
22
L
Hercules
popivitch01
Hercules
1
5
10
1.2
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,761
Damage
55,913
82,996
Taken
68,908
51,683
Mitigated
38,195
26,398
Healing
21,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,205
1,599
0
5,254
17,292
6,475
0
2,485
14,807
0
76,477
L
21,684
8,782
0
11,743
21,252
7,447
0
1,920
19,332
113,092
1,802
W
Horus
7,026
3,071
2,443
4,841
17,236
13,489
155
8,261
8,975
0
23,234
L
He Bo
JamesG546
He Bo
12,181
552
0
1,730
9,973
3,320
87
2,428
7,545
60,325
0
L
King Arthur
KevinHarten
King Arthur
1,230
279
0
770
12,826
9,188
475
908
11,918
0
38,352
W
Kukulkan
S7wip4S
Kukulkan
7,405
1,117
446
2,833
12,966
3,891
0
7,165
5,801
59,990
0
W
8,467
4,285
396
4,201
11,598
3,741
1,541
6,059
5,539
0
68,288
W
King Arthur
bumscratcher3516
King Arthur
24,384
4,351
0
1,561
13,707
12,041
156
4,765
8,942
15,211
92,068
L
Hercules
popivitch01
Hercules
6,461
963
331
6,570
21,653
25,253
42
2,438
19,215
267
21,906
W
8,631
1,619
433
4,536
13,401
5,033
83
7,535
5,866
0
43,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,913
Gold Earned
52,726
506
Minions Killed
535
0
Camps Cleared
0
1,655,863
Distance Traveled
1,954,658
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,033
502
125
6
0
357,946
7
L
Sol
11,821
591
181
9
0
333,643
2
W
Horus
8,799
440
30
2
0
380,947
8
L
He Bo
10,942
547
107
5
0
301,289
1
L
King Arthur
8,901
445
70
4
0
317,501
2
W
Kukulkan
9,973
499
124
6
0
366,248
6
W
Neith
9,215
461
122
6
0
376,298
7
W
King Arthur
14,566
728
192
10
0
403,026
3
L
Hercules
9,216
461
23
1
0
345,484
4
W
Fenrir
10,173
509
67
3
0
428,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role