Player Matchup

Cernunnos
Cernunnos
Gold III
AzteckIking
Cernunnos
Gold III
Level 128
God Stats
4W - 7L
1,913 SR
Queue Stats
191W - 189L
1,736 MMR
Party 2
Olorun
Olorun
Gold IV
JormungandrsDad
Olorun
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,726 MMR
Party 1
Arachne
Arachne
Gold IV
Turboclicker
Arachne
Gold IV
Level 128
God Stats
5W - 3L
1,943 SR
Queue Stats
36W - 34L
1,726 MMR
Party 1
Atlas
Atlas
Gold II
aleXxgamer777
Atlas
Gold II
Level 154
God Stats
12W - 12L
1,764 SR
Queue Stats
173W - 170L
1,736 MMR
Party 2
Ravana
Ravana
Gold III
lm Saucing
Ravana
Gold III
Level 122
God Stats
0W - 3L
1,529 SR
Queue Stats
136W - 138L
1,725 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,730 SR
1,730 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 113
1,654 SR
1,739 MMR
Geb
Geb
Silver I
Empiffrer
Geb
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,648 MMR
Party 4
Chaac
Chaac
Platinum IV
GankMagnet
Chaac
Platinum IV
Level 157
God Stats
2W - 5L
1,430 SR
Queue Stats
378W - 360L
1,783 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum III
JungleFodder
Morgan Le Fay
Platinum III
Level 105
God Stats
21W - 25L
1,880 SR
Queue Stats
560W - 548L
1,783 MMR
Party 3
Achilles
Achilles
Gold III
Melioooo
Achilles
Gold III
Level 53
God Stats
15W - 1L
1,886 SR
Queue Stats
134W - 59L
1,781 MMR
Party 4
Anhur
Anhur
Platinum V
amanciac
Anhur
Platinum V
Level 102
God Stats
7W - 9L
1,574 SR
Queue Stats
695W - 700L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AzteckIking
Cernunnos
16
1 / 2 / 3
9,574
563
12,713
11,305
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 0
9,258
545
1,079
9,642
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Turboclicker
Arachne
14
1 / 6 / 0
8,091
476
2,702
16,918
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 2
8,438
496
6,426
16,959
13,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
lm Saucing
Ravana
16
0 / 3 / 0
8,838
520
8,113
14,158
10,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ArtioKaliThoth

VS

Bans
CliodhnaTiamatLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
9,082
534
5,389
9,860
9,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
16
4 / 0 / 3
10,189
599
9,829
13,333
13,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
JungleFodder
Morgan Le Fay
18
3 / 0 / 6
10,338
608
8,443
4,431
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Melioooo
Achilles
19
7 / 0 / 7
10,990
646
16,656
16,330
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
amanciac
Anhur
15
1 / 3 / 4
9,006
530
6,951
11,584
3,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AzteckIking
Cernunnos
1
2
3
1.25
W
1
1
7
4.5
W
Chaac
4
0
3
5.5
L
0
3
0
0
W
Morgan Le Fay
JungleFodder
Morgan Le Fay
3
0
6
6
W
Achilles
Melioooo
Achilles
7
0
7
10.5
L
Arachne
Turboclicker
Arachne
1
6
0
0.17
L
2
2
2
1.5
W
Anhur
amanciac
Anhur
1
3
4
1
L
Ravana
lm Saucing
Ravana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
47,268
68,982
Taken
55,538
34,620
Mitigated
36,034
22,036
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AzteckIking
Cernunnos
12,713
5,257
0
4,291
11,305
3,129
202
2,893
8,388
0
98,212
W
5,389
884
585
2,438
9,860
9,391
45
1,663
8,197
27,406
0
W
Chaac
9,829
2,343
34
5,502
13,333
13,777
584
88
12,779
4,126
54,158
L
1,079
299
150
3,543
9,642
2,746
0
4,551
4,811
74,563
0
W
Morgan Le Fay
JungleFodder
Morgan Le Fay
8,443
532
291
1,089
4,431
2,024
459
1,033
3,398
78,221
0
W
Achilles
Melioooo
Achilles
16,656
6,302
0
3,693
16,330
7,753
778
1,251
15,079
0
102,666
L
Arachne
Turboclicker
Arachne
2,702
1,583
0
4,888
16,918
4,812
0
2,758
14,096
0
58,800
L
6,426
1,914
1,647
2,532
16,959
13,192
0
3,154
13,697
27,722
9,965
W
Anhur
amanciac
Anhur
6,951
3,349
0
1,250
11,584
3,089
1,320
2,566
9,018
0
58,480
L
Ravana
lm Saucing
Ravana
8,113
2,521
0
4,985
14,158
10,741
0
741
13,417
0
56,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
49,605
588
Minions Killed
591
0
Camps Cleared
0
1,610,005
Distance Traveled
1,814,868
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,574
563
172
10
0
295,877
7
W
Geb
9,082
534
33
2
0
374,976
0
W
Chaac
10,189
599
123
7
0
381,078
4
L
Olorun
9,258
545
154
9
0
306,453
2
W
Morgan Le Fay
10,338
608
165
10
0
356,186
5
W
Achilles
10,990
646
149
9
0
415,911
1
L
Arachne
8,091
476
91
5
0
349,011
2
L
Atlas
8,438
496
54
3
0
348,217
3
W
Anhur
9,006
530
121
7
0
286,717
7
L
Ravana
8,838
520
117
7
0
310,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role