Player Matchup

Janus
Janus
Bronze IV
 
Janus
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
InazumaRaiyu
Chiron
Silver V
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,198 MMR
Solo
Ganesha
Ganesha
Bronze IV
JR011
Ganesha
Bronze IV
Level 145
God Stats
0W - 2L
1,411 SR
Queue Stats
33W - 40L
1,222 MMR
Solo
He Bo
He Bo
Silver II
LaborEdMiliband
He Bo
Silver II
Level 114
God Stats
3W - 6L
1,500 SR
Queue Stats
190W - 191L
1,228 MMR
Party 1
Chaac
Chaac
Silver III
UKIPNigelFarage
Chaac
Silver III
Level 105
God Stats
1W - 2L
1,827 SR
Queue Stats
81W - 87L
1,182 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,548 SR
1,266 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,425 SR
1,259 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
C4ctusPie2
King Arthur
Silver I
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
476W - 494L
1,207 MMR
Solo
Cabrakan
Cabrakan
Gold IV
IIINVENVIBLEE
Cabrakan
Gold IV
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
426W - 431L
1,172 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
SuperGnida
Baron Samedi
Silver II
Level 49
God Stats
11W - 14L
1,124 SR
Queue Stats
118W - 117L
1,197 MMR
Solo
Hachiman
Hachiman
Silver IV
superpompel
Hachiman
Silver IV
Level 126
God Stats
10W - 9L
1,500 SR
Queue Stats
505W - 515L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 1
7,868
437
6,040
8,328
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
11
3 / 5 / 0
7,694
427
7,775
10,748
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
JR011
Ganesha
11
0 / 4 / 5
7,486
416
5,617
14,247
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 8 / 1
8,508
473
9,902
15,626
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 3
8,668
482
10,452
15,815
13,113
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AgniAthenaAtlasMulan

VS

Bans
CliodhnaOsirisBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 1 / 12
10,422
579
8,331
7,732
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
C4ctusPie2
King Arthur
16
3 / 5 / 6
10,130
563
9,368
16,031
9,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
IIINVENVIBLEE
Cabrakan
16
4 / 2 / 7
10,060
559
6,701
16,577
9,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
SuperGnida
Baron Samedi
14
2 / 0 / 16
9,979
554
7,606
15,130
15,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
superpompel
Hachiman
19
13 / 0 / 1
12,316
684
15,424
11,939
5,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
8
Kills
26
26
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
Poseidon
 
Poseidon
4
1
12
10
W
King Arthur
C4ctusPie2
King Arthur
3
5
6
1.2
W
Cabrakan
IIINVENVIBLEE
Cabrakan
4
2
7
3.75
L
Chiron
3
5
0
0.6
L
Ganesha
JR011
Ganesha
0
4
5
0.63
L
3
8
1
0.44
W
Baron Samedi
SuperGnida
Baron Samedi
2
0
16
10
L
2
5
3
0.7
W
Hachiman
superpompel
Hachiman
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
47,430
64,764
Taken
67,409
34,437
Mitigated
43,267
16,052
Healing
29,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,040
156
0
645
8,328
2,358
0
4,247
3,999
53,918
0
W
Poseidon
 
Poseidon
8,331
696
99
2,180
7,732
2,787
916
3,377
4,355
60,512
2,570
W
King Arthur
C4ctusPie2
King Arthur
9,368
1,511
0
5,393
16,031
9,882
598
4,218
11,813
0
55,404
W
Cabrakan
IIINVENVIBLEE
Cabrakan
6,701
862
0
7,367
16,577
9,844
64
6,629
9,606
64,749
0
L
Chiron
7,775
1,973
701
3,063
10,748
2,378
0
3,046
7,700
0
42,355
L
Ganesha
JR011
Ganesha
5,617
266
142
3,409
14,247
11,913
0
4,958
8,827
26,588
0
L
9,902
228
0
3,354
15,626
4,675
0
5,032
10,424
57,194
0
W
Baron Samedi
SuperGnida
Baron Samedi
7,606
867
2,882
4,864
15,130
15,749
425
5,665
8,707
22,989
3,088
L
10,452
1,459
0
4,738
15,815
13,113
0
3,466
12,214
45
56,742
W
Hachiman
superpompel
Hachiman
15,424
8,883
0
7,146
11,939
5,005
4,472
2,016
9,923
0
108,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,224
Gold Earned
52,907
419
Minions Killed
538
0
Camps Cleared
0
1,606,202
Distance Traveled
1,752,415
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,868
437
112
6
0
351,179
11
W
Poseidon
10,422
579
130
7
0
392,057
6
W
King Arthur
10,130
563
109
6
0
326,485
5
W
Cabrakan
10,060
559
98
5
0
347,160
4
L
Chiron
7,694
427
84
5
0
323,915
3
L
Ganesha
7,486
416
7
0
0
329,301
2
L
He Bo
8,508
473
104
6
0
316,513
2
W
Baron Samedi
9,979
554
38
2
0
328,962
4
L
Chaac
8,668
482
112
6
0
285,294
4
W
Hachiman
12,316
684
163
9
0
357,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role