Player Matchup

Ah Puch
Ah Puch
Donny Wasabi
Ah Puch
Level 107
God Stats
19W - 11L
1,686 SR
Queue Stats
90W - 78L
1,554 Elo+
Party 2
Bellona
Bellona
Gmorfin
Bellona
Level 137
God Stats
4W - 1L
1,849 SR
Queue Stats
20W - 26L
1,520 Elo+
Solo
Chaac
Chaac
RollingBlitzed
Chaac
Level 125
God Stats
1W - 1L
1,484 SR
Queue Stats
71W - 58L
1,630 Elo+
Party 3
Cupid
Cupid
TDSFNM
Cupid
Level 114
God Stats
1W - 1L
1,334 SR
Queue Stats
84W - 69L
1,592 Elo+
Party 2
Cliodhna
Cliodhna
oSav23
Cliodhna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,542 Elo+
Party 3
Team Averages
Level 121
1,571 SR
1,567 Elo+

VS

Team Averages
Level 96
1,581 SR
1,592 Elo+
Cerberus
Cerberus
BabyRoachy3796
Cerberus
Level 42
God Stats
5W - 3L
1,830 SR
Queue Stats
82W - 42L
1,805 Elo+
Party 1
Scylla
Scylla
GoldenSchnoz
Scylla
Level 85
God Stats
1W - 2L
1,685 SR
Queue Stats
169W - 197L
1,491 Elo+
Party 1
Charybdis
Charybdis
HaloMaster117
Charybdis
Level 141
God Stats
22W - 24L
1,603 SR
Queue Stats
373W - 395L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
SteelKestrel655
Gilgamesh
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 14L
1,536 Elo+
Party 1
Loki
Loki
assassins_rule61
Loki
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 239L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Donny Wasabi
Ah Puch
16
8 / 1 / 9
11,089
616
14,762
8,766
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Gmorfin
Bellona
17
9 / 2 / 3
11,377
632
9,903
8,379
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 4 / 8
10,111
562
8,581
17,300
19,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cupid
TDSFNM
Cupid
18
8 / 2 / 1
11,348
630
9,605
11,404
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
oSav23
Cliodhna
18
6 / 2 / 9
11,553
642
11,708
15,366
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 4 / 1
8,440
469
6,392
17,269
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
11
0 / 9 / 2
6,961
387
3,179
9,311
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
HaloMaster117
Charybdis
14
3 / 8 / 2
9,515
529
11,441
15,210
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SteelKestrel655
Gilgamesh
14
2 / 8 / 4
9,227
513
8,521
15,693
10,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 6 / 2
9,147
508
5,353
13,663
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
35
Kills
11
11
Deaths
35
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
1
0.63
W
Ah Puch
Donny Wasabi
Ah Puch
8
1
9
12.5
W
Bellona
Gmorfin
Bellona
9
2
3
5.25
L
Scylla
0
9
2
0.11
L
Charybdis
HaloMaster117
Charybdis
3
8
2
0.5
W
4
4
8
2
L
Gilgamesh
SteelKestrel655
Gilgamesh
2
8
4
0.5
W
Cupid
TDSFNM
Cupid
8
2
1
4.25
L
4
6
2
0.83
W
Cliodhna
oSav23
Cliodhna
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,559
Damage
34,886
61,215
Taken
71,146
39,668
Mitigated
32,567
20,702
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,392
468
99
3,330
17,269
12,838
0
2,763
14,338
23,251
0
W
Ah Puch
Donny Wasabi
Ah Puch
14,762
663
0
2,945
8,766
3,380
1,019
2,699
6,067
65,003
0
W
Bellona
Gmorfin
Bellona
9,903
2,928
0
2,484
8,379
7,581
3,252
183
8,196
0
59,452
L
Scylla
3,179
304
0
360
9,311
2,292
0
4,776
4,232
24,112
0
L
Charybdis
HaloMaster117
Charybdis
11,441
5,573
0
2,492
15,210
2,756
1,004
669
14,518
0
55,928
W
8,581
1,432
17
3,221
17,300
19,280
692
2,093
15,051
0
33,084
L
Gilgamesh
SteelKestrel655
Gilgamesh
8,521
2,526
345
2,419
15,693
10,978
0
2,434
13,160
0
40,937
W
Cupid
TDSFNM
Cupid
9,605
6,257
397
6,402
11,404
3,891
4,028
470
10,934
0
70,803
L
5,353
580
0
1,484
13,663
3,703
0
3,349
10,136
0
57,540
W
Cliodhna
oSav23
Cliodhna
11,708
1,452
0
5,236
15,366
5,536
610
4,126
11,126
0
90,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,478
Gold Earned
43,290
562
Minions Killed
365
0
Camps Cleared
0
1,761,326
Distance Traveled
1,564,616
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,440
469
29
2
0
323,215
1
W
Ah Puch
11,089
616
110
6
0
343,668
1
W
Bellona
11,377
632
115
6
0
332,415
1
L
Scylla
6,961
387
64
4
0
268,458
1
L
Charybdis
9,515
529
103
6
0
282,140
1
W
Chaac
10,111
562
43
2
0
352,065
2
L
Gilgamesh
9,227
513
78
4
0
322,289
0
W
Cupid
11,348
630
148
8
0
342,839
7
L
Loki
9,147
508
91
5
0
368,514
1
W
Cliodhna
11,553
642
146
8
0
390,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role