Player Matchup

Discordia
Discordia
 
Discordia
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AesirsGhost
Apollo
Level 133
God Stats
2W - 1L
1,497 SR
Queue Stats
16W - 10L
1,220 Elo+
Solo
Geb
Geb
ESMILLAMO
Geb
Level 81
God Stats
8W - 5L
1,634 SR
Queue Stats
24W - 21L
1,571 Elo+
Solo
Mulan
Mulan
Xen420
Mulan
Level 150
God Stats
64W - 73L
1,499 SR
Queue Stats
660W - 658L
1,543 Elo+
Solo
Thanatos
Thanatos
xXxKaijuSlayer
Thanatos
Level 142
God Stats
2W - 0L
1,735 SR
Queue Stats
4W - 7L
1,404 Elo+
Solo
Team Averages
Level 116
1,573 SR
1,448 Elo+

VS

Team Averages
Level 113
1,516 SR
1,616 Elo+
Discordia
Discordia
ChiraDk
Discordia
Level 109
God Stats
6W - 11L
1,500 SR
Queue Stats
342W - 384L
1,539 Elo+
Solo
Cthulhu
Cthulhu
LuckyKingMO
Cthulhu
Level 136
God Stats
92W - 72L
1,537 SR
Queue Stats
603W - 601L
1,700 Elo+
Solo
Hou Yi
Hou Yi
OneLoveOneSoul
Hou Yi
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 85L
1,592 Elo+
Solo
Ne Zha
Ne Zha
Taco1ord
Ne Zha
Level 74
God Stats
17W - 17L
1,500 SR
Queue Stats
435W - 461L
1,683 Elo+
Solo
Horus
Horus
vahnzizka
Horus
Level 129
God Stats
8W - 12L
1,545 SR
Queue Stats
614W - 598L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 1 / 5
9,513
529
7,979
5,647
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
2 / 2 / 6
11,163
620
9,488
10,025
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 10
9,354
520
7,733
11,874
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Xen420
Mulan
17
6 / 2 / 4
10,719
596
9,131
16,322
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
17
7 / 3 / 3
10,461
581
10,586
15,185
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChiraDk
Discordia
13
0 / 4 / 1
7,809
434
6,190
9,484
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
LuckyKingMO
Cthulhu
16
4 / 3 / 2
9,743
541
14,644
13,647
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 0
8,581
477
7,508
11,462
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Taco1ord
Ne Zha
15
3 / 4 / 1
9,055
503
5,263
14,662
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
vahnzizka
Horus
12
0 / 4 / 2
7,520
418
4,540
14,798
13,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
8
8
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
5
4.5
W
Apollo
2
2
6
2.5
L
Discordia
ChiraDk
Discordia
0
4
1
0.13
W
1
0
10
6
L
Cthulhu
LuckyKingMO
Cthulhu
4
3
2
1.67
L
1
3
0
0.33
L
Ne Zha
Taco1ord
Ne Zha
3
4
1
0.88
W
Mulan
Xen420
Mulan
6
2
4
4
L
Horus
vahnzizka
Horus
0
4
2
0.25
W
Thanatos
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
38,145
59,053
Taken
64,053
32,643
Mitigated
33,350
29,606
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,979
440
0
1,368
5,647
1,713
306
2,746
2,858
61,797
0
W
Apollo
9,488
6,569
0
4,891
10,025
2,972
3,020
1,227
8,762
0
100,156
L
Discordia
ChiraDk
Discordia
6,190
649
0
953
9,484
2,453
0
3,671
5,767
60,443
0
W
7,733
652
333
3,793
11,874
11,134
58
3,554
8,320
25,126
0
L
Cthulhu
LuckyKingMO
Cthulhu
14,644
1,023
438
4,047
13,647
9,289
0
3,187
10,069
60,044
0
L
7,508
4,098
0
3,906
11,462
3,105
0
981
10,372
0
65,003
L
Ne Zha
Taco1ord
Ne Zha
5,263
1,511
0
5,890
14,662
5,135
0
2,309
12,211
0
59,337
W
Mulan
Xen420
Mulan
9,131
750
0
5,193
16,322
11,355
0
7,967
7,754
0
56,551
L
Horus
vahnzizka
Horus
4,540
1,781
755
3,625
14,798
13,368
0
5,432
9,209
0
22,541
W
Thanatos
10,586
1,409
0
14,028
15,185
5,469
0
4,407
10,525
0
68,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,210
Gold Earned
42,708
544
Minions Killed
479
0
Camps Cleared
0
1,710,043
Distance Traveled
1,657,445
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,513
529
134
7
0
343,475
11
W
Apollo
11,163
620
192
11
0
329,912
5
L
Discordia
7,809
434
109
6
0
316,237
5
W
Geb
9,354
520
21
1
0
377,882
8
L
Cthulhu
9,743
541
116
6
0
387,906
6
L
Hou Yi
8,581
477
111
6
0
306,068
9
L
Ne Zha
9,055
503
114
6
0
327,313
3
W
Mulan
10,719
596
111
6
0
298,419
6
L
Horus
7,520
418
29
2
0
319,921
5
W
Thanatos
10,461
581
86
5
0
360,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role