Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Magento88
Cthulhu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 110L
1,527 Elo+
Solo
Chaac
Chaac
PortalKid
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,622 Elo+
Solo
Nox
Nox
rsrsrsrsrs
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,424 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,515 Elo+

VS

Team Averages
Level 126
1,500 SR
1,521 Elo+
Sun Wukong
Sun Wukong
Miloserdiе
Sun Wukong
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
181W - 165L
1,504 Elo+
Party 2
Persephone
Persephone
OjolocoBuddy
Persephone
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 53L
1,757 Elo+
Party 1
Hachiman
Hachiman
Ruiner2012
Hachiman
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 184L
1,534 Elo+
Party 2
Merlin
Merlin
SopaDDeVeneno
Merlin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,363 Elo+
Party 1
Fenrir
Fenrir
jollydancer
Fenrir
Level 60
God Stats
3W - 6L
1,500 SR
Queue Stats
171W - 204L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 3 / 3
6,849
856
6,385
16,877
10,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
 
Hera
6
0 / 1 / 0
5,302
663
1,257
1,138
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Magento88
Cthulhu
13
2 / 3 / 4
7,192
899
6,231
10,512
10,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
PortalKid
Chaac
12
1 / 3 / 4
6,592
824
5,645
13,963
14,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 3
7,771
971
6,886
7,615
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Miloserdiе
Sun Wukong
14
0 / 2 / 8
7,366
921
4,718
7,588
6,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Persephone
OjolocoBuddy
Persephone
15
3 / 1 / 9
8,544
1,068
8,852
7,145
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Ruiner2012
Hachiman
14
4 / 2 / 6
8,058
1,007
10,573
6,639
2,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 7
7,975
997
11,225
5,800
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
3 / 1 / 6
7,180
898
3,812
5,631
2,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
8
Kills
13
13
Deaths
8
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
3
3
0.83
L
Hera
 
Hera
0
1
0
0
L
Cthulhu
Magento88
Cthulhu
2
3
4
1.33
W
Sun Wukong
Miloserdiе
Sun Wukong
0
2
8
2
W
Persephone
OjolocoBuddy
Persephone
3
1
9
7.5
L
Chaac
PortalKid
Chaac
1
3
4
1
W
Hachiman
Ruiner2012
Hachiman
4
2
6
3.5
W
3
2
7
3.25
W
Fenrir
3
1
6
6
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
39,180
50,105
Taken
32,803
38,635
Mitigated
20,413
16,405
Healing
15,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,385
1,606
0
5,653
16,877
10,238
0
7,500
9,377
0
11,137
L
Hera
 
Hera
1,257
265
205
184
1,138
448
18
353
785
3,773
0
L
Cthulhu
Magento88
Cthulhu
6,231
173
860
1,726
10,512
10,343
0
4,612
5,900
12,247
0
W
Sun Wukong
Miloserdiе
Sun Wukong
4,718
495
2,226
1,898
7,588
6,906
94
2,814
4,665
0
13,056
W
Persephone
OjolocoBuddy
Persephone
8,852
1,285
496
2,821
7,145
5,170
389
3,252
3,727
22,160
0
L
Chaac
PortalKid
Chaac
5,645
658
327
4,453
13,963
14,007
0
4,415
9,548
0
9,708
W
Hachiman
Ruiner2012
Hachiman
10,573
4,831
168
1,711
6,639
2,822
1,078
3,152
3,303
0
16,694
W
11,225
230
2,470
1,993
5,800
2,915
380
2,222
3,481
22,902
0
W
Fenrir
3,812
1,291
550
853
5,631
2,600
1,306
2,933
2,698
0
4,404
L
6,886
173
1,528
1,469
7,615
3,599
0
3,197
4,418
22,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,706
Gold Earned
39,123
90
Minions Killed
84
0
Camps Cleared
0
702,096
Distance Traveled
857,837
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,849
856
15
2
0
171,574
0
L
Hera
5,302
663
5
1
0
33,977
0
L
Cthulhu
7,192
899
12
2
0
165,826
0
W
Sun Wukong
7,366
921
21
3
0
181,876
0
W
Persephone
8,544
1,068
21
3
0
170,744
0
L
Chaac
6,592
824
11
1
0
175,597
4
W
Hachiman
8,058
1,007
13
2
0
145,635
1
W
Merlin
7,975
997
25
3
0
175,403
0
W
Fenrir
7,180
898
4
1
0
184,179
0
L
Nox
7,771
971
47
6
0
155,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role