Player Matchup

Ymir
Ymir
Ace_Arsham
Ymir
Level 47
God Stats
17W - 20L
1,289 SR
Queue Stats
32W - 56L
1,208 Elo+
Party 3
Mercury
Mercury
Piperogm48
Mercury
Level 43
God Stats
2W - 2L
1,474 SR
Queue Stats
13W - 28L
1,319 Elo+
Party 2
Mulan
Mulan
Powermaxx390
Mulan
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 117L
1,442 Elo+
Party 2
Merlin
Merlin
STR_AMIRALI
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,022 Elo+
Party 3
Janus
Janus
the_fran_2017
Janus
Level 104
God Stats
5W - 4L
1,440 SR
Queue Stats
96W - 105L
1,472 Elo+
Party 2
Team Averages
Level 62
1,441 SR
1,293 Elo+

VS

Team Averages
Level 75
1,516 SR
1,419 Elo+
Thanatos
Thanatos
Cay9ne
Thanatos
Level 28
God Stats
12W - 11L
1,613 SR
Queue Stats
82W - 84L
1,512 Elo+
Party 4
Zeus
Zeus
FlawLess Pitou
Zeus
Level 127
God Stats
4W - 7L
1,517 SR
Queue Stats
52W - 76L
1,213 Elo+
Solo
Izanami
Izanami
Thundergod1337
Izanami
Level 76
God Stats
19W - 19L
1,588 SR
Queue Stats
234W - 239L
1,471 Elo+
Party 4
Cerberus
Cerberus
gohst_Flip
Cerberus
Level 16
God Stats
4W - 7L
1,362 SR
Queue Stats
196W - 234L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ibrakadabra97261
Tsukuyomi
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
110W - 125L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,550
409
3,573
15,901
10,100
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Piperogm48
Mercury
8
0 / 11 / 0
5,610
351
2,220
11,475
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 12 / 0
5,639
352
5,333
15,650
9,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
1 / 8 / 0
6,467
404
2,709
8,630
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

3
0 / 1 / 0
4,717
295
0
763
171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cay9ne
Thanatos
14
5 / 0 / 10
9,138
571
6,290
7,981
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 0 / 9
9,763
610
13,234
5,804
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 3
9,909
619
4,066
4,345
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
gohst_Flip
Cerberus
13
2 / 1 / 6
8,348
522
2,332
10,777
10,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
17
9 / 1 / 8
10,715
670
13,000
11,404
6,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
70
1
Kills
34
36
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Thanatos
Cay9ne
Thanatos
5
0
10
10
W
9
0
9
13.5
L
Mercury
Piperogm48
Mercury
0
11
0
0
L
0
12
0
0
L
Merlin
1
8
0
0.13
W
9
0
3
10.5
W
Cerberus
gohst_Flip
Cerberus
2
1
6
5
W
Tsukuyomi
9
1
8
13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
38,922
52,419
Taken
40,311
24,338
Mitigated
24,109
3,078
Healing
19,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,573
657
973
982
15,901
10,100
335
3,547
12,155
19,146
0
W
Thanatos
Cay9ne
Thanatos
6,290
2,844
0
8,111
7,981
3,602
0
419
7,470
0
52,463
W
13,234
1,263
39
2,317
5,804
2,172
778
1,113
4,602
48,992
0
L
Mercury
Piperogm48
Mercury
2,220
1,278
0
0
11,475
2,341
0
3,307
7,706
0
19,112
L
5,333
1,314
0
1,004
15,650
9,629
62
5,554
9,388
0
17,788
L
Merlin
2,709
294
0
109
8,630
2,097
750
1,975
6,511
17,318
0
W
4,066
2,505
0
2,259
4,345
1,601
2,327
960
3,385
0
70,566
W
Cerberus
gohst_Flip
Cerberus
2,332
178
0
971
10,777
10,461
835
659
10,085
20,574
0
W
Tsukuyomi
13,000
3,866
0
5,656
11,404
6,273
4,808
3,131
8,108
0
64,005
L
0
0
0
10
763
171
145
445
236
3,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
47,873
132
Minions Killed
493
0
Camps Cleared
0
1,014,779
Distance Traveled
1,563,989
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,550
409
24
2
0
276,815
3
W
Thanatos
9,138
571
86
5
0
335,604
0
W
Zeus
9,763
610
87
5
0
280,765
0
L
Mercury
5,610
351
38
2
0
277,542
0
L
Mulan
5,639
352
36
2
0
222,612
6
L
Merlin
6,467
404
29
2
0
204,126
0
W
Izanami
9,909
619
150
9
0
299,748
1
W
Cerberus
8,348
522
37
2
0
309,327
0
W
Tsukuyomi
10,715
670
133
8
0
338,545
2
L
Janus
4,717
295
5
0
0
33,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role