Player Matchup

Khepri
Khepri
CrisE5
Khepri
Level 108
God Stats
2W - 2L
1,784 SR
Queue Stats
8W - 16L
1,413 Elo+
Solo
Sol
Sol
Kaiphax
Sol
Level 103
God Stats
11W - 16L
1,500 SR
Queue Stats
19W - 26L
1,757 Elo+
Solo
Nemesis
Nemesis
Moladron2003
Nemesis
Level 107
God Stats
1W - 3L
1,193 SR
Queue Stats
41W - 38L
1,492 Elo+
Solo
Neith
Neith
N0ls
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
痴心s丶
Nu Wa
Level 14
God Stats
21W - 19L
1,434 SR
Queue Stats
27W - 27L
1,394 Elo+
Solo
Team Averages
Level 67
1,482 SR
1,511 Elo+

VS

Team Averages
Level 65
1,449 SR
1,389 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dancing_Incubus
Da Ji
Level 26
God Stats
5W - 9L
1,504 SR
Queue Stats
25W - 30L
1,542 Elo+
Solo
Olorun
Olorun
chernov_dm
Olorun
Level 25
God Stats
3W - 7L
1,384 SR
Queue Stats
72W - 119L
1,239 Elo+
Solo
Kukulkan
Kukulkan
vOiCeOfReAsOn_
Kukulkan
Level 143
God Stats
19W - 29L
1,355 SR
Queue Stats
56W - 80L
1,405 Elo+
Solo
Ymir
Ymir
wide_vlogger2
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CrisE5
Khepri
14
1 / 0 / 4
7,811
710
3,069
11,042
10,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
15
3 / 1 / 7
8,482
771
6,944
7,421
3,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Moladron2003
Nemesis
15
4 / 0 / 5
8,635
785
8,440
7,330
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
N0ls
Neith
14
0 / 1 / 2
7,947
722
5,206
5,932
2,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
17
6 / 0 / 3
9,776
889
12,618
4,037
1,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 2 / 0
7,886
717
4,830
7,841
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 6 / 1
6,950
632
4,914
11,889
3,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
chernov_dm
Olorun
13
0 / 2 / 0
7,106
646
1,125
6,449
1,162
Kukulkan
16
1 / 0 / 1
8,513
774
10,067
8,084
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,987
635
238
7,770
5,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
W
Khepri
CrisE5
Khepri
1
0
4
3
L
0
6
1
0.08
W
Sol
3
1
7
6.5
W
Nemesis
Moladron2003
Nemesis
4
0
5
6.5
W
Neith
N0ls
Neith
0
1
2
1
L
Olorun
chernov_dm
Olorun
0
2
0
0
L
Kukulkan
1
0
1
1.5
L
0
4
1
0.13
W
Nu Wa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,277
Damage
21,174
35,762
Taken
42,033
22,656
Mitigated
15,615
8,343
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,830
1,136
206
2,716
7,841
2,482
0
4,501
3,300
0
38,144
W
Khepri
CrisE5
Khepri
3,069
242
509
1,864
11,042
10,853
378
3,182
7,727
17,427
0
L
4,914
1,193
0
1,545
11,889
3,861
0
4,980
6,712
81
9,448
W
Sol
6,944
3,675
0
2,351
7,421
3,237
2,773
1,477
5,796
34,693
0
W
Nemesis
Moladron2003
Nemesis
8,440
3,650
0
2,336
7,330
4,699
728
2,564
4,594
0
21,957
W
Neith
N0ls
Neith
5,206
1,203
0
1,283
5,932
2,342
969
2,549
3,231
0
24,713
L
Olorun
chernov_dm
Olorun
1,125
120
0
298
6,449
1,162
352
4,998
1,416
15,123
0
L
Kukulkan
10,067
70
0
400
8,084
2,624
50
3,653
4,360
39,796
0
L
238
0
0
306
7,770
5,486
54
3,970
3,614
5,593
0
W
Nu Wa
12,618
2,752
0
0
4,037
1,525
470
1,086
2,903
49,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
37,442
256
Minions Killed
211
0
Camps Cleared
0
1,142,114
Distance Traveled
991,593
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,886
717
72
7
0
200,868
1
W
Khepri
7,811
710
28
3
0
213,677
3
L
Da Ji
6,950
632
12
1
0
198,522
1
W
Sol
8,482
771
60
5
0
221,286
1
W
Nemesis
8,635
785
37
3
0
274,900
4
W
Neith
7,947
722
46
4
0
205,593
3
L
Olorun
7,106
646
22
2
0
196,935
4
L
Kukulkan
8,513
774
89
8
0
259,671
3
L
Ymir
6,987
635
16
1
0
135,597
0
W
Nu Wa
9,776
889
85
8
0
226,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role