Player Matchup

Kuzenbo
Kuzenbo
SneakySquid17
Kuzenbo
Level 26
God Stats
19W - 20L
1,627 SR
Queue Stats
67W - 85L
1,120 Elo+
Party 3
Poseidon
Poseidon
Soqaa
Poseidon
Level 28
God Stats
4W - 0L
1,833 SR
Queue Stats
88W - 98L
1,534 Elo+
Party 2
Agni
Agni
arenzITA
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Solo
Cupid
Cupid
glooten
Cupid
Level 143
God Stats
4W - 6L
1,500 SR
Queue Stats
137W - 132L
1,577 Elo+
Party 3
Fenrir
Fenrir
ianysg23
Fenrir
Level 27
God Stats
2W - 2L
1,767 SR
Queue Stats
78W - 88L
1,551 Elo+
Party 2
Team Averages
Level 50
1,645 SR
1,422 Elo+

VS

Team Averages
Level 48
1,493 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Azargapoule
Mulan
Level 29
God Stats
0W - 3L
1,516 SR
Queue Stats
17W - 12L
1,544 Elo+
Party 1
Chang'e
Chang'e
Haltibut
Chang'e
Level 60
God Stats
3W - 2L
1,665 SR
Queue Stats
34W - 24L
1,547 Elo+
Party 1
He Bo
He Bo
mildera
He Bo
Level 25
God Stats
0W - 3L
1,285 SR
Queue Stats
728W - 820L
1,318 Elo+
Solo
Danzaburou
Danzaburou
sadielima
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
5 / 2 / 16
10,472
806
6,235
9,507
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Soqaa
Poseidon
20
5 / 1 / 11
11,381
875
14,130
9,916
4,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
15
1 / 6 / 13
9,075
698
5,978
9,256
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
glooten
Cupid
19
11 / 1 / 9
11,482
883
16,169
10,333
5,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ianysg23
Fenrir
15
4 / 0 / 9
9,364
720
5,048
7,125
4,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 9 / 1
8,887
684
6,096
12,840
5,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 5
8,711
670
9,657
16,908
10,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Haltibut
Chang'e
15
1 / 1 / 3
8,300
638
4,221
11,013
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
mildera
He Bo
15
0 / 8 / 1
8,466
651
2,524
10,675
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
sadielima
Danzaburou
15
2 / 2 / 0
8,766
674
6,628
9,609
3,455
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
26
Kills
9
10
Deaths
26
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
1
0.5
L
2
6
5
0.75
L
Chang'e
Haltibut
Chang'e
1
1
3
2.5
W
Kuzenbo
5
2
16
6.5
W
Poseidon
Soqaa
Poseidon
5
1
11
10.5
W
Agni
1
6
13
1.25
W
Cupid
glooten
Cupid
11
1
9
15.5
W
Fenrir
ianysg23
Fenrir
4
0
9
8.5
L
He Bo
mildera
He Bo
0
8
1
0.06
L
Danzaburou
sadielima
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,560
Damage
29,126
46,137
Taken
61,045
29,296
Mitigated
26,545
13,884
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,096
1,383
0
0
12,840
5,062
0
4,846
7,946
0
13,969
L
9,657
1,961
0
2,913
16,908
10,930
0
8,119
8,729
0
27,726
L
Chang'e
Haltibut
Chang'e
4,221
165
2,436
4,545
11,013
3,565
0
5,773
5,201
25,360
0
W
Kuzenbo
6,235
2,465
0
1,391
9,507
11,835
522
1,715
7,792
9,459
0
W
Poseidon
Soqaa
Poseidon
14,130
2,324
0
3,330
9,916
4,550
1,234
1,438
8,478
74,323
0
W
Agni
5,978
702
739
630
9,256
3,088
338
1,784
6,272
20,093
0
W
Cupid
glooten
Cupid
16,169
9,994
275
5,879
10,333
5,199
2,238
1,157
9,176
0
50,842
W
Fenrir
ianysg23
Fenrir
5,048
643
0
1,640
7,125
4,624
619
651
5,274
0
19,220
L
He Bo
mildera
He Bo
2,524
221
0
502
10,675
3,533
426
3,856
6,819
22,652
0
L
Danzaburou
sadielima
Danzaburou
6,628
2,137
223
2,539
9,609
3,455
722
3,602
5,975
0
33,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
43,130
273
Minions Killed
221
0
Camps Cleared
0
1,337,787
Distance Traveled
1,232,947
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,887
684
16
1
0
228,704
1
L
Mulan
8,711
670
36
3
0
246,263
0
L
Chang'e
8,300
638
59
5
0
298,412
1
W
Kuzenbo
10,472
806
6
0
0
262,157
1
W
Poseidon
11,381
875
129
10
0
295,033
1
W
Agni
9,075
698
36
3
0
240,181
0
W
Cupid
11,482
883
76
6
0
259,429
2
W
Fenrir
9,364
720
26
2
0
280,987
0
L
He Bo
8,466
651
48
4
0
214,421
4
L
Danzaburou
8,766
674
62
5
0
245,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role