Player Matchup

Ah Puch
Ah Puch
AmOkBuFu1266
Ah Puch
Level 127
God Stats
15W - 18L
1,528 SR
Queue Stats
31W - 43L
1,471 Elo+
Solo
Mercury
Mercury
Cristianmo
Mercury
Level 160
God Stats
13W - 7L
1,345 SR
Queue Stats
629W - 694L
1,569 Elo+
Solo
Ullr
Ullr
JxstDima
Ullr
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,425 Elo+
Party 2
Zeus
Zeus
KurokibaSenpai
Zeus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 72L
1,402 Elo+
Party 2
Khepri
Khepri
koon_44
Khepri
Level 124
God Stats
17W - 12L
1,721 SR
Queue Stats
42W - 39L
1,564 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,486 Elo+

VS

Team Averages
Level 90
1,598 SR
1,472 Elo+
Danzaburou
Danzaburou
Kantidote
Danzaburou
Level 88
God Stats
4W - 3L
1,500 SR
Queue Stats
578W - 644L
1,449 Elo+
Solo
Geb
Geb
Vorund
Geb
Level 118
God Stats
6W - 3L
1,601 SR
Queue Stats
64W - 76L
1,588 Elo+
Solo
Tyr
Tyr
Xx-Az3rka-69-xX
Tyr
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
Yoyoeho
Nu Wa
Level 111
God Stats
12W - 8L
1,643 SR
Queue Stats
482W - 485L
1,556 Elo+
Solo
Scylla
Scylla
rodman-38
Scylla
Level 67
God Stats
1W - 1L
1,745 SR
Queue Stats
33W - 39L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AmOkBuFu1266
Ah Puch
14
1 / 0 / 3
7,281
728
6,968
4,443
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Cristianmo
Mercury
13
3 / 0 / 2
7,294
729
4,525
5,891
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
15
4 / 1 / 6
8,178
818
9,332
6,137
2,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 0 / 2
8,067
807
12,172
3,015
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
koon_44
Khepri
13
0 / 2 / 7
7,329
733
1,880
7,733
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kantidote
Danzaburou
14
1 / 4 / 1
7,373
737
2,399
9,112
2,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Geb
Vorund
Geb
12
0 / 1 / 2
6,940
694
3,522
10,753
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 1
6,307
631
2,506
8,395
5,092
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Yoyoeho
Nu Wa
14
1 / 3 / 2
7,619
762
8,566
6,462
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
rodman-38
Scylla
12
0 / 3 / 1
6,447
645
2,842
6,853
2,121
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
3
3
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AmOkBuFu1266
Ah Puch
1
0
3
2.5
W
Mercury
Cristianmo
Mercury
3
0
2
4
W
Ullr
4
1
6
7
L
Danzaburou
Kantidote
Danzaburou
1
4
1
0.38
W
6
0
2
7
L
Geb
Vorund
Geb
0
1
2
1
L
1
3
1
0.5
L
Nu Wa
Yoyoeho
Nu Wa
1
3
2
0.67
W
Khepri
koon_44
Khepri
0
2
7
1.75
L
Scylla
rodman-38
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
19,835
27,219
Taken
41,575
12,045
Mitigated
19,543
5,572
Healing
7,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AmOkBuFu1266
Ah Puch
6,968
207
0
2,271
4,443
1,453
859
2,490
1,817
26,510
0
W
Mercury
Cristianmo
Mercury
4,525
1,398
0
1,016
5,891
2,093
85
2,565
3,246
0
21,454
W
Ullr
9,332
3,030
0
733
6,137
2,379
0
3,132
2,881
0
33,860
L
Danzaburou
Kantidote
Danzaburou
2,399
122
0
1,094
9,112
2,989
0
4,816
4,296
0
23,533
W
12,172
700
0
188
3,015
1,055
480
2,410
523
31,354
0
L
Geb
Vorund
Geb
3,522
245
504
2,829
10,753
7,366
0
4,260
6,493
12,520
0
L
2,506
442
317
866
8,395
5,092
112
4,737
3,658
0
5,484
L
Nu Wa
Yoyoeho
Nu Wa
8,566
1,756
0
360
6,462
1,975
180
3,066
3,396
25,856
0
W
Khepri
koon_44
Khepri
1,880
23
143
1,221
7,733
5,065
0
3,689
2,752
11,345
0
L
Scylla
rodman-38
Scylla
2,842
148
333
988
6,853
2,121
429
4,141
2,712
16,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
34,686
215
Minions Killed
196
0
Camps Cleared
0
1,036,474
Distance Traveled
970,273
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,281
728
47
5
0
189,846
1
W
Mercury
7,294
729
30
3
0
225,201
4
W
Ullr
8,178
818
65
7
0
204,181
0
L
Danzaburou
7,373
737
62
6
0
196,141
1
W
Zeus
8,067
807
54
5
0
199,237
0
L
Geb
6,940
694
19
2
0
227,705
0
L
Tyr
6,307
631
4
0
0
183,430
0
L
Nu Wa
7,619
762
62
6
0
181,479
1
W
Khepri
7,329
733
19
2
0
218,009
1
L
Scylla
6,447
645
49
5
0
181,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role