Player Matchup

Pele
Pele
AdamTwoZero--
Pele
Level 84
God Stats
3W - 7L
1,542 SR
Queue Stats
205W - 328L
1,225 Elo+
Party 1
Kukulkan
Kukulkan
Berija__Tactics
Kukulkan
Level 68
God Stats
38W - 28L
1,551 SR
Queue Stats
149W - 180L
1,402 Elo+
Solo
Apollo
Apollo
KiowasFly2
Apollo
Level 67
God Stats
22W - 34L
1,383 SR
Queue Stats
353W - 398L
1,472 Elo+
Party 1
Bacchus
Bacchus
alebomber0005
Bacchus
Level 61
God Stats
12W - 4L
1,631 SR
Queue Stats
86W - 59L
1,696 Elo+
Solo
Mulan
Mulan
k1dj0y_
Mulan
Level 39
God Stats
3W - 9L
1,240 SR
Queue Stats
30W - 33L
1,353 Elo+
Solo
Team Averages
Level 64
1,470 SR
1,430 Elo+

VS

Team Averages
Level 82
1,519 SR
1,395 Elo+
Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Animefreak160320
Agni
Level 98
God Stats
1W - 0L
1,304 SR
Queue Stats
39W - 48L
1,323 Elo+
Party 2
Cernunnos
Cernunnos
CrazyMann07
Cernunnos
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,204 Elo+
Party 2
Apollo
Apollo
Dukii90
Apollo
Level 88
God Stats
128W - 147L
1,598 SR
Queue Stats
272W - 278L
1,489 Elo+
Solo
Ares
Ares
FreeK103
Ares
Level 56
God Stats
11W - 19L
1,693 SR
Queue Stats
425W - 457L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,305
457
5,727
10,318
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
5 / 8 / 2
8,707
544
10,181
10,830
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
KiowasFly2
Apollo
14
4 / 3 / 3
8,293
518
8,911
10,396
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
11
3 / 4 / 4
7,422
464
5,301
11,430
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
k1dj0y_
Mulan
11
0 / 5 / 1
6,865
429
3,797
8,164
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
18 / 0 / 1
11,014
688
18,866
11,272
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 5 / 4
8,642
540
4,915
9,742
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
CrazyMann07
Cernunnos
12
0 / 5 / 2
7,069
442
2,539
8,003
2,753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Dukii90
Apollo
16
2 / 0 / 2
8,973
561
4,075
10,220
3,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
2 / 3 / 5
7,874
492
5,766
14,001
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
23
23
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
18
0
1
18.5
L
1
3
1
0.5
W
1
5
4
0.6
L
Kukulkan
5
8
2
0.75
W
Cernunnos
CrazyMann07
Cernunnos
0
5
2
0.2
W
Apollo
Dukii90
Apollo
2
0
2
3
W
Ares
2
3
5
1.5
L
Apollo
KiowasFly2
Apollo
4
3
3
1.83
L
Bacchus
3
4
4
1.25
L
Mulan
k1dj0y_
Mulan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
36,161
51,138
Taken
53,238
24,698
Mitigated
29,006
10,770
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,866
12,349
0
4,829
11,272
6,310
0
1,546
9,691
0
85,913
L
5,727
1,370
0
2,424
10,318
3,901
747
1,438
8,880
0
50,693
W
4,915
125
0
1,674
9,742
3,240
536
5,171
4,571
55,129
0
L
Kukulkan
10,181
577
0
541
10,830
3,547
0
4,845
5,985
58,018
0
W
Cernunnos
CrazyMann07
Cernunnos
2,539
452
0
653
8,003
2,753
532
3,849
4,154
0
29,622
W
Apollo
Dukii90
Apollo
4,075
2,737
0
4,951
10,220
3,477
1,355
0
9,893
0
63,072
W
Ares
5,766
315
0
2,932
14,001
13,226
302
4,916
9,085
18,691
0
L
Apollo
KiowasFly2
Apollo
8,911
5,679
0
3,155
10,396
3,668
382
2,795
7,601
0
60,264
L
Bacchus
5,301
646
265
3,012
11,430
8,554
30
1,250
10,180
18,415
0
L
Mulan
k1dj0y_
Mulan
3,797
438
0
1,373
8,164
5,028
147
353
7,811
0
28,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
43,572
387
Minions Killed
429
0
Camps Cleared
0
1,442,957
Distance Traveled
1,576,378
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,014
688
123
8
0
400,566
1
L
Pele
7,305
457
86
5
0
294,724
3
W
Agni
8,642
540
104
7
0
303,276
2
L
Kukulkan
8,707
544
101
6
0
291,663
4
W
Cernunnos
7,069
442
62
4
0
242,246
0
W
Apollo
8,973
561
119
7
0
293,527
2
W
Ares
7,874
492
21
1
0
336,763
0
L
Apollo
8,293
518
112
7
0
284,308
2
L
Bacchus
7,422
464
21
1
0
347,618
0
L
Mulan
6,865
429
67
4
0
224,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role