Player Matchup

Xing Tian
Xing Tian
Silver I
DismayRuthless
Xing Tian
Silver I
Level 128
God Stats
3W - 4L
1,870 SR
Queue Stats
16W - 15L
1,585 MMR
Party 1
Merlin
Merlin
Gold V
PureElion
Merlin
Gold V
Level 137
God Stats
0W - 2L
1,362 SR
Queue Stats
20W - 15L
1,741 MMR
Party 1
Fenrir
Fenrir
Gold III
iFuzioNx o
Fenrir
Gold III
Level 128
God Stats
13W - 19L
1,691 SR
Queue Stats
187W - 216L
1,695 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,641 SR
1,674 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,637 SR
1,623 MMR
Zeus
Zeus
Platinum II
Dillaa
Zeus
Platinum II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 114L
1,932 MMR
Solo
Bacchus
Bacchus
Gold III
butla
Bacchus
Gold III
Level 127
God Stats
3W - 1L
1,700 SR
Queue Stats
146W - 177L
1,466 MMR
Solo
Neith
Neith
Gold IV
llBacKWooDll
Neith
Gold IV
Level 160
God Stats
11W - 21L
1,710 SR
Queue Stats
446W - 540L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DismayRuthless
Xing Tian
15
3 / 3 / 3
10,634
760
8,634
16,588
19,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
PureElion
Merlin
14
2 / 6 / 2
9,781
699
7,840
10,716
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
iFuzioNx o
Fenrir
13
2 / 7 / 4
9,792
699
5,595
19,264
12,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SolAh Muzen CabAtlasBastetOdin

VS

Bans
GilgameshAresGebCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dillaa
Zeus
16
7 / 1 / 7
11,108
793
17,041
6,007
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
butla
Bacchus
15
5 / 5 / 9
10,456
747
9,655
17,321
10,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 1 / 11
10,949
782
12,083
9,600
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
16
16
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
Dillaa
Zeus
7
1
7
10.5
L
Xing Tian
DismayRuthless
Xing Tian
3
3
3
1.5
L
Merlin
PureElion
Merlin
2
6
2
0.5
W
Bacchus
butla
Bacchus
5
5
9
1.9
L
Fenrir
iFuzioNx o
Fenrir
2
7
4
0.57
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
38,779
46,568
Taken
32,928
36,014
Mitigated
15,530
7,516
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Dillaa
Zeus
17,041
1,878
0
798
6,007
1,738
743
4,105
1,902
35,976
0
L
Xing Tian
DismayRuthless
Xing Tian
8,634
630
154
2,878
16,588
19,738
0
8,519
8,069
22,175
0
L
Merlin
PureElion
Merlin
7,840
441
0
500
10,716
3,493
36
7,418
3,298
37,990
0
W
Bacchus
butla
Bacchus
9,655
945
0
3,801
17,321
10,564
90
7,359
9,962
27,275
0
L
Fenrir
iFuzioNx o
Fenrir
5,595
558
34
3,950
19,264
12,783
0
11,088
8,176
0
19,799
W
12,083
3,205
0
3,789
9,600
3,228
2,002
5,442
4,158
0
61,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
32,513
128
Minions Killed
171
5
Camps Cleared
8
748,360
Distance Traveled
750,820
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,108
793
55
4
3
259,953
2
L
Xing Tian
10,634
760
11
1
1
270,720
0
L
Merlin
9,781
699
85
6
3
228,541
2
W
Bacchus
10,456
747
18
1
2
233,822
1
L
Fenrir
9,792
699
32
2
1
249,099
3
W
Neith
10,949
782
98
7
3
257,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role