Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Akuma Kaisen
Ne Zha
Level 26
God Stats
5W - 6L
1,648 SR
Queue Stats
329W - 415L
1,393 Elo+
Party 1
Ra
Ra
Archangęl
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,431 Elo+
Party 1
Janus
Janus
MANDO Xx7
Janus
Level 49
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
Wolf3203
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 65
1,493 SR
1,465 Elo+

VS

Team Averages
Level 34
1,483 SR
1,549 Elo+
Mulan
Mulan
BirkTheFox
Mulan
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,685 Elo+
Party 2
Gilgamesh
Gilgamesh
Disturbed-Fury
Gilgamesh
Level 31
God Stats
3W - 2L
1,624 SR
Queue Stats
17W - 23L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
amnamcoe
Ah Muzen Cab
Level 27
God Stats
2W - 2L
1,391 SR
Queue Stats
5W - 3L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
missnevermiss
Ao Kuang
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,708 Elo+
Party 2
Tiamat
Tiamat
venomtail509
Tiamat
Level 24
God Stats
5W - 5L
1,399 SR
Queue Stats
54W - 63L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 6 / 3
7,504
750
9,572
10,996
3,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
13
3 / 4 / 4
7,450
745
4,954
7,445
2,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 5
7,237
724
5,008
6,461
2,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
MANDO Xx7
Janus
13
1 / 3 / 0
7,118
712
5,371
5,335
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Wolf3203
Yemoja
12
0 / 4 / 6
6,983
698
3,548
10,114
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 1 / 10
7,532
753
4,875
4,606
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Disturbed-Fury
Gilgamesh
13
2 / 2 / 4
7,048
705
3,513
7,480
2,774
Ah Muzen Cab
amnamcoe
Ah Muzen Cab
15
7 / 2 / 7
8,266
827
12,329
10,148
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
missnevermiss
Ao Kuang
14
7 / 3 / 6
8,380
838
7,263
10,368
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
15
2 / 0 / 9
7,759
776
6,840
4,186
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
8
Kills
21
21
Deaths
8
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
6
3
0.75
L
Ne Zha
3
4
4
1.25
L
1
4
5
0.88
W
Mulan
3
1
10
8
W
Gilgamesh
Disturbed-Fury
Gilgamesh
2
2
4
2
L
Janus
MANDO Xx7
Janus
1
3
0
0.33
L
Yemoja
Wolf3203
Yemoja
0
4
6
0.75
W
Ah Muzen Cab
amnamcoe
Ah Muzen Cab
7
2
7
5.25
W
Ao Kuang
missnevermiss
Ao Kuang
7
3
6
3.33
W
Tiamat
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,453
Damage
34,820
40,351
Taken
36,788
16,815
Mitigated
13,959
5,547
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,572
1,786
0
548
10,996
3,666
0
3,991
6,941
0
19,707
L
Ne Zha
4,954
1,083
14
1,001
7,445
2,530
0
2,867
4,509
0
9,242
L
5,008
91
752
687
6,461
2,204
0
2,941
3,487
27,396
0
W
Mulan
4,875
976
0
329
4,606
2,502
0
1,583
3,023
0
10,859
W
Gilgamesh
Disturbed-Fury
Gilgamesh
3,513
925
0
153
7,480
2,774
331
2,578
4,902
0
14,051
L
Janus
MANDO Xx7
Janus
5,371
242
0
250
5,335
1,505
0
2,359
2,888
23,487
0
L
Yemoja
Wolf3203
Yemoja
3,548
1,212
1,021
1,274
10,114
6,910
0
1,945
8,114
8,150
0
W
Ah Muzen Cab
amnamcoe
Ah Muzen Cab
12,329
6,635
0
4,476
10,148
3,540
0
3,459
6,689
0
37,495
W
Ao Kuang
missnevermiss
Ao Kuang
7,263
2,097
0
1,621
10,368
3,201
608
4,334
6,034
17,266
0
W
Tiamat
6,840
204
0
1,382
4,186
1,942
0
1,973
2,213
25,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
38,985
159
Minions Killed
157
0
Camps Cleared
0
913,789
Distance Traveled
1,029,643
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,504
750
34
3
0
180,494
2
L
Ne Zha
7,450
745
11
1
0
193,042
1
L
Ra
7,237
724
47
5
0
192,926
1
W
Mulan
7,532
753
16
2
0
197,122
3
W
Gilgamesh
7,048
705
11
1
0
188,612
0
L
Janus
7,118
712
56
6
0
192,985
0
L
Yemoja
6,983
698
11
1
0
154,342
2
W
Ah Muzen Cab
8,266
827
46
5
0
232,530
0
W
Ao Kuang
8,380
838
30
3
0
210,802
0
W
Tiamat
7,759
776
54
5
0
200,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role