Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
CoE bunny
Skadi
Level 69
God Stats
23W - 13L
1,641 SR
Queue Stats
31W - 30L
1,496 Elo+
Solo
Sol
Sol
NesciusInThis
Sol
Level 41
God Stats
63W - 29L
1,709 SR
Queue Stats
83W - 46L
1,705 Elo+
Party 2
Ne Zha
Ne Zha
Venom2209
Ne Zha
Level 114
God Stats
18W - 19L
1,573 SR
Queue Stats
92W - 110L
1,465 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ÇuÇhulainn
Cu Chulainn
Level 145
God Stats
20W - 6L
1,808 SR
Queue Stats
149W - 114L
1,671 Elo+
Party 2
Team Averages
Level 95
1,646 SR
1,567 Elo+

VS

Team Averages
Level 79
1,593 SR
1,517 Elo+
Freya
Freya
AlmightyLootGod
Freya
Level 66
God Stats
8W - 6L
1,931 SR
Queue Stats
468W - 356L
1,520 Elo+
Solo
Horus
Horus
Carnage20XX
Horus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,535 Elo+
Party 1
Raijin
Raijin
Egotrip_D
Raijin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,484 Elo+
Solo
Cliodhna
Cliodhna
WOLF PACK 700
Cliodhna
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
238W - 228L
1,487 Elo+
Party 1
Atlas
Atlas
sn95wolf
Atlas
Level 129
God Stats
4W - 12L
1,532 SR
Queue Stats
109W - 115L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 20
10,622
885
7,314
13,234
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
CoE bunny
Skadi
17
5 / 1 / 13
10,584
882
15,037
7,906
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
13 / 4 / 11
11,562
964
16,649
13,397
5,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Venom2209
Ne Zha
16
5 / 3 / 15
10,060
838
7,224
7,532
3,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
ÇuÇhulainn
Cu Chulainn
17
7 / 2 / 13
10,874
906
13,626
13,031
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,340
778
5,197
10,291
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
6 / 9 / 2
10,109
842
7,079
15,237
12,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Egotrip_D
Raijin
14
0 / 8 / 7
8,203
684
4,863
13,680
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
WOLF PACK 700
Cliodhna
14
2 / 7 / 2
8,210
684
6,183
13,605
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
sn95wolf
Atlas
16
3 / 4 / 5
9,701
808
11,963
14,914
12,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
33
Kills
13
13
Deaths
33
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
20
4.33
L
2
5
3
0.7
L
6
9
2
0.78
W
Skadi
CoE bunny
Skadi
5
1
13
11.5
L
Raijin
Egotrip_D
Raijin
0
8
7
0.44
W
13
4
11
4.63
W
Ne Zha
Venom2209
Ne Zha
5
3
15
4.17
L
Cliodhna
WOLF PACK 700
Cliodhna
2
7
2
0.43
L
Atlas
sn95wolf
Atlas
3
4
5
1.38
W
Cu Chulainn
ÇuÇhulainn
Cu Chulainn
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,850
Damage
35,285
55,100
Taken
67,727
36,416
Mitigated
39,678
15,939
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,314
358
934
3,530
13,234
13,158
46
2,737
10,110
14,290
0
L
5,197
1,181
0
1,474
10,291
4,491
322
5,671
4,418
23,351
1,790
L
7,079
4,093
1,547
1,730
15,237
12,823
0
4,769
10,219
188
16,483
W
Skadi
CoE bunny
Skadi
15,037
8,510
357
1,005
7,906
2,825
5,237
2,631
5,025
0
48,581
L
Raijin
Egotrip_D
Raijin
4,863
428
0
986
13,680
4,512
0
4,457
9,037
17,274
0
W
16,649
7,312
0
6,776
13,397
5,444
6,513
5,328
7,625
45,246
0
W
Ne Zha
Venom2209
Ne Zha
7,224
438
48
574
7,532
3,063
249
3,389
3,907
0
18,563
L
Cliodhna
WOLF PACK 700
Cliodhna
6,183
1,044
0
1,133
13,605
4,977
17
5,200
8,145
0
17,350
L
Atlas
sn95wolf
Atlas
11,963
3,058
148
888
14,914
12,875
0
5,362
8,953
37,058
0
W
Cu Chulainn
ÇuÇhulainn
Cu Chulainn
13,626
2,409
0
2,715
13,031
11,926
319
5,991
6,655
7,664
37,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,702
Gold Earned
45,563
226
Minions Killed
172
0
Camps Cleared
0
1,282,473
Distance Traveled
1,042,315
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,622
885
9
1
0
257,644
7
L
Freya
9,340
778
49
4
0
212,281
2
L
Horus
10,109
842
23
2
0
192,248
0
W
Skadi
10,584
882
71
6
0
254,374
2
L
Raijin
8,203
684
20
2
0
179,714
0
W
Sol
11,562
964
55
5
0
255,607
3
W
Ne Zha
10,060
838
20
2
0
257,302
0
L
Cliodhna
8,210
684
30
3
0
216,049
0
L
Atlas
9,701
808
50
4
0
242,023
0
W
Cu Chulainn
10,874
906
71
6
0
257,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role