Player Matchup

Discordia
Discordia
Gold III
Jakyi2x
Discordia
Gold III
Level 126
God Stats
4W - 7L
1,257 SR
Queue Stats
109W - 88L
1,686 MMR
Solo
Sobek
Sobek
Gold III
SwiftFawn2944
Sobek
Gold III
Level 101
God Stats
3W - 2L
1,728 SR
Queue Stats
39W - 51L
1,477 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
donkeymonkey176
Cu Chulainn
Gold II
Level 156
God Stats
179W - 178L
1,500 SR
Queue Stats
620W - 737L
1,566 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,495 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,805 SR
1,609 MMR
Awilix
Awilix
Bronze III
R3M1NSC3NT
Awilix
Bronze III
Level 43
God Stats
1W - 0L
1,942 SR
Queue Stats
2W - 2L
1,502 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
l Imperius l
Baron Samedi
Gold I
Level 158
God Stats
111W - 71L
1,930 SR
Queue Stats
777W - 579L
1,479 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
sleepyREDCOAT
Ah Muzen Cab
Platinum III
Level 160
God Stats
7W - 3L
1,544 SR
Queue Stats
70W - 56L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jakyi2x
Discordia
17
4 / 3 / 1
11,509
639
11,565
11,153
6,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 5
11,057
614
6,241
27,280
37,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
donkeymonkey176
Cu Chulainn
17
3 / 4 / 4
11,461
637
12,349
23,110
21,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
OdinBastetAtlasFenrirGeb

VS

Bans
ArtioHadesCabrakanRaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
R3M1NSC3NT
Awilix
17
6 / 4 / 4
12,380
688
16,131
17,070
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
l Imperius l
Baron Samedi
17
1 / 0 / 6
12,654
703
9,968
10,909
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sleepyREDCOAT
Ah Muzen Cab
18
4 / 3 / 5
12,951
720
25,068
14,467
6,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
11
11
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Jakyi2x
Discordia
4
3
1
1.5
W
Awilix
R3M1NSC3NT
Awilix
6
4
4
2
L
0
4
5
0.63
L
Cu Chulainn
donkeymonkey176
Cu Chulainn
3
4
4
1.25
W
Baron Samedi
l Imperius l
Baron Samedi
1
0
6
4
W
Ah Muzen Cab
sleepyREDCOAT
Ah Muzen Cab
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
51,167
61,543
Taken
42,446
65,608
Mitigated
26,946
12,652
Healing
17,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Jakyi2x
Discordia
11,565
428
0
250
11,153
6,679
0
2,242
8,911
43,868
0
W
Awilix
R3M1NSC3NT
Awilix
16,131
5,922
0
1,913
17,070
7,341
84
5,925
11,145
0
72,804
L
6,241
484
583
8,033
27,280
37,526
0
5,040
22,240
22,431
0
L
Cu Chulainn
donkeymonkey176
Cu Chulainn
12,349
1,335
0
3,786
23,110
21,403
0
3,165
19,945
4,645
44,143
W
Baron Samedi
l Imperius l
Baron Samedi
9,968
751
2,878
6,184
10,909
12,628
428
5,458
5,451
34,991
0
W
Ah Muzen Cab
sleepyREDCOAT
Ah Muzen Cab
25,068
7,558
0
6,048
14,467
6,977
2,466
7,822
6,645
0
81,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,027
Gold Earned
37,985
190
Minions Killed
233
5
Camps Cleared
11
1,013,669
Distance Traveled
1,014,826
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,509
639
76
4
1
332,682
1
W
Awilix
12,380
688
74
4
7
342,735
2
L
Sobek
11,057
614
39
2
0
329,060
6
L
Cu Chulainn
11,461
637
75
4
4
351,927
2
W
Baron Samedi
12,654
703
44
2
2
320,843
4
W
Ah Muzen Cab
12,951
720
115
6
2
351,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role